Player Matchup

Fenrir
Fenrir
Chippzz08
Fenrir
Level 36
God Stats
3W - 9L
1,330 SR
Queue Stats
32W - 59L
1,251 Elo+
Party 1
Ganesha
Ganesha
TheMackenator
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,036 Elo+
Party 1
Janus
Janus
lindeelliot44
Janus
Level 29
God Stats
1W - 4L
1,583 SR
Queue Stats
25W - 58L
1,194 Elo+
Party 1
Team Averages
Level 24
1,471 SR
1,160 Elo+

VS

Team Averages
Level 11
1,436 SR
1,455 Elo+
Medusa
Medusa
BigBuddhaChzz
Medusa
Level 5
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mrpeppermint828
Baron Samedi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,585 Elo+
Solo
Chaac
Chaac
RSondors2
Chaac
Level 18
God Stats
11W - 3L
1,500 SR
Queue Stats
38W - 60L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chippzz08
Fenrir
19
12 / 2 / 4
14,840
707
14,896
23,497
15,671
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
16
0 / 5 / 13
12,094
576
8,973
26,165
29,662
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 11 / 6
12,988
618
13,932
20,181
8,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 10
12,257
584
8,781
18,182
6,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Mrpeppermint828
Baron Samedi
19
9 / 2 / 8
14,177
675
38,515
14,390
10,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
RSondors2
Chaac
19
7 / 3 / 6
14,131
673
14,258
23,250
20,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
16
Kills
18
18
Deaths
16
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
11
10
0.64
L
Fenrir
Chippzz08
Fenrir
12
2
4
7
W
Baron Samedi
Mrpeppermint828
Baron Samedi
9
2
8
6.5
W
Chaac
RSondors2
Chaac
7
3
6
3.33
L
Ganesha
0
5
13
1.3
L
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,801
Damage
61,554
69,843
Taken
55,822
54,140
Mitigated
38,485
8,106
Healing
22,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,781
4,504
96
1,559
18,182
6,669
530
10,797
6,871
0
33,728
L
Fenrir
Chippzz08
Fenrir
14,896
2,268
1,024
3,441
23,497
15,671
828
12,508
10,989
0
38,364
W
Baron Samedi
Mrpeppermint828
Baron Samedi
38,515
4,182
2,902
7,211
14,390
10,892
1,547
8,515
5,875
82,796
0
W
Chaac
RSondors2
Chaac
14,258
1,353
0
10,930
23,250
20,924
773
5,198
17,563
0
73,929
L
Ganesha
8,973
600
191
1,017
26,165
29,662
55
13,110
13,055
30,231
0
L
13,932
1,120
728
1,705
20,181
8,807
640
13,333
6,848
47,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,922
Gold Earned
40,565
171
Minions Killed
230
5
Camps Cleared
12
1,055,603
Distance Traveled
1,041,416
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,257
584
38
2
2
328,128
0
L
Fenrir
14,840
707
81
4
3
402,805
0
W
Baron Samedi
14,177
675
81
4
1
325,939
4
W
Chaac
14,131
673
111
5
9
387,349
5
L
Ganesha
12,094
576
9
0
1
352,004
1
L
Janus
12,988
618
81
4
1
300,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role