Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Thisslestar
Skadi
Level 38
God Stats
1W - 4L
1,431 SR
Queue Stats
110W - 183L
1,368 Elo+
Solo
Cthulhu
Cthulhu
odelyx
Cthulhu
Level 122
God Stats
5W - 4L
1,569 SR
Queue Stats
329W - 354L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
truekiller077
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,314 SR
Queue Stats
9W - 11L
1,493 Elo+
Solo
Team Averages
Level 117
1,463 SR
1,460 Elo+

VS

Team Averages
Level 112
1,494 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BlackRick24
He Bo
Level 157
God Stats
1W - 2L
1,322 SR
Queue Stats
21W - 31L
1,420 Elo+
Solo
Cernunnos
Cernunnos
Gannsky
Cernunnos
Level 128
God Stats
1W - 0L
1,719 SR
Queue Stats
50W - 38L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
KouSei23
Cu Chulainn
Level 148
God Stats
5W - 2L
1,415 SR
Queue Stats
227W - 255L
1,499 Elo+
Solo
Chang'e
Chang'e
Xhyli
Chang'e
Level 58
God Stats
39W - 36L
1,513 SR
Queue Stats
658W - 698L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 3 / 1
10,575
1,058
15,270
12,977
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
15
1 / 2 / 5
9,036
904
12,000
13,713
19,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 6 / 3
8,479
848
6,110
10,786
4,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
odelyx
Cthulhu
15
0 / 2 / 2
8,156
816
4,924
9,313
11,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
truekiller077
Morgan Le Fay
15
0 / 5 / 6
8,857
886
10,967
12,007
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

178

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 0 / 13
10,954
1,095
7,667
10,104
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
0 / 4 / 11
8,792
879
11,048
8,270
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Gannsky
Cernunnos
17
10 / 1 / 8
11,295
1,130
18,189
10,549
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
KouSei23
Cu Chulainn
16
4 / 1 / 9
10,379
1,038
9,194
16,541
14,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Xhyli
Chang'e
16
0 / 1 / 13
9,242
924
7,612
8,916
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
7
Kills
18
18
Deaths
7
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
3
1
2.17
L
Bacchus
 
Bacchus
1
2
5
1.75
W
Ares
 
Ares
4
0
13
10.5
W
0
4
11
1.38
W
Cernunnos
Gannsky
Cernunnos
10
1
8
14
W
Cu Chulainn
KouSei23
Cu Chulainn
4
1
9
8.5
L
0
6
3
0.25
W
Chang'e
Xhyli
Chang'e
0
1
13
6.5
L
Cthulhu
odelyx
Cthulhu
0
2
2
0.5
L
Morgan Le Fay
truekiller077
Morgan Le Fay
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,271
Damage
53,710
58,796
Taken
54,380
46,128
Mitigated
39,539
9,548
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,270
1,294
3,981
3,535
12,977
5,653
0
5,046
7,821
40,411
0
L
Bacchus
 
Bacchus
12,000
523
0
786
13,713
19,468
0
8,796
4,662
18,745
0
W
Ares
 
Ares
7,667
673
0
1,048
10,104
11,731
0
8,237
1,867
12,010
0
W
11,048
476
0
230
8,270
3,794
0
8,092
178
23,168
0
W
Cernunnos
Gannsky
Cernunnos
18,189
10,528
0
4,520
10,549
5,326
0
8,803
1,746
0
40,406
W
Cu Chulainn
KouSei23
Cu Chulainn
9,194
915
0
3,367
16,541
14,701
0
10,380
6,161
9,223
27,989
L
6,110
3,206
169
174
10,786
4,384
0
4,868
5,804
0
19,195
W
Chang'e
Xhyli
Chang'e
7,612
296
4,709
3,787
8,916
3,987
0
7,649
1,267
24,714
0
L
Cthulhu
odelyx
Cthulhu
4,924
257
508
0
9,313
11,022
0
4,592
4,614
15,811
0
L
Morgan Le Fay
truekiller077
Morgan Le Fay
10,967
410
0
395
12,007
5,601
0
4,793
7,172
32,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
50,662
163
Minions Killed
206
5
Camps Cleared
9
830,173
Distance Traveled
973,223
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,575
1,058
73
7
1
195,184
0
L
Bacchus
9,036
904
13
1
2
217,062
3
W
Ares
10,954
1,095
7
1
0
197,974
0
W
He Bo
8,792
879
33
3
1
168,737
0
W
Cernunnos
11,295
1,130
59
6
2
181,619
1
W
Cu Chulainn
10,379
1,038
55
6
5
204,779
4
L
Skadi
8,479
848
33
3
1
132,295
0
W
Chang'e
9,242
924
52
5
1
220,114
0
L
Cthulhu
8,156
816
15
2
0
121,423
0
L
Morgan Le Fay
8,857
886
29
3
1
164,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role