Player Matchup

Baron Samedi
Baron Samedi
Silver I
Crazy_DoctorGR
Baron Samedi
Silver I
Level 129
God Stats
35W - 68L
1,458 SR
Queue Stats
104W - 246L
1,110 MMR
Party 2
Medusa
Medusa
Silver III
GreeKLaderN
Medusa
Silver III
Level 69
God Stats
6W - 21L
1,371 SR
Queue Stats
63W - 183L
1,071 MMR
Party 2
Bellona
Bellona
Bronze II
GreekSaiyan93
Bellona
Bronze II
Level 144
God Stats
3W - 8L
1,341 SR
Queue Stats
116W - 291L
497 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,390 SR
893 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,578 SR
1,212 MMR
Sol
Sol
Silver III
Der_Schmidter
Sol
Silver III
Level 104
God Stats
2W - 2L
1,634 SR
Queue Stats
75W - 84L
771 MMR
Party 1
Bastet
Bastet
Gold IV
Ma_r_c_u_s
Bastet
Gold IV
Level 143
God Stats
26W - 25L
1,573 SR
Queue Stats
90W - 116L
1,479 MMR
Party 1
Skadi
Skadi
Bronze III
xXThePa1nXx
Skadi
Bronze III
Level 104
God Stats
1W - 3L
1,528 SR
Queue Stats
1W - 5L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crazy_DoctorGR
Baron Samedi
20
9 / 11 / 19
24,244
693
34,777
34,005
16,058
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
13 / 10 / 9
23,852
681
23,012
31,070
11,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
20
9 / 8 / 15
24,116
689
15,644
40,429
42,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
KukulkanGilgameshScyllaMorgan Le FayChaac

VS

Bans
AthenaBacchusKumbhakarnaHerculesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 15
19,619
561
20,102
31,377
9,791
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Ma_r_c_u_s
Bastet
20
13 / 8 / 12
23,603
674
33,983
27,768
16,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
16 / 10 / 7
23,596
674
37,330
29,836
9,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
63
31
Kills
29
29
Deaths
31
43
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crazy_DoctorGR
Baron Samedi
9
11
19
1.68
L
0
13
15
0.58
W
Medusa
13
10
9
1.75
W
Bellona
9
8
15
2.06
L
Bastet
Ma_r_c_u_s
Bastet
13
8
12
2.38
L
16
10
7
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,433
Damage
91,415
105,504
Taken
88,981
69,492
Mitigated
36,045
27,713
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crazy_DoctorGR
Baron Samedi
34,777
2,277
1,740
9,282
34,005
16,058
2,460
7,898
25,629
95,473
0
L
20,102
4,095
0
5,919
31,377
9,791
1,355
11,306
20,071
96,534
0
W
Medusa
23,012
13,874
627
8,798
31,070
11,061
201
4,287
26,501
0
129,658
W
Bellona
15,644
2,199
0
7,266
40,429
42,373
768
8,115
31,939
8,887
64,462
L
Bastet
Ma_r_c_u_s
Bastet
33,983
7,043
0
1,660
27,768
16,626
602
9,087
18,681
0
79,193
L
37,330
10,563
0
3,295
29,836
9,628
1,422
17,456
12,380
199
115,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,212
Gold Earned
66,818
353
Minions Killed
346
13
Camps Cleared
15
1,809,402
Distance Traveled
1,755,364
39
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
24,244
693
125
4
5
526,621
13
L
Sol
19,619
561
134
4
5
511,272
3
W
Medusa
23,852
681
131
4
5
612,929
16
W
Bellona
24,116
689
97
3
3
669,852
10
L
Bastet
23,603
674
76
2
8
679,882
17
L
Skadi
23,596
674
136
4
2
564,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role