Player Matchup

Heimdallr
Heimdallr
B0G0M0L
Heimdallr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,449 Elo+
Party 1
Athena
Athena
BlauerAffe
Athena
Level 97
God Stats
5W - 2L
1,655 SR
Queue Stats
388W - 369L
1,512 Elo+
Solo
Anhur
Anhur
CRISTHOFER26897
Anhur
Level 136
God Stats
4W - 1L
1,820 SR
Queue Stats
148W - 134L
1,530 Elo+
Solo
Chaac
Chaac
SeaOwl
Chaac
Level 147
God Stats
1W - 3L
1,385 SR
Queue Stats
100W - 128L
1,439 Elo+
Solo
Merlin
Merlin
defenseman
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,449 Elo+
Party 1
Team Averages
Level 113
1,572 SR
1,476 Elo+

VS

Team Averages
Level 112
1,496 SR
1,476 Elo+
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Floocks
Cabrakan
Level 111
God Stats
2W - 1L
1,476 SR
Queue Stats
38W - 40L
1,483 Elo+
Party 2
Awilix
Awilix
Grifterr
Awilix
Level 155
God Stats
1W - 3L
1,216 SR
Queue Stats
339W - 363L
1,414 Elo+
Solo
Ganesha
Ganesha
Lego_Mugabe
Ganesha
Level 68
God Stats
7W - 2L
1,591 SR
Queue Stats
429W - 406L
1,488 Elo+
Solo
Thor
Thor
Sebaxe
Thor
Level 103
God Stats
2W - 0L
1,695 SR
Queue Stats
108W - 99L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B0G0M0L
Heimdallr
18
3 / 7 / 7
10,860
724
15,338
13,045
4,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
BlauerAffe
Athena
16
1 / 8 / 10
10,420
695
9,967
26,864
35,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 6 / 6
11,391
759
13,775
13,465
6,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
SeaOwl
Chaac
16
1 / 7 / 10
10,255
684
11,653
34,609
37,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
defenseman
Merlin
20
5 / 7 / 6
11,929
795
16,399
12,529
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
9 / 5 / 16
11,851
790
24,799
14,915
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Floocks
Cabrakan
19
4 / 3 / 23
11,267
751
14,652
20,267
29,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Grifterr
Awilix
18
9 / 4 / 15
11,902
793
15,850
10,810
5,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Lego_Mugabe
Ganesha
20
0 / 2 / 34
11,229
749
13,297
22,506
20,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
Sebaxe
Thor
20
13 / 2 / 19
13,233
882
22,380
13,773
7,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
142
16
Kills
35
35
Deaths
16
39
Assists
107
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
5
16
3.4
L
Heimdallr
B0G0M0L
Heimdallr
3
7
7
0.93
L
Athena
BlauerAffe
Athena
1
8
10
0.75
L
6
6
6
1.5
W
Cabrakan
Floocks
Cabrakan
4
3
23
5.17
W
Awilix
Grifterr
Awilix
9
4
15
4.13
W
Ganesha
Lego_Mugabe
Ganesha
0
2
34
8.5
L
Chaac
SeaOwl
Chaac
1
7
10
0.86
W
Thor
Sebaxe
Thor
13
2
19
11.25
L
Merlin
defenseman
Merlin
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,132
Damage
90,978
100,512
Taken
82,271
90,306
Mitigated
68,341
23,434
Healing
42,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
24,799
974
1,935
3,315
14,915
5,673
813
4,403
10,512
48,368
0
L
Heimdallr
B0G0M0L
Heimdallr
15,338
5,930
1,155
1,103
13,045
4,942
1,194
6,287
6,758
0
31,584
L
Athena
BlauerAffe
Athena
9,967
2,933
1,286
2,450
26,864
35,684
101
13,903
12,961
17,692
0
L
13,775
6,658
1,113
1,765
13,465
6,327
1,659
6,019
7,446
0
24,678
W
Cabrakan
Floocks
Cabrakan
14,652
1,676
3,739
6,331
20,267
29,035
373
5,890
14,377
22,298
0
W
Awilix
Grifterr
Awilix
15,850
4,091
4,065
2,118
10,810
5,640
0
4,357
6,452
0
22,487
W
Ganesha
Lego_Mugabe
Ganesha
13,297
404
3,916
10,595
22,506
20,001
540
7,075
15,431
36,412
0
L
Chaac
SeaOwl
Chaac
11,653
1,085
855
13,275
34,609
37,555
267
19,899
14,710
170
22,209
W
Thor
Sebaxe
Thor
22,380
4,815
2,954
3,105
13,773
7,992
2,539
4,743
9,030
0
36,007
L
Merlin
defenseman
Merlin
16,399
367
130
302
12,529
5,798
569
6,640
5,889
37,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,855
Gold Earned
59,482
154
Minions Killed
128
0
Camps Cleared
0
1,249,674
Distance Traveled
1,624,293
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,851
790
53
4
0
271,121
3
L
Heimdallr
10,860
724
40
3
0
251,038
0
L
Athena
10,420
695
8
1
0
256,726
0
L
Anhur
11,391
759
37
2
0
242,916
0
W
Cabrakan
11,267
751
24
2
0
324,276
1
W
Awilix
11,902
793
23
2
0
355,907
1
W
Ganesha
11,229
749
0
0
0
343,747
4
L
Chaac
10,255
684
18
1
0
261,943
1
W
Thor
13,233
882
28
2
0
329,242
0
L
Merlin
11,929
795
51
3
0
237,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role