Player Matchup

Osiris
Osiris
DemonDeathD
Osiris
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 171L
1,707 Elo+
Solo
Vamana
Vamana
Gshawn1230
Vamana
Level 23
God Stats
2W - 4L
1,333 SR
Queue Stats
58W - 64L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
Not_Ollie
Ao Kuang
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 41L
1,393 Elo+
Solo
Apollo
Apollo
PabloPollybar
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,248 Elo+
Solo
Anubis
Anubis
Salat4
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,446 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,439 Elo+

VS

Team Averages
Level 20
1,514 SR
1,456 Elo+
Apollo
Apollo
Dark-Hunter5600
Apollo
Level 24
God Stats
4W - 6L
1,398 SR
Queue Stats
23W - 29L
1,258 Elo+
Solo
Ares
Ares
Fugazi_Patek
Ares
Level 9
God Stats
5W - 2L
1,773 SR
Queue Stats
25W - 26L
1,681 Elo+
Solo
Medusa
Medusa
biel-atn
Medusa
Level 13
God Stats
9W - 10L
1,247 SR
Queue Stats
25W - 46L
1,194 Elo+
Solo
Nemesis
Nemesis
justcallmenoob14
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,573 Elo+
Solo
Hel
Hel
sochi1984
Hel
Level 23
God Stats
23W - 17L
1,652 SR
Queue Stats
306W - 305L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
9 / 5 / 4
7,480
623
8,954
8,318
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Gshawn1230
Vamana
11
1 / 1 / 2
6,222
519
3,785
8,188
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Not_Ollie
Ao Kuang
13
5 / 0 / 1
7,411
618
6,412
7,446
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
6,514
543
1,764
5,558
1,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Salat4
Anubis
13
4 / 2 / 4
7,579
632
6,456
7,451
2,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,916
493
2,709
5,935
1,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 4 / 0
5,777
481
4,799
9,252
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
biel-atn
Medusa
8
0 / 2 / 0
5,122
427
1,435
4,283
1,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 4 / 2
6,807
567
4,597
10,943
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 6 / 4
6,165
514
4,219
9,350
2,577
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
19
Kills
8
9
Deaths
20
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Osiris
9
5
4
2.2
L
1
4
0
0.25
W
Vamana
Gshawn1230
Vamana
1
1
2
2
W
Ao Kuang
Not_Ollie
Ao Kuang
5
0
1
5.5
W
0
1
1
0.5
W
Anubis
Salat4
Anubis
4
2
4
3
L
Medusa
biel-atn
Medusa
0
2
0
0
L
4
4
2
1.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
17,759
36,961
Taken
39,763
18,163
Mitigated
14,923
12,830
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,709
1,113
0
589
5,935
1,419
934
3,460
2,351
0
27,233
W
Osiris
8,954
3,549
0
1,130
8,318
4,701
0
2,825
5,493
0
30,985
L
4,799
367
0
229
9,252
6,925
96
1,778
7,474
21,211
0
W
Vamana
Gshawn1230
Vamana
3,785
1,354
0
3,192
8,188
4,482
0
0
8,188
0
26,362
W
Ao Kuang
Not_Ollie
Ao Kuang
6,412
2,302
0
3,845
7,446
4,299
0
1,422
6,024
33,990
11,478
W
1,764
1,613
0
1,015
5,558
1,774
3,185
2,876
2,682
0
30,123
W
Anubis
Salat4
Anubis
6,456
88
0
3,648
7,451
2,907
910
1,895
5,556
43,641
0
L
Medusa
biel-atn
Medusa
1,435
440
0
1,002
4,283
1,118
296
123
3,874
0
16,996
L
4,597
2,224
0
2,993
10,943
2,884
0
3,770
7,128
0
27,867
L
4,219
183
1,209
2,254
9,350
2,577
0
3,062
6,198
21,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
29,787
304
Minions Killed
232
0
Camps Cleared
0
1,162,505
Distance Traveled
1,133,679
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,916
493
68
6
0
234,032
0
W
Osiris
7,480
623
40
3
0
254,533
1
L
Ares
5,777
481
37
3
0
253,220
0
W
Vamana
6,222
519
40
3
0
246,832
0
W
Ao Kuang
7,411
618
69
6
0
255,429
0
W
Apollo
6,514
543
65
5
0
206,050
2
W
Anubis
7,579
632
90
8
0
199,661
6
L
Medusa
5,122
427
31
3
0
178,152
1
L
Nemesis
6,807
567
52
4
0
242,588
1
L
Hel
6,165
514
44
4
0
225,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role