Player Matchup

Artemis
Artemis
AZPHALT
Artemis
Level 28
God Stats
34W - 25L
1,571 SR
Queue Stats
120W - 109L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Banshè
Ah Muzen Cab
Level 6
God Stats
7W - 9L
1,500 SR
Queue Stats
12W - 12L
1,495 Elo+
Solo
Ra
Ra
Falco688
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nox
Nox
MadrinhaLi
Nox
Level 27
God Stats
23W - 28L
1,449 SR
Queue Stats
176W - 217L
1,405 Elo+
Solo
Neith
Neith
jphir34
Neith
Level 7
God Stats
1W - 3L
1,163 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 2
Team Averages
Level 14
1,437 SR
1,480 Elo+

VS

Team Averages
Level 22
1,535 SR
1,449 Elo+
Ganesha
Ganesha
ClausOak
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,454 Elo+
Party 1
Horus
Horus
DayLightOwl
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,403 Elo+
Party 1
Scylla
Scylla
Leshawna
Scylla
Level 27
God Stats
54W - 16L
1,710 SR
Queue Stats
165W - 91L
1,592 Elo+
Solo
Merlin
Merlin
Sewil
Merlin
Level 25
God Stats
8W - 2L
1,621 SR
Queue Stats
34W - 31L
1,445 Elo+
Solo
Loki
Loki
w1hner
Loki
Level 9
God Stats
9W - 9L
1,343 SR
Queue Stats
14W - 17L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AZPHALT
Artemis
14
2 / 8 / 1
9,673
967
14,084
15,601
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Banshè
Ah Muzen Cab
14
1 / 8 / 2
8,959
896
3,280
15,993
5,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 12 / 1
8,471
847
5,692
15,444
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 2
8,920
892
7,023
7,931
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jphir34
Neith
15
1 / 7 / 1
8,803
880
3,809
12,383
3,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClausOak
Ganesha
18
0 / 0 / 27
10,546
1,055
3,617
8,190
8,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 16
10,275
1,028
4,621
11,021
11,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Leshawna
Scylla
19
28 / 2 / 3
13,501
1,350
35,786
9,177
3,016
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
Sewil
Merlin
17
3 / 0 / 18
10,060
1,006
14,995
4,527
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
w1hner
Loki
17
2 / 2 / 9
9,689
969
4,553
8,041
2,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
110
5
Kills
37
37
Deaths
5
7
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artemis
AZPHALT
Artemis
2
8
1
0.31
L
Ah Muzen Cab
Banshè
Ah Muzen Cab
1
8
2
0.25
W
Ganesha
ClausOak
Ganesha
0
0
27
13.5
W
4
1
16
12
L
0
12
1
0.04
W
Scylla
Leshawna
Scylla
28
2
3
14.75
L
1
2
2
1
W
Merlin
Sewil
Merlin
3
0
18
12
L
Neith
jphir34
Neith
1
7
1
0.21
W
Loki
w1hner
Loki
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
63,572
67,352
Taken
40,956
22,918
Mitigated
28,142
2,781
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AZPHALT
Artemis
14,084
9,322
0
1,513
15,601
5,469
0
10,276
5,325
0
30,114
L
Ah Muzen Cab
Banshè
Ah Muzen Cab
3,280
1,631
0
668
15,993
5,271
0
13,681
2,312
0
11,955
W
Ganesha
ClausOak
Ganesha
3,617
193
0
342
8,190
8,808
0
3,544
4,646
12,679
0
W
4,621
2,537
2,850
3,577
11,021
11,929
0
3,224
7,233
0
7,167
L
5,692
1,295
41
0
15,444
5,481
0
12,483
2,961
20,364
0
W
Scylla
Leshawna
Scylla
35,786
4,171
0
2,177
9,177
3,016
0
1,986
7,191
53,639
0
L
7,023
278
0
0
7,931
2,732
0
6,297
1,634
23,219
0
W
Merlin
Sewil
Merlin
14,995
702
0
285
4,527
1,635
0
1,872
2,655
35,562
0
L
Neith
jphir34
Neith
3,809
2,430
44
515
12,383
3,965
0
11,661
722
0
11,741
W
Loki
w1hner
Loki
4,553
813
0
288
8,041
2,754
0
2,089
5,952
0
34,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
54,071
142
Minions Killed
209
7
Camps Cleared
5
679,294
Distance Traveled
997,514
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,673
967
36
4
4
127,846
0
L
Ah Muzen Cab
8,959
896
17
2
2
129,150
0
W
Ganesha
10,546
1,055
3
0
0
201,778
0
W
Horus
10,275
1,028
12
1
0
218,189
2
L
Ra
8,471
847
42
4
0
129,872
0
W
Scylla
13,501
1,350
61
6
3
172,443
1
L
Nox
8,920
892
37
4
1
164,724
4
W
Merlin
10,060
1,006
64
6
2
177,921
1
L
Neith
8,803
880
10
1
0
127,702
0
W
Loki
9,689
969
69
7
0
227,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role