Player Matchup

Ymir
Ymir
EmotionalBuddha
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 27L
1,561 Elo+
Solo
Ra
Ra
PinkFluffy02
Ra
Level 45
God Stats
2W - 1L
1,338 SR
Queue Stats
49W - 44L
1,445 Elo+
Party 1
Tiamat
Tiamat
RCkane2215
Tiamat
Level 22
God Stats
23W - 20L
1,457 SR
Queue Stats
46W - 39L
1,417 Elo+
Solo
Awilix
Awilix
laseroc
Awilix
Level 6
God Stats
1W - 0L
1,399 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sylestia
Cthulhu
Level 14
God Stats
4W - 2L
1,709 SR
Queue Stats
17W - 15L
1,445 Elo+
Party 1
Team Averages
Level 19
1,481 SR
1,474 Elo+

VS

Team Averages
Level 16
1,506 SR
1,444 Elo+
Agni
Agni
Abesjo9
Agni
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,260 Elo+
Party 2
Jormungandr
Jormungandr
Drakeovan1998
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Xytheris
Danzaburou
Level 24
God Stats
47W - 37L
1,425 SR
Queue Stats
235W - 152L
1,567 Elo+
Solo
Ravana
Ravana
klajverr
Ravana
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 54L
1,319 Elo+
Party 2
Scylla
Scylla
zpfromaz
Scylla
Level 26
God Stats
1W - 1L
1,603 SR
Queue Stats
63W - 47L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
11,224
1,020
10,027
12,981
17,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 1 / 10
11,402
1,037
11,142
6,097
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
RCkane2215
Tiamat
18
4 / 0 / 17
10,628
966
13,810
8,202
10,166
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
laseroc
Awilix
17
6 / 3 / 9
10,607
964
7,646
9,244
4,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
sylestia
Cthulhu
18
4 / 0 / 18
11,671
1,061
17,732
14,627
15,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

270

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Abesjo9
Agni
15
0 / 11 / 2
8,955
814
2,426
11,874
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Drakeovan1998
Jormungandr
16
2 / 2 / 3
10,371
943
12,104
12,999
15,461
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Xytheris
Danzaburou
16
0 / 1 / 5
9,639
876
9,576
12,959
4,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
klajverr
Ravana
15
0 / 10 / 4
9,123
829
5,421
16,178
6,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
zpfromaz
Scylla
16
3 / 2 / 2
10,446
950
17,183
12,527
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
25
Kills
5
5
Deaths
26
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
Abesjo9
Agni
0
11
2
0.09
L
Jormungandr
Drakeovan1998
Jormungandr
2
2
3
1.75
W
4
1
12
10
W
7
1
10
12
W
Tiamat
RCkane2215
Tiamat
4
0
17
12.5
L
Danzaburou
Xytheris
Danzaburou
0
1
5
2.5
L
Ravana
klajverr
Ravana
0
10
4
0.2
W
Awilix
laseroc
Awilix
6
3
9
3.5
W
Cthulhu
sylestia
Cthulhu
4
0
18
13
L
Scylla
zpfromaz
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,357
Damage
46,710
51,151
Taken
66,537
50,805
Mitigated
35,088
15,632
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Abesjo9
Agni
2,426
1,255
0
0
11,874
3,981
0
7,577
4,190
8,329
0
L
Jormungandr
Drakeovan1998
Jormungandr
12,104
2,413
0
10
12,999
15,461
0
10,841
1,907
44,079
0
W
10,027
1,683
0
1,529
12,981
17,387
0
7,709
5,272
25,036
0
W
11,142
1,132
3,165
1,958
6,097
2,991
0
4,826
1,271
40,093
0
W
Tiamat
RCkane2215
Tiamat
13,810
2,542
0
2,599
8,202
10,166
0
5,515
2,687
26,728
0
L
Danzaburou
Xytheris
Danzaburou
9,576
6,668
0
2,107
12,959
4,875
0
11,334
1,601
0
26,603
L
Ravana
klajverr
Ravana
5,421
1,786
0
168
16,178
6,330
0
12,437
3,623
0
10,854
W
Awilix
laseroc
Awilix
7,646
3,246
0
901
9,244
4,409
0
4,724
4,520
0
15,110
W
Cthulhu
sylestia
Cthulhu
17,732
1,653
1,231
4,249
14,627
15,852
0
8,939
5,688
30,416
0
L
Scylla
zpfromaz
Scylla
17,183
2,209
0
148
12,527
4,441
0
9,992
2,505
38,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,532
Gold Earned
48,534
203
Minions Killed
185
5
Camps Cleared
6
1,031,170
Distance Traveled
907,624
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,955
814
15
1
1
141,208
1
L
Jormungandr
10,371
943
75
7
0
190,760
0
W
Ymir
11,224
1,020
33
3
1
192,111
2
W
Ra
11,402
1,037
113
10
2
224,138
1
W
Tiamat
10,628
966
20
2
0
202,074
3
L
Danzaburou
9,639
876
37
3
5
212,070
1
L
Ravana
9,123
829
11
1
0
155,165
0
W
Awilix
10,607
964
12
1
2
188,895
0
W
Cthulhu
11,671
1,061
25
2
0
223,952
0
L
Scylla
10,446
950
47
4
0
208,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role