Player Matchup

Tsukuyomi
Tsukuyomi
Benny_Jack
Tsukuyomi
Level 25
God Stats
71W - 59L
1,568 SR
Queue Stats
76W - 68L
1,492 Elo+
Solo
Awilix
Awilix
Brazier113053
Awilix
Level 29
God Stats
27W - 27L
1,549 SR
Queue Stats
104W - 113L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
Korenux
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,528 Elo+
Solo
Hera
Hera
LilWeapon7237
Hera
Level 29
God Stats
20W - 11L
1,593 SR
Queue Stats
132W - 105L
1,544 Elo+
Party 2
Olorun
Olorun
toxic--Rentner
Olorun
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 69L
1,584 Elo+
Solo
Team Averages
Level 28
1,542 SR
1,516 Elo+

VS

Team Averages
Level 12
1,437 SR
1,392 Elo+
Kukulkan
Kukulkan
Goennjaminknallt
Kukulkan
Level 6
God Stats
2W - 2L
1,489 SR
Queue Stats
5W - 5L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Gueulente
Gilgamesh
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 19L
1,761 Elo+
Solo
Bakasura
Bakasura
Laisareis
Bakasura
Level 17
God Stats
1W - 7L
1,500 SR
Queue Stats
80W - 98L
1,235 Elo+
Party 1
Yemoja
Yemoja
NIN_ger
Yemoja
Level 7
God Stats
2W - 3L
1,194 SR
Queue Stats
44W - 56L
1,356 Elo+
Party 1
Cupid
Cupid
bibisma738
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benny_Jack
Tsukuyomi
12
3 / 1 / 3
7,263
660
1,890
4,816
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 1 / 2
6,528
593
3,991
4,923
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Korenux
Sylvanus
10
3 / 0 / 4
5,890
535
1,595
2,631
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 0 / 3
7,164
651
2,522
2,688
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
5 / 0 / 4
6,364
579
6,205
5,816
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,987
453
2,770
4,174
1,160
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Gueulente
Gilgamesh
2
0 / 1 / 0
3,660
333
91
1,048
495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Laisareis
Bakasura
7
1 / 5 / 0
4,810
437
699
6,541
1,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
NIN_ger
Yemoja
7
0 / 4 / 1
4,424
402
1,516
5,502
3,102
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
8
0 / 5 / 1
5,068
461
824
5,143
1,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
2
2
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Benny_Jack
Tsukuyomi
3
1
3
4.5
W
4
1
2
5
L
1
4
1
0.38
L
Gilgamesh
Gueulente
Gilgamesh
0
1
0
0
W
Sylvanus
Korenux
Sylvanus
3
0
4
5
L
Bakasura
Laisareis
Bakasura
1
5
0
0.2
W
2
0
3
3.5
L
Yemoja
NIN_ger
Yemoja
0
4
1
0.13
L
Cupid
0
5
1
0.1
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,203
Damage
5,900
20,874
Taken
22,408
8,699
Mitigated
7,649
8,350
Healing
1,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Benny_Jack
Tsukuyomi
1,890
696
0
668
4,816
1,535
923
428
4,352
0
47,514
W
3,991
1,381
0
609
4,923
1,958
0
362
4,561
0
31,586
L
2,770
218
0
0
4,174
1,160
0
2,602
1,468
18,491
0
L
Gilgamesh
Gueulente
Gilgamesh
91
0
0
166
1,048
495
0
0
1,048
0
979
W
Sylvanus
Korenux
Sylvanus
1,595
558
1,043
1,276
2,631
1,676
227
1,256
1,375
11,518
3,140
L
Bakasura
Laisareis
Bakasura
699
434
0
298
6,541
1,652
0
1,628
4,875
0
10,952
W
2,522
334
0
1,177
2,688
808
1,207
609
2,079
46,477
0
L
Yemoja
NIN_ger
Yemoja
1,516
356
285
71
5,502
3,102
0
2,962
2,536
10,852
0
L
Cupid
824
143
0
288
5,143
1,240
1,111
2,119
2,966
0
20,592
W
6,205
3,746
355
3,222
5,816
2,722
1,189
1,631
4,185
32,158
6,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
22,949
347
Minions Killed
143
0
Camps Cleared
0
1,050,844
Distance Traveled
741,225
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,263
660
96
9
0
229,399
0
W
Awilix
6,528
593
59
5
0
230,558
0
L
Kukulkan
4,987
453
40
4
0
180,006
3
L
Gilgamesh
3,660
333
5
0
0
30,415
0
W
Sylvanus
5,890
535
34
3
0
190,484
2
L
Bakasura
4,810
437
26
2
0
178,947
3
W
Hera
7,164
651
101
9
0
215,473
4
L
Yemoja
4,424
402
19
2
0
179,955
0
L
Cupid
5,068
461
53
5
0
171,902
0
W
Olorun
6,364
579
57
5
0
184,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role