Player Matchup

Odin
Odin
Platinum II
Maгx
Odin
Platinum II
Level 149
God Stats
1W - 1L
1,730 SR
Queue Stats
392W - 393L
1,816 MMR
Party 1
Olorun
Olorun
Platinum II
SabretoothTiger
Olorun
Platinum II
Level 160
God Stats
10W - 6L
1,587 SR
Queue Stats
460W - 465L
1,895 MMR
Party 2
Tiamat
Tiamat
Platinum IV
Ssica97
Tiamat
Platinum IV
Level 159
God Stats
1W - 1L
1,454 SR
Queue Stats
123W - 116L
1,599 MMR
Party 1
Ullr
Ullr
Gold V
Tofuguy
Ullr
Gold V
Level 104
God Stats
6W - 6L
1,712 SR
Queue Stats
57W - 46L
1,719 MMR
Solo
Bastet
Bastet
Gold I
Typphoon
Bastet
Gold I
Level 158
God Stats
12W - 9L
1,555 SR
Queue Stats
393W - 397L
1,576 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,607 SR
1,721 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,497 SR
1,644 MMR
Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum IV
 
Terra
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
LinoGamer528
Anhur
Platinum III
Level 114
God Stats
4W - 4L
1,587 SR
Queue Stats
172W - 160L
1,724 MMR
Solo
Persephone
Persephone
Gold I
Rūmρеł
Persephone
Gold I
Level 95
God Stats
0W - 2L
1,344 SR
Queue Stats
90W - 72L
1,760 MMR
Solo
Fenrir
Fenrir
Gold I
axeylOG
Fenrir
Gold I
Level 153
God Stats
3W - 2L
1,553 SR
Queue Stats
51W - 47L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Maгx
Odin
13
3 / 3 / 6
8,941
526
4,971
12,304
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 0 / 3
11,094
653
14,377
13,731
9,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Ssica97
Tiamat
15
1 / 5 / 5
9,293
547
6,132
11,968
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Tofuguy
Ullr
18
7 / 1 / 7
11,318
666
15,731
11,197
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Typphoon
Bastet
16
5 / 1 / 0
9,592
564
8,649
9,693
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebMorgan Le FayArtioSetLoki

VS

Bans
AchillesAthenaAresHerculesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
0 / 1 / 2
8,914
524
8,598
18,345
21,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
 
Terra
12
1 / 4 / 3
7,390
435
5,279
13,225
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 7 / 2
7,856
462
5,434
12,710
3,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Rūmρеł
Persephone
11
2 / 5 / 2
7,756
456
6,927
9,462
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
axeylOG
Fenrir
16
7 / 4 / 1
9,399
553
9,714
13,612
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
10
10
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
2
1
L
Terra
 
Terra
1
4
3
0.63
L
0
7
2
0.14
W
Odin
Maгx
Odin
3
3
6
2
L
Persephone
Rūmρеł
Persephone
2
5
2
0.6
W
5
0
3
6.5
W
Tiamat
Ssica97
Tiamat
1
5
5
0.7
W
Ullr
Tofuguy
Ullr
7
1
7
10.5
W
Bastet
Typphoon
Bastet
5
1
0
5
L
Fenrir
axeylOG
Fenrir
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,860
Damage
35,952
58,893
Taken
67,354
30,830
Mitigated
45,590
22,540
Healing
22,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,598
1,498
515
7,511
18,345
21,846
0
7,656
10,681
9,390
58,425
L
Terra
 
Terra
5,279
1,388
1,752
4,103
13,225
11,412
0
4,963
8,178
15,858
0
L
5,434
2,356
0
1,819
12,710
3,034
264
845
11,865
0
55,355
W
Odin
Maгx
Odin
4,971
756
495
3,368
12,304
7,656
0
3,984
8,222
133
22,134
L
Persephone
Rūmρеł
Persephone
6,927
574
0
1,740
9,462
2,993
0
2,581
6,576
44,686
0
W
14,377
7,257
571
10,612
13,731
9,785
2,077
2,343
11,346
83,639
0
W
Tiamat
Ssica97
Tiamat
6,132
631
0
2,740
11,968
5,688
0
2,796
9,125
50,918
0
W
Ullr
Tofuguy
Ullr
15,731
7,836
0
4,754
11,197
4,388
3,377
2,923
8,274
0
95,441
W
Bastet
Typphoon
Bastet
8,649
1,841
0
0
9,693
3,313
0
1,996
7,581
0
74,227
L
Fenrir
axeylOG
Fenrir
9,714
3,164
0
4,662
13,612
6,305
0
4,090
9,338
0
58,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,238
Gold Earned
41,315
590
Minions Killed
474
0
Camps Cleared
0
1,685,885
Distance Traveled
1,625,350
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,914
524
131
8
0
359,510
3
L
Terra
7,390
435
26
2
0
328,390
6
L
Anhur
7,856
462
109
6
0
304,998
4
W
Odin
8,941
526
20
1
0
345,535
7
L
Persephone
7,756
456
98
6
0
271,786
0
W
Olorun
11,094
653
169
10
0
307,920
3
W
Tiamat
9,293
547
129
8
0
304,264
4
W
Ullr
11,318
666
166
10
0
335,587
5
W
Bastet
9,592
564
106
6
0
392,579
9
L
Fenrir
9,399
553
110
6
0
360,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role