Player Matchup

Olorun
Olorun
D_Y_B_R_
Olorun
Level 12
God Stats
0W - 2L
1,482 SR
Queue Stats
16W - 11L
1,587 Elo+
Party 1
Bellona
Bellona
GANNICUS0930
Bellona
Level 29
God Stats
3W - 12L
1,532 SR
Queue Stats
73W - 106L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Kagoxx774
Kukulkan
Level 15
God Stats
1W - 4L
1,258 SR
Queue Stats
23W - 27L
1,292 Elo+
Solo
Loki
Loki
tumulto-diagonal
Loki
Level 26
God Stats
6W - 14L
1,485 SR
Queue Stats
37W - 44L
1,449 Elo+
Solo
Izanami
Izanami
xCypriin_-
Izanami
Level 11
God Stats
12W - 7L
1,676 SR
Queue Stats
15W - 12L
1,553 Elo+
Party 1
Team Averages
Level 19
1,487 SR
1,462 Elo+

VS

Team Averages
Level 17
1,543 SR
1,448 Elo+
Nike
Nike
Altcas80
Nike
Level 10
God Stats
6W - 3L
1,813 SR
Queue Stats
29W - 28L
1,527 Elo+
Party 2
Hun Batz
Hun Batz
ImDarkSore
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,404 Elo+
Solo
Pele
Pele
ProXIsza177
Pele
Level 35
God Stats
32W - 23L
1,575 SR
Queue Stats
47W - 45L
1,486 Elo+
Party 2
Ymir
Ymir
Riky021_CMH
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
THE_Soyboy420
Baron Samedi
Level 24
God Stats
1W - 1L
1,328 SR
Queue Stats
59W - 42L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D_Y_B_R_
Olorun
12
7 / 8 / 3
8,009
471
17,414
18,684
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
GANNICUS0930
Bellona
14
0 / 4 / 0
8,235
484
4,437
11,575
9,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Kagoxx774
Kukulkan
11
0 / 9 / 0
6,424
378
3,028
11,187
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 2
7,450
438
4,949
10,221
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
xCypriin_-
Izanami
13
5 / 5 / 6
8,420
495
6,322
11,585
3,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
3 / 0 / 1
8,526
502
8,443
9,293
5,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
ImDarkSore
Hun Batz
12
4 / 10 / 4
8,127
478
10,334
13,507
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
13 / 0 / 4
10,465
616
9,245
13,317
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 6
8,112
477
4,945
13,549
9,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
THE_Soyboy420
Baron Samedi
18
8 / 0 / 8
11,204
659
13,624
9,512
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
12
Kills
29
29
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
3
0
1
3.5
L
Olorun
D_Y_B_R_
Olorun
7
8
3
1.06
L
Bellona
GANNICUS0930
Bellona
0
4
0
0
W
Hun Batz
ImDarkSore
Hun Batz
4
10
4
0.6
L
Kukulkan
Kagoxx774
Kukulkan
0
9
0
0
W
13
0
4
15
W
1
2
6
2
W
Baron Samedi
THE_Soyboy420
Baron Samedi
8
0
8
12
L
0
3
2
0.33
L
Izanami
xCypriin_-
Izanami
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
46,591
63,252
Taken
59,178
25,889
Mitigated
28,314
18,720
Healing
22,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,443
1,393
0
2,925
9,293
5,242
570
324
8,969
0
40,313
L
Olorun
D_Y_B_R_
Olorun
17,414
7,477
970
8,263
18,684
5,305
266
5,063
13,621
41,155
0
L
Bellona
GANNICUS0930
Bellona
4,437
2,667
0
2,175
11,575
9,049
307
250
10,572
0
51,876
W
Hun Batz
ImDarkSore
Hun Batz
10,334
3,651
0
1,814
13,507
4,620
382
6,347
7,160
0
35,104
L
Kukulkan
Kagoxx774
Kukulkan
3,028
276
0
471
11,187
4,639
0
6,496
4,691
29,685
0
W
9,245
2,047
0
6,918
13,317
4,640
0
4,350
8,967
0
75,743
W
4,945
691
0
3,340
13,549
9,166
401
6,035
7,514
37,356
0
W
Baron Samedi
THE_Soyboy420
Baron Samedi
13,624
1,925
1,025
6,537
9,512
4,646
0
3,386
6,126
92,279
0
L
4,949
1,203
0
2,893
10,221
3,252
0
3,364
6,673
0
46,954
L
Izanami
xCypriin_-
Izanami
6,322
5,584
19
3,929
11,585
3,644
12
3,396
8,189
0
41,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
46,434
379
Minions Killed
465
0
Camps Cleared
0
1,457,738
Distance Traveled
1,740,036
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,526
502
79
5
0
335,822
3
L
Olorun
8,009
471
47
3
0
251,370
5
L
Bellona
8,235
484
122
7
0
291,828
6
W
Hun Batz
8,127
478
56
3
0
319,452
2
L
Kukulkan
6,424
378
49
3
0
271,103
0
W
Pele
10,465
616
116
7
0
418,577
2
W
Ymir
8,112
477
62
4
0
332,043
0
W
Baron Samedi
11,204
659
152
9
0
334,142
5
L
Loki
7,450
438
78
5
0
352,228
0
L
Izanami
8,420
495
83
5
0
291,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role