Player Matchup

Nemesis
Nemesis
Ayo42
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,331 Elo+
Solo
Bastet
Bastet
Dope Mental
Bastet
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 85L
1,641 Elo+
Solo
Rama
Rama
FiveCrawdad9043
Rama
Level 17
God Stats
9W - 14L
1,314 SR
Queue Stats
38W - 37L
1,490 Elo+
Solo
Bellona
Bellona
Neckromello
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
X-_ThaDon17_-X
Scylla
Level 10
God Stats
1W - 0L
1,691 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,501 SR
1,492 Elo+

VS

Team Averages
Level 26
1,492 SR
1,513 Elo+
Izanami
Izanami
CURSE GHOST 14
Izanami
Level 27
God Stats
45W - 50L
1,206 SR
Queue Stats
229W - 276L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
ChowCoKane
Kuzenbo
Level 24
God Stats
3W - 1L
1,804 SR
Queue Stats
51W - 46L
1,596 Elo+
Solo
Thor
Thor
Fredo_V20
Thor
Level 25
God Stats
17W - 17L
1,476 SR
Queue Stats
44W - 58L
1,418 Elo+
Solo
The Morrigan
The Morrigan
justcallmenoob14
The Morrigan
Level 29
God Stats
5W - 6L
1,502 SR
Queue Stats
76W - 80L
1,584 Elo+
Solo
Nike
Nike
sochi1984
Nike
Level 23
God Stats
20W - 19L
1,470 SR
Queue Stats
306W - 305L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ayo42
Nemesis
10
0 / 4 / 5
7,058
371
2,152
9,471
2,759
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
18
8 / 3 / 5
10,611
558
18,073
16,590
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 0 / 6
10,410
548
11,728
9,640
3,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
Neckromello
Bellona
12
2 / 6 / 3
8,041
423
5,024
11,442
7,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 4
6,586
347
1,996
9,315
3,809
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,853
466
3,701
14,600
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ChowCoKane
Kuzenbo
9
7 / 1 / 4
7,960
419
3,921
9,762
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
12
3 / 6 / 4
8,363
440
7,234
10,777
2,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
justcallmenoob14
The Morrigan
13
2 / 3 / 7
8,676
457
11,568
10,406
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
6 / 3 / 6
9,256
487
8,066
13,279
11,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
19
Kills
18
18
Deaths
19
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ayo42
Nemesis
0
4
5
0.63
L
0
6
3
0.25
L
Kuzenbo
ChowCoKane
Kuzenbo
7
1
4
9
W
Bastet
8
3
5
3.5
W
9
0
6
12
L
Thor
3
6
4
0.83
W
Bellona
Neckromello
Bellona
2
6
3
0.58
W
0
5
4
0.4
L
The Morrigan
justcallmenoob14
The Morrigan
2
3
7
1.83
L
Nike
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,973
Damage
34,490
56,458
Taken
58,824
23,653
Mitigated
28,608
10,384
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ayo42
Nemesis
2,152
407
0
878
9,471
2,759
252
2,773
6,604
0
21,994
L
3,701
2,274
0
2,152
14,600
3,640
996
168
14,432
0
71,717
L
Kuzenbo
ChowCoKane
Kuzenbo
3,921
1,608
0
1,858
9,762
7,879
255
795
8,967
11,473
0
W
Bastet
18,073
4,389
0
4,900
16,590
5,827
503
4,201
12,165
0
85,786
W
11,728
10,052
0
4,206
9,640
3,267
1,334
2,301
7,207
0
60,892
L
Thor
7,234
391
0
2,176
10,777
2,533
360
79
10,698
0
34,612
W
Bellona
Neckromello
Bellona
5,024
1,005
0
400
11,442
7,991
284
3,462
7,788
0
40,965
W
1,996
754
0
0
9,315
3,809
81
2,733
6,450
13,774
0
L
The Morrigan
justcallmenoob14
The Morrigan
11,568
2,022
0
2,250
10,406
3,030
559
542
9,864
48,953
1,438
L
Nike
8,066
631
0
967
13,279
11,526
252
580
12,699
7,347
39,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
43,108
379
Minions Killed
382
0
Camps Cleared
0
1,894,878
Distance Traveled
1,629,639
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,058
371
50
3
0
414,615
2
L
Izanami
8,853
466
123
6
0
328,314
0
L
Kuzenbo
7,960
419
14
1
0
254,820
2
W
Bastet
10,611
558
132
7
0
424,425
1
W
Rama
10,410
548
93
5
0
372,290
2
L
Thor
8,363
440
61
3
0
329,302
0
W
Bellona
8,041
423
85
4
0
383,436
0
W
Scylla
6,586
347
19
1
0
300,112
0
L
The Morrigan
8,676
457
89
5
0
350,960
4
L
Nike
9,256
487
95
5
0
366,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role