Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DarthDemiMaul
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 16L
1,811 Elo+
Party 2
Vamana
Vamana
FlexRipp
Vamana
Level 22
God Stats
3W - 1L
1,772 SR
Queue Stats
107W - 62L
1,646 Elo+
Solo
Hou Yi
Hou Yi
Imraël
Hou Yi
Level 156
God Stats
21W - 4L
1,984 SR
Queue Stats
231W - 60L
1,769 Elo+
Party 2
Loki
Loki
Serebyl
Loki
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 54L
1,609 Elo+
Solo
Team Averages
Level 47
1,651 SR
1,667 Elo+

VS

Team Averages
Level 23
1,523 SR
1,560 Elo+
Horus
Horus
 
Horus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Arikadou
Izanami
Level 26
God Stats
33W - 25L
1,625 SR
Queue Stats
60W - 51L
1,583 Elo+
Party 1
Cerberus
Cerberus
Striker1221
Cerberus
Level 23
God Stats
2W - 4L
1,438 SR
Queue Stats
32W - 27L
1,586 Elo+
Party 1
Thor
Thor
TheArrguss
Thor
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 97L
1,593 Elo+
Solo
Sol
Sol
ZeroGravity178
Sol
Level 21
God Stats
2W - 3L
1,555 SR
Queue Stats
31W - 31L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 2 / 3
5,694
569
2,181
4,250
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
8
1 / 0 / 9
5,751
575
4,293
5,776
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
FlexRipp
Vamana
12
0 / 0 / 3
6,490
649
3,323
5,282
3,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Imraël
Hou Yi
10
7 / 4 / 2
6,337
634
9,275
6,815
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Serebyl
Loki
11
6 / 2 / 1
6,407
641
3,430
6,036
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 3 / 1
4,143
414
2,054
6,668
3,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Arikadou
Izanami
8
1 / 6 / 1
4,940
494
3,015
6,518
976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Striker1221
Cerberus
8
2 / 0 / 3
5,485
549
2,977
6,781
1,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 4 / 3
6,090
609
4,470
7,071
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 3
5,831
583
5,834
4,981
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
8
8
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
3
2.25
L
Horus
 
Horus
0
3
1
0.17
L
Izanami
Arikadou
Izanami
1
6
1
0.25
W
Ganesha
1
0
9
5.5
W
Vamana
FlexRipp
Vamana
0
0
3
1.5
W
Hou Yi
Imraël
Hou Yi
7
4
2
2
W
Loki
Serebyl
Loki
6
2
1
3.25
L
Cerberus
Striker1221
Cerberus
2
0
3
3.5
L
3
4
3
1.13
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,502
Damage
18,350
28,159
Taken
32,019
11,273
Mitigated
9,877
7,063
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,181
38
0
785
4,250
1,124
0
1,400
2,799
21,886
0
L
Horus
 
Horus
2,054
983
221
2,698
6,668
3,968
0
1,101
5,525
0
10,936
L
Izanami
Arikadou
Izanami
3,015
2,072
0
892
6,518
976
112
1,050
5,448
0
23,779
W
Ganesha
4,293
205
0
794
5,776
2,518
0
2,764
2,937
9,921
0
W
Vamana
FlexRipp
Vamana
3,323
1,527
0
2,473
5,282
3,556
180
681
4,374
0
43,157
W
Hou Yi
Imraël
Hou Yi
9,275
5,599
0
1,486
6,815
1,923
0
1,633
5,141
0
35,608
W
Loki
Serebyl
Loki
3,430
898
0
1,525
6,036
2,152
0
1,609
4,358
0
35,641
L
Cerberus
Striker1221
Cerberus
2,977
186
694
1,632
6,781
1,798
0
1,725
4,996
12,168
0
L
4,470
1,047
0
2,558
7,071
1,849
0
996
5,943
0
32,209
L
5,834
1,988
0
799
4,981
1,286
392
1,150
3,633
23,180
2,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
26,489
300
Minions Killed
212
0
Camps Cleared
0
1,001,634
Distance Traveled
887,685
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,694
569
51
5
0
190,673
3
L
Horus
4,143
414
16
2
0
141,473
0
L
Izanami
4,940
494
45
5
0
169,639
0
W
Ganesha
5,751
575
5
1
0
209,226
4
W
Vamana
6,490
649
99
10
0
203,332
2
W
Hou Yi
6,337
634
76
8
0
182,952
3
W
Loki
6,407
641
69
7
0
215,451
1
L
Cerberus
5,485
549
26
3
0
193,572
2
L
Thor
6,090
609
62
6
0
206,348
4
L
Sol
5,831
583
63
6
0
176,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role