Player Matchup

Morgan Le Fay
Morgan Le Fay
Dev0n1x
Morgan Le Fay
Level 108
God Stats
3W - 7L
1,500 SR
Queue Stats
302W - 269L
1,584 Elo+
Party 2
Gilgamesh
Gilgamesh
Feuerkralle74
Gilgamesh
Level 88
God Stats
19W - 22L
1,602 SR
Queue Stats
150W - 138L
1,583 Elo+
Party 2
Ne Zha
Ne Zha
Gottgefreiter
Ne Zha
Level 128
God Stats
5W - 4L
1,557 SR
Queue Stats
96W - 82L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
ThoonderBolt
Hou Yi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 14L
1,770 Elo+
Solo
Thanatos
Thanatos
Tigerklalle
Thanatos
Level 47
God Stats
8W - 6L
1,564 SR
Queue Stats
246W - 217L
1,580 Elo+
Party 2
Team Averages
Level 81
1,545 SR
1,620 Elo+

VS

Team Averages
Level 54
1,653 SR
1,576 Elo+
Odin
Odin
 
Odin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TheDeviator
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 46L
1,676 Elo+
Party 3
Loki
Loki
TradingLegend
Loki
Level 15
God Stats
42W - 14L
1,909 SR
Queue Stats
259W - 117L
1,722 Elo+
Party 3
Nemesis
Nemesis
Мітька
Nemesis
Level 43
God Stats
2W - 0L
1,858 SR
Queue Stats
12W - 11L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dev0n1x
Morgan Le Fay
9
0 / 3 / 0
4,990
499
3,815
5,104
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Feuerkralle74
Gilgamesh
7
0 / 5 / 0
4,203
420
1,479
7,517
3,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 1
4,476
448
1,816
8,373
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
8
1 / 6 / 1
5,192
519
3,134
7,417
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Tigerklalle
Thanatos
8
1 / 5 / 0
4,910
491
1,825
6,503
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
5 / 1 / 4
6,499
650
3,559
4,895
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
11
3 / 1 / 6
6,378
638
6,075
6,876
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 4
6,824
682
3,880
4,526
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 0
7,168
717
6,178
4,334
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Мітька
Nemesis
11
8 / 0 / 3
6,818
682
5,749
6,767
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
23
23
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
4
7
W
Sol
 
Sol
3
1
6
6
L
Morgan Le Fay
Dev0n1x
Morgan Le Fay
0
3
0
0
L
Gilgamesh
Feuerkralle74
Gilgamesh
0
5
0
0
L
0
4
1
0.13
W
2
0
4
4
L
Hou Yi
1
6
1
0.25
L
Thanatos
Tigerklalle
Thanatos
1
5
0
0.2
W
5
0
0
5
W
Nemesis
Мітька
Nemesis
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,069
Damage
25,441
34,914
Taken
27,398
11,961
Mitigated
11,941
9,133
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,559
774
0
1,496
4,895
3,555
173
80
4,811
0
13,550
W
Sol
 
Sol
6,075
3,404
0
3,651
6,876
2,650
1,652
0
6,876
35,265
5,008
L
Morgan Le Fay
Dev0n1x
Morgan Le Fay
3,815
612
0
1,672
5,104
1,602
0
1,588
3,454
25,144
0
L
Gilgamesh
Feuerkralle74
Gilgamesh
1,479
212
0
1,238
7,517
3,679
0
0
7,517
900
16,840
L
1,816
534
0
1,738
8,373
3,154
0
2,153
6,158
0
14,217
W
3,880
826
278
2,384
4,526
1,517
686
2,021
2,289
40,134
0
L
Hou Yi
3,134
1,369
0
1,220
7,417
1,714
0
3,591
3,826
0
21,009
L
Thanatos
Tigerklalle
Thanatos
1,825
650
0
3,265
6,503
1,812
0
1,619
4,812
0
15,001
W
6,178
1,831
0
2,484
4,334
1,291
0
69
4,265
0
41,179
W
Nemesis
Мітька
Nemesis
5,749
2,921
0
2,304
6,767
2,928
0
1,391
5,273
0
43,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
33,687
203
Minions Killed
342
0
Camps Cleared
0
906,005
Distance Traveled
1,021,570
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,499
650
26
3
0
209,228
3
W
Sol
6,378
638
84
8
0
181,116
1
L
Morgan Le Fay
4,990
499
61
6
0
178,120
4
L
Gilgamesh
4,203
420
37
4
0
175,905
0
L
Ne Zha
4,476
448
21
2
0
188,487
0
W
Ra
6,824
682
85
9
0
202,743
4
L
Hou Yi
5,192
519
41
4
0
160,796
2
L
Thanatos
4,910
491
43
4
0
202,697
1
W
Loki
7,168
717
74
7
0
209,814
2
W
Nemesis
6,818
682
73
7
0
218,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role