Player Matchup

Cernunnos
Cernunnos
Gold V
BalinHawke91300
Cernunnos
Gold V
Level 129
God Stats
2W - 3L
1,418 SR
Queue Stats
84W - 86L
1,219 MMR
Party 1
Hera
Hera
Gold V
Dokusei Ren
Hera
Gold V
Level 145
God Stats
1W - 0L
1,379 SR
Queue Stats
29W - 32L
1,520 MMR
Party 1
Achilles
Achilles
Gold V
KG ThreeAnt
Achilles
Gold V
Level 68
God Stats
1W - 4L
1,219 SR
Queue Stats
69W - 66L
1,291 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,339 SR
1,343 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,484 SR
1,299 MMR
Ah Puch
Ah Puch
Platinum V
BoomerTheGreat1
Ah Puch
Platinum V
Level 149
God Stats
12W - 16L
1,508 SR
Queue Stats
855W - 1,028L
1,405 MMR
Solo
Sylvanus
Sylvanus
Silver II
White_Mamba_Lion
Sylvanus
Silver II
Level 145
God Stats
47W - 101L
1,373 SR
Queue Stats
332W - 355L
1,011 MMR
Solo
Medusa
Medusa
Silver II
lilwardlord
Medusa
Silver II
Level 87
God Stats
5W - 5L
1,571 SR
Queue Stats
6W - 10L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BalinHawke91300
Cernunnos
14
1 / 7 / 3
11,582
579
14,800
15,851
6,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 4
12,720
636
25,568
11,604
4,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
KG ThreeAnt
Achilles
15
4 / 6 / 1
12,325
616
18,303
26,979
32,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Bans
GebAphroditeCthulhuAresMulan

VS

Bans
ChaacXing TianKumbhakarnaBacchusCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 11
12,064
603
18,594
19,333
8,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 12
12,214
611
9,354
26,045
35,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
17
11 / 3 / 4
13,445
672
21,051
23,138
11,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
17
17
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BalinHawke91300
Cernunnos
1
7
3
0.36
L
4
4
11
2.38
W
3
4
4
1.25
W
Achilles
KG ThreeAnt
Achilles
4
6
1
0.75
L
2
1
12
8
L
Medusa
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,671
Damage
48,999
54,434
Taken
68,516
43,651
Mitigated
56,202
11,487
Healing
26,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BalinHawke91300
Cernunnos
14,800
4,207
0
2,093
15,851
6,632
1,388
8,821
6,652
0
44,872
L
18,594
1,319
0
4,106
19,333
8,498
827
7,376
11,374
52,614
0
W
25,568
5,601
0
2,935
11,604
4,549
1,034
7,129
4,141
64,261
0
W
Achilles
KG ThreeAnt
Achilles
18,303
4,206
0
6,459
26,979
32,470
0
11,123
15,194
545
29,720
L
9,354
1,118
6,033
9,015
26,045
35,961
420
9,515
15,912
25,982
0
L
Medusa
21,051
8,961
1,482
6,172
23,138
11,743
643
9,530
13,167
0
80,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
37,723
228
Minions Killed
215
6
Camps Cleared
10
1,042,387
Distance Traveled
1,044,791
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,582
579
87
4
1
308,471
0
L
Ah Puch
12,064
603
75
4
6
312,814
0
W
Hera
12,720
636
102
5
4
384,257
7
W
Achilles
12,325
616
39
2
1
349,659
3
L
Sylvanus
12,214
611
38
2
2
356,271
5
L
Medusa
13,445
672
102
5
2
375,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role