Player Matchup

Achilles
Achilles
BuyWards00
Achilles
Level 22
God Stats
7W - 6L
1,901 SR
Queue Stats
102W - 86L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MonsieurPoulpe
Ah Muzen Cab
Level 27
God Stats
7W - 5L
1,595 SR
Queue Stats
31W - 30L
1,536 Elo+
Solo
Yemoja
Yemoja
P5DWIP
Yemoja
Level 17
God Stats
1W - 2L
1,328 SR
Queue Stats
6W - 9L
1,507 Elo+
Solo
Awilix
Awilix
cratosmain
Awilix
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,580 Elo+
Solo
Agni
Agni
mrtyr33
Agni
Level 27
God Stats
5W - 3L
1,824 SR
Queue Stats
133W - 128L
1,574 Elo+
Solo
Team Averages
Level 21
1,629 SR
1,556 Elo+

VS

Team Averages
Level 23
1,512 SR
1,575 Elo+
Olorun
Olorun
DaniiiTg26
Olorun
Level 21
God Stats
4W - 2L
1,536 SR
Queue Stats
43W - 27L
1,633 Elo+
Solo
Persephone
Persephone
OUTWORLD1
Persephone
Level 15
God Stats
3W - 0L
1,830 SR
Queue Stats
30W - 29L
1,449 Elo+
Solo
Bakasura
Bakasura
ProfLoki
Bakasura
Level 28
God Stats
5W - 7L
1,654 SR
Queue Stats
118W - 109L
1,574 Elo+
Solo
Hercules
Hercules
TopSkillPlayer
Hercules
Level 25
God Stats
4W - 4L
1,319 SR
Queue Stats
120W - 112L
1,629 Elo+
Solo
Pele
Pele
getoutmygame
Pele
Level 26
God Stats
1W - 2L
1,221 SR
Queue Stats
49W - 40L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuyWards00
Achilles
12
4 / 3 / 1
8,182
545
7,953
9,895
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
MonsieurPoulpe
Ah Muzen Cab
13
2 / 5 / 0
7,857
524
6,695
9,878
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
P5DWIP
Yemoja
10
0 / 2 / 1
6,412
427
2,166
6,979
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Awilix
cratosmain
Awilix
11
1 / 5 / 2
6,932
462
4,479
11,686
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
mrtyr33
Agni
13
0 / 5 / 1
7,509
501
3,261
9,014
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaniiiTg26
Olorun
14
5 / 1 / 2
8,848
590
8,534
11,146
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
OUTWORLD1
Persephone
13
1 / 2 / 3
8,500
567
6,919
7,123
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ProfLoki
Bakasura
18
2 / 1 / 0
9,837
656
4,885
8,057
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
13
3 / 1 / 5
7,699
513
4,687
10,333
9,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
9 / 2 / 5
9,840
656
8,667
12,009
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
20
20
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
BuyWards00
Achilles
4
3
1
1.5
W
Olorun
DaniiiTg26
Olorun
5
1
2
6
L
Ah Muzen Cab
MonsieurPoulpe
Ah Muzen Cab
2
5
0
0.4
W
Persephone
OUTWORLD1
Persephone
1
2
3
1.25
L
Yemoja
P5DWIP
Yemoja
0
2
1
0.25
W
Bakasura
ProfLoki
Bakasura
2
1
0
2
W
Hercules
3
1
5
5.5
L
Awilix
cratosmain
Awilix
1
5
2
0.4
W
9
2
5
5.75
L
Agni
mrtyr33
Agni
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
33,692
47,452
Taken
48,668
24,503
Mitigated
24,084
10,074
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BuyWards00
Achilles
7,953
1,281
0
1,177
9,895
11,116
0
1,580
8,037
13,559
34,818
W
Olorun
DaniiiTg26
Olorun
8,534
4,075
66
6,501
11,146
5,142
1,964
1,932
9,214
58,276
6,203
L
Ah Muzen Cab
MonsieurPoulpe
Ah Muzen Cab
6,695
2,376
0
3,531
9,878
2,843
670
3,353
6,525
0
53,552
W
Persephone
OUTWORLD1
Persephone
6,919
250
0
2,421
7,123
2,092
722
2,428
4,555
48,435
0
L
Yemoja
P5DWIP
Yemoja
2,166
598
802
1,573
6,979
4,033
174
3,031
3,922
10,956
0
W
Bakasura
ProfLoki
Bakasura
4,885
3,702
0
3,645
8,057
2,923
396
624
7,433
0
59,938
W
Hercules
4,687
1,211
195
4,532
10,333
9,269
324
728
9,601
0
21,413
L
Awilix
cratosmain
Awilix
4,479
1,647
0
2,206
11,686
3,672
0
1,530
9,268
0
39,778
W
8,667
1,694
0
5,053
12,009
4,658
0
1,765
10,162
0
62,816
L
Agni
mrtyr33
Agni
3,261
435
0
785
9,014
2,839
0
4,098
4,528
50,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
44,724
410
Minions Killed
593
0
Camps Cleared
0
1,478,829
Distance Traveled
1,508,173
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,182
545
97
6
0
300,811
7
W
Olorun
8,848
590
146
10
0
254,918
1
L
Ah Muzen Cab
7,857
524
102
7
0
279,626
3
W
Persephone
8,500
567
108
7
0
291,161
2
L
Yemoja
6,412
427
18
1
0
305,029
6
W
Bakasura
9,837
656
177
12
0
339,460
0
W
Hercules
7,699
513
36
2
0
315,705
4
L
Awilix
6,932
462
72
5
0
322,106
3
W
Pele
9,840
656
126
8
0
306,929
4
L
Agni
7,509
501
121
8
0
271,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role