Player Matchup

Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArchShock
Medusa
Level 123
God Stats
2W - 4L
1,098 SR
Queue Stats
204W - 143L
1,550 Elo+
Party 2
Ah Puch
Ah Puch
ShandoWarior
Ah Puch
Level 47
God Stats
11W - 15L
1,606 SR
Queue Stats
174W - 118L
1,569 Elo+
Party 2
Team Averages
Level 90
1,401 SR
1,540 Elo+

VS

Team Averages
Level 77
1,717 SR
1,471 Elo+
Anubis
Anubis
Drackopz28_
Anubis
Level 88
God Stats
8W - 1L
1,681 SR
Queue Stats
50W - 51L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
Pennyωorth
Gilgamesh
Level 117
God Stats
5W - 4L
1,550 SR
Queue Stats
57W - 57L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Suzhou
Danzaburou
Level 25
God Stats
9W - 1L
1,921 SR
Queue Stats
41W - 39L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 7 / 6
10,981
646
8,637
24,524
24,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ArchShock
Medusa
16
6 / 6 / 3
11,927
702
11,817
16,309
6,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
ShandoWarior
Ah Puch
17
5 / 8 / 8
12,558
739
17,878
15,082
5,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 6 / 13
11,456
674
9,395
14,483
6,727
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Pennyωorth
Gilgamesh
17
15 / 5 / 6
13,800
812
16,529
19,620
21,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Suzhou
Danzaburou
16
3 / 2 / 15
12,120
713
15,325
14,335
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
13
Kills
21
21
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
6
0.71
L
Medusa
ArchShock
Medusa
6
6
3
1.25
W
Anubis
3
6
13
1.58
W
Gilgamesh
Pennyωorth
Gilgamesh
15
5
6
3.6
L
Ah Puch
ShandoWarior
Ah Puch
5
8
8
1.13
W
Danzaburou
Suzhou
Danzaburou
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,332
Damage
41,249
55,915
Taken
48,438
36,544
Mitigated
33,480
6,733
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,637
1,386
0
1,257
24,524
24,995
58
4,602
19,606
15,644
0
L
Medusa
ArchShock
Medusa
11,817
4,951
0
3,873
16,309
6,267
1,041
2,929
13,017
0
51,720
W
Anubis
9,395
356
0
3,557
14,483
6,727
81
9,426
5,057
43,323
0
W
Gilgamesh
Pennyωorth
Gilgamesh
16,529
5,303
0
4,097
19,620
21,537
1,129
7,233
12,387
0
34,004
L
Ah Puch
ShandoWarior
Ah Puch
17,878
553
0
1,603
15,082
5,282
141
2,314
12,107
49,434
0
W
Danzaburou
Suzhou
Danzaburou
15,325
7,206
0
6,152
14,335
5,216
1,506
10,217
4,118
0
54,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
37,376
188
Minions Killed
217
4
Camps Cleared
9
768,966
Distance Traveled
863,060
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,981
646
19
1
1
266,167
5
L
Medusa
11,927
702
95
6
3
254,950
2
W
Anubis
11,456
674
77
5
5
262,174
0
W
Gilgamesh
13,800
812
35
2
1
279,500
3
L
Ah Puch
12,558
739
74
4
0
247,849
3
W
Danzaburou
12,120
713
105
6
3
321,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role