Player Matchup

Chang'e
Chang'e
Gold I
Hxnkss
Chang'e
Gold I
Level 89
God Stats
5W - 4L
1,637 SR
Queue Stats
416W - 426L
1,675 MMR
Solo
Izanami
Izanami
Platinum III
K-A-T-A-Y-A
Izanami
Platinum III
Level 88
God Stats
15W - 6L
1,967 SR
Queue Stats
127W - 102L
1,740 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
OriginalCADC
Tsukuyomi
Gold I
Level 103
God Stats
4W - 4L
1,577 SR
Queue Stats
99W - 85L
1,708 MMR
Solo
Geb
Geb
Gold I
Patroklos13
Geb
Gold I
Level 97
God Stats
1W - 1L
1,654 SR
Queue Stats
82W - 72L
1,605 MMR
Party 1
Odin
Odin
Platinum I
Praze Echo
Odin
Platinum I
Level 126
God Stats
3W - 3L
1,289 SR
Queue Stats
345W - 342L
1,676 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,625 SR
1,681 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,566 SR
1,681 MMR
Ares
Ares
Gold III
IOveRxIISKunK-
Ares
Gold III
Level 95
God Stats
4W - 7L
1,499 SR
Queue Stats
176W - 187L
1,609 MMR
Party 2
Xbalanque
Xbalanque
Gold III
andre10rpl
Xbalanque
Gold III
Level 87
God Stats
12W - 6L
1,797 SR
Queue Stats
39W - 39L
1,672 MMR
Solo
Tyr
Tyr
Gold I
balsamo-placoide
Tyr
Gold I
Level 107
God Stats
0W - 1L
1,432 SR
Queue Stats
82W - 85L
1,697 MMR
Party 2
Scylla
Scylla
Platinum V
betytoborre
Scylla
Platinum V
Level 117
God Stats
1W - 3L
1,550 SR
Queue Stats
205W - 197L
1,710 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
qp Subaru qp
Erlang Shen
Platinum IV
Level 140
God Stats
14W - 10L
1,554 SR
Queue Stats
267W - 268L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hxnkss
Chang'e
20
4 / 5 / 4
14,057
562
11,106
19,935
8,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
K-A-T-A-Y-A
Izanami
20
10 / 2 / 10
16,559
662
22,968
19,892
10,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
OriginalCADC
Tsukuyomi
20
11 / 5 / 12
15,322
613
33,117
23,360
9,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 1 / 17
13,643
546
9,303
24,787
38,797
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 2 / 12
14,467
579
16,472
31,067
32,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ArtioSetTerraMorgan Le FaySylvanus

VS

Bans
GilgameshNeithYemojaSkadiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
10,444
418
10,332
25,536
37,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
andre10rpl
Xbalanque
19
1 / 8 / 3
12,270
491
12,948
21,693
6,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 5 / 3
10,808
432
12,770
25,305
23,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
20
5 / 6 / 1
12,958
518
15,898
19,165
6,428
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
qp Subaru qp
Erlang Shen
20
6 / 5 / 5
13,259
530
17,896
20,954
12,696
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
30
Kills
15
15
Deaths
30
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Hxnkss
Chang'e
4
5
4
1.2
L
3
6
5
0.92
W
Izanami
K-A-T-A-Y-A
Izanami
10
2
10
7.5
W
Tsukuyomi
OriginalCADC
Tsukuyomi
11
5
12
3.4
W
2
1
17
10.5
W
3
2
12
4.5
L
Xbalanque
andre10rpl
Xbalanque
1
8
3
0.31
L
0
5
3
0.3
L
Scylla
5
6
1
0.92
L
Erlang Shen
qp Subaru qp
Erlang Shen
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,966
Damage
69,844
119,041
Taken
112,653
100,207
Mitigated
86,534
53,835
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Hxnkss
Chang'e
11,106
1,021
8,085
10,326
19,935
8,576
985
6,502
13,433
91,614
0
L
10,332
247
0
2,127
25,536
37,011
0
8,326
17,013
22,844
0
W
Izanami
K-A-T-A-Y-A
Izanami
22,968
14,711
0
7,949
19,892
10,039
11,540
3,338
16,554
0
175,890
W
Tsukuyomi
OriginalCADC
Tsukuyomi
33,117
9,523
0
8,060
23,360
9,854
6,003
8,278
14,067
0
86,855
W
9,303
1,096
0
5,922
24,787
38,797
992
10,329
14,458
31,721
0
W
16,472
1,514
0
13,493
31,067
32,941
568
6,778
24,289
23,249
70,747
L
Xbalanque
andre10rpl
Xbalanque
12,948
6,630
0
4,046
21,693
6,930
0
4,721
16,866
0
104,607
L
12,770
1,096
0
5,848
25,305
23,469
0
5,689
18,186
18,149
49,682
L
Scylla
15,898
1,614
0
2,551
19,165
6,428
0
4,074
14,887
116,038
0
L
Erlang Shen
qp Subaru qp
Erlang Shen
17,896
6,890
0
5,827
20,954
12,696
560
3,095
17,609
0
96,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,048
Gold Earned
59,739
683
Minions Killed
699
0
Camps Cleared
0
2,519,429
Distance Traveled
2,375,798
44
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,057
562
144
6
0
468,381
8
L
Ares
10,444
418
16
1
0
496,054
9
W
Izanami
16,559
662
233
9
0
475,239
10
W
Tsukuyomi
15,322
613
101
4
0
551,727
6
W
Geb
13,643
546
33
1
0
514,679
11
W
Odin
14,467
579
172
7
0
509,403
9
L
Xbalanque
12,270
491
189
8
0
439,802
5
L
Tyr
10,808
432
148
6
0
456,388
0
L
Scylla
12,958
518
207
8
0
458,608
4
L
Erlang Shen
13,259
530
139
6
0
524,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role