Player Matchup

Da Ji
Da Ji
Brinnyelle
Da Ji
Level 8
God Stats
1W - 5L
1,443 SR
Queue Stats
4W - 10L
1,356 Elo+
Party 1
Neith
Neith
Caiuco10
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
PauloAlcuz
Aphrodite
Level 17
God Stats
1W - 1L
1,498 SR
Queue Stats
4W - 7L
1,367 Elo+
Party 1
Hel
Hel
Vitinhobs06
Hel
Level 25
God Stats
9W - 3L
1,902 SR
Queue Stats
140W - 84L
1,627 Elo+
Solo
Thanatos
Thanatos
Warvy
Thanatos
Level 12
God Stats
8W - 3L
1,554 SR
Queue Stats
17W - 18L
1,356 Elo+
Solo
Team Averages
Level 13
1,579 SR
1,441 Elo+

VS

Team Averages
Level 20
1,498 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
MainLoki27
Tsukuyomi
Level 18
God Stats
6W - 8L
1,450 SR
Queue Stats
42W - 47L
1,431 Elo+
Solo
Rama
Rama
MrFire7627
Rama
Level 27
God Stats
13W - 12L
1,570 SR
Queue Stats
201W - 223L
1,412 Elo+
Solo
Achilles
Achilles
Nyverak
Achilles
Level 26
God Stats
3W - 3L
1,539 SR
Queue Stats
99W - 30L
1,725 Elo+
Solo
Ra
Ra
moutros21
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,374 Elo+
Solo
Ratatoskr
Ratatoskr
schulzST97
Ratatoskr
Level 25
God Stats
4W - 6L
1,433 SR
Queue Stats
119W - 160L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
3 / 4 / 3
8,795
517
3,360
11,693
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Caiuco10
Neith
9
1 / 8 / 4
6,787
399
4,515
10,318
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
PauloAlcuz
Aphrodite
13
2 / 5 / 10
9,143
538
5,056
10,954
8,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
11 / 0 / 3
11,445
673
14,594
9,594
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Warvy
Thanatos
14
2 / 3 / 2
8,690
511
3,943
7,289
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MainLoki27
Tsukuyomi
1
0 / 0 / 0
3,312
195
0
0
0
13
8 / 7 / 5
9,230
543
12,544
13,572
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Nyverak
Achilles
16
6 / 1 / 2
9,745
573
8,769
8,979
9,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 8 / 2
8,201
482
5,736
10,448
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
schulzST97
Ratatoskr
14
1 / 3 / 1
8,246
485
3,980
11,176
4,497
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
19
Kills
18
20
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
3
4
3
1.13
W
Neith
Caiuco10
Neith
1
8
4
0.38
L
Tsukuyomi
MainLoki27
Tsukuyomi
0
0
0
0
L
8
7
5
1.5
L
Achilles
Nyverak
Achilles
6
1
2
7
W
Aphrodite
PauloAlcuz
Aphrodite
2
5
10
1.4
W
11
0
3
12.5
W
Thanatos
Warvy
Thanatos
2
3
2
1
L
3
8
2
0.5
L
Ratatoskr
schulzST97
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
31,029
49,848
Taken
44,175
24,764
Mitigated
21,915
24,126
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
3,360
678
0
805
11,693
5,042
351
1,707
9,922
0
37,782
W
Neith
Caiuco10
Neith
4,515
2,819
0
701
10,318
2,552
136
1,552
8,696
0
19,939
L
Tsukuyomi
MainLoki27
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
12,544
10,069
0
1,844
13,572
4,367
64
6,092
7,388
0
51,957
L
Achilles
Nyverak
Achilles
8,769
2,266
0
2,206
8,979
9,331
0
2,949
5,954
13,483
46,085
W
Aphrodite
PauloAlcuz
Aphrodite
5,056
1,544
2,014
2,860
10,954
8,845
341
244
10,710
18,133
0
W
14,594
1,536
3,651
7,991
9,594
4,492
1,247
1,772
7,662
106,547
0
W
Thanatos
Warvy
Thanatos
3,943
1,039
0
6,104
7,289
3,833
784
1,411
5,836
0
44,148
L
5,736
667
188
1,778
10,448
3,720
840
6,831
3,363
43,748
0
L
Ratatoskr
schulzST97
Ratatoskr
3,980
1,178
0
2,840
11,176
4,497
0
3,268
7,820
0
62,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,860
Gold Earned
38,734
393
Minions Killed
417
0
Camps Cleared
0
1,556,732
Distance Traveled
1,267,059
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,795
517
67
4
0
277,644
1
W
Neith
6,787
399
14
1
0
242,854
0
L
Tsukuyomi
3,312
195
0
0
0
0
0
L
Rama
9,230
543
91
5
0
272,910
4
L
Achilles
9,745
573
106
6
0
359,474
5
W
Aphrodite
9,143
538
26
2
0
304,998
4
W
Hel
11,445
673
196
12
0
375,836
4
W
Thanatos
8,690
511
90
5
0
355,400
5
L
Ra
8,201
482
101
6
0
272,289
0
L
Ratatoskr
8,246
485
119
7
0
362,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role