Player Matchup

Discordia
Discordia
Calleryn
Discordia
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,462 Elo+
Solo
Hachiman
Hachiman
PIGGER
Hachiman
Level 93
God Stats
13W - 11L
1,576 SR
Queue Stats
333W - 353L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
RecoveredAshes
Gilgamesh
Level 99
God Stats
27W - 24L
1,470 SR
Queue Stats
292W - 310L
1,469 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,469 Elo+

VS

Team Averages
Level 34
1,508 SR
1,484 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
TonGerbil
Artemis
Level 8
God Stats
2W - 3L
1,523 SR
Queue Stats
5W - 5L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Calleryn
Discordia
12
4 / 1 / 9
8,344
759
9,247
4,028
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PIGGER
Hachiman
13
8 / 2 / 4
8,744
795
10,777
9,121
3,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RecoveredAshes
Gilgamesh
11
3 / 3 / 8
7,678
698
6,624
9,536
5,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 1 / 3
8,332
757
7,039
12,099
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
 
Janus
10
3 / 6 / 2
7,316
665
6,137
7,580
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TonGerbil
Artemis
9
0 / 8 / 5
6,761
615
4,695
9,999
2,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
6
6
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
1
3
4.5
L
Janus
 
Janus
3
6
2
0.67
W
Discordia
Calleryn
Discordia
4
1
9
8.5
W
Hachiman
PIGGER
Hachiman
8
2
4
5
W
Gilgamesh
RecoveredAshes
Gilgamesh
3
3
8
2.33
L
Artemis
TonGerbil
Artemis
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
17,871
22,685
Taken
29,678
10,077
Mitigated
17,483
6,782
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,039
606
88
4,379
12,099
12,510
0
4,807
7,292
27,710
0
L
Janus
 
Janus
6,137
122
0
681
7,580
2,011
0
2,452
5,128
17,963
0
W
Discordia
Calleryn
Discordia
9,247
227
0
1,176
4,028
1,426
308
2,805
1,035
26,670
0
W
Hachiman
PIGGER
Hachiman
10,777
5,824
0
2,615
9,121
3,119
1,006
5,154
3,833
0
33,341
W
Gilgamesh
RecoveredAshes
Gilgamesh
6,624
2,377
0
2,991
9,536
5,532
320
4,795
4,491
0
12,725
L
Artemis
TonGerbil
Artemis
4,695
1,820
0
926
9,999
2,962
468
2,531
7,468
0
13,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,766
Gold Earned
22,409
124
Minions Killed
105
5
Camps Cleared
3
630,531
Distance Traveled
628,567
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,332
757
49
4
0
239,456
2
L
Janus
7,316
665
30
3
2
198,612
7
W
Discordia
8,344
759
40
4
0
207,393
0
W
Hachiman
8,744
795
70
6
4
209,431
4
W
Gilgamesh
7,678
698
14
1
1
213,707
9
L
Artemis
6,761
615
26
2
1
190,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role