Player Matchup

Ares
Ares
IgnacioCM2016
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo
Guan Yu
Guan Yu
LitoralTatU
Guan Yu
Level 27
God Stats
3W - 2L
1,572 SR
Queue Stats
57W - 69L
1,457 Elo+
Solo
Nemesis
Nemesis
SK GAMES 4
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,318 Elo+
Solo
Rama
Rama
Sir_Alone_66
Rama
Level 27
God Stats
0W - 2L
1,201 SR
Queue Stats
19W - 26L
1,289 Elo+
Solo
Ra
Ra
ze007mito
Ra
Level 21
God Stats
0W - 3L
1,220 SR
Queue Stats
39W - 72L
1,216 Elo+
Solo
Team Averages
Level 23
1,399 SR
1,325 Elo+

VS

Team Averages
Level 14
1,567 SR
1,503 Elo+
Ra
Ra
Gaman_ema_TV
Ra
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
138W - 152L
1,426 Elo+
Solo
Guan Yu
Guan Yu
MULEKIN77
Guan Yu
Level 24
God Stats
4W - 1L
1,618 SR
Queue Stats
77W - 69L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
SantiagoSiSoy
Tsukuyomi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 10L
1,749 Elo+
Solo
Cerberus
Cerberus
darckex
Cerberus
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
ivan__kaiser
Hachiman
Level 8
God Stats
13W - 7L
1,716 SR
Queue Stats
38W - 27L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,490
498
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
LitoralTatU
Guan Yu
7
3 / 1 / 0
3,900
780
1,887
4,176
1,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
SK GAMES 4
Nemesis
3
0 / 2 / 0
2,840
568
715
2,269
565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 2 / 0
3,097
619
452
1,544
265
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 3 / 0
3,163
633
656
2,935
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
4,097
819
1,814
2,138
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
MULEKIN77
Guan Yu
5
1 / 1 / 1
3,304
661
1,039
2,448
1,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SantiagoSiSoy
Tsukuyomi
6
6 / 0 / 1
4,372
874
3,105
2,922
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
darckex
Cerberus
5
0 / 2 / 1
3,210
642
354
2,876
1,116
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
ivan__kaiser
Hachiman
6
0 / 0 / 2
3,565
713
874
1,610
323
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
8
8
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
0
0
0
L
Guan Yu
LitoralTatU
Guan Yu
3
1
0
3
W
Guan Yu
MULEKIN77
Guan Yu
1
1
1
1.5
L
Nemesis
SK GAMES 4
Nemesis
0
2
0
0
W
Tsukuyomi
SantiagoSiSoy
Tsukuyomi
6
0
1
6.5
L
0
2
0
0
W
Cerberus
darckex
Cerberus
0
2
1
0.25
W
Hachiman
ivan__kaiser
Hachiman
0
0
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,710
Damage
7,186
10,924
Taken
11,994
3,476
Mitigated
4,228
2,327
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,814
342
60
503
2,138
556
0
485
1,621
14,765
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
LitoralTatU
Guan Yu
1,887
546
0
1,495
4,176
1,884
0
354
3,822
0
13,407
W
Guan Yu
MULEKIN77
Guan Yu
1,039
332
50
370
2,448
1,485
0
0
2,448
0
8,115
L
Nemesis
SK GAMES 4
Nemesis
715
259
0
185
2,269
565
0
105
2,130
0
5,974
W
Tsukuyomi
SantiagoSiSoy
Tsukuyomi
3,105
1,674
0
1,365
2,922
748
0
131
2,783
0
12,254
L
452
281
0
0
1,544
265
0
0
1,544
0
6,956
W
Cerberus
darckex
Cerberus
354
27
0
678
2,876
1,116
186
0
2,876
5,317
0
W
Hachiman
ivan__kaiser
Hachiman
874
519
0
586
1,610
323
0
0
1,610
0
10,640
L
656
187
0
647
2,935
762
128
1,513
1,260
9,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,490
Gold Earned
18,548
74
Minions Killed
128
0
Camps Cleared
0
392,201
Distance Traveled
519,789
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,097
819
36
7
0
106,508
2
L
Ares
2,490
498
0
0
0
0
0
L
Guan Yu
3,900
780
30
6
0
108,665
1
W
Guan Yu
3,304
661
12
2
0
104,283
0
L
Nemesis
2,840
568
13
3
0
123,375
1
W
Tsukuyomi
4,372
874
37
7
0
119,569
1
L
Rama
3,097
619
15
3
0
64,785
0
W
Cerberus
3,210
642
22
4
0
90,987
0
W
Hachiman
3,565
713
21
4
0
98,442
0
L
Ra
3,163
633
16
3
0
95,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role