Player Matchup

Odin
Odin
 
Odin
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Khronos115
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 103L
1,489 Elo+
Party 2
Izanami
Izanami
Me4Chewbacca
Izanami
Level 30
God Stats
7W - 10L
1,450 SR
Queue Stats
44W - 43L
1,474 Elo+
Party 3
Janus
Janus
TooDank4Smite20
Janus
Level 144
God Stats
1W - 1L
1,502 SR
Queue Stats
39W - 42L
1,484 Elo+
Party 3
Kuzenbo
Kuzenbo
xXPuma1992Xx
Kuzenbo
Level 45
God Stats
16W - 10L
1,618 SR
Queue Stats
371W - 383L
1,493 Elo+
Solo
Team Averages
Level 64
1,514 SR
1,488 Elo+

VS

Team Averages
Level 71
1,493 SR
1,510 Elo+
Ymir
Ymir
AgroDaSpy
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Vulcan
Vulcan
TheGameZone18
Vulcan
Level 101
God Stats
0W - 1L
1,581 SR
Queue Stats
99W - 100L
1,505 Elo+
Solo
Heimdallr
Heimdallr
TheOnlyShine
Heimdallr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Thoth
Thoth
VELspamForEver
Thoth
Level 36
God Stats
5W - 9L
1,383 SR
Queue Stats
118W - 80L
1,548 Elo+
Solo
Tyr
Tyr
poorguy3322
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
7 / 3 / 7
10,573
1,057
7,087
11,331
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
16
3 / 1 / 11
10,181
1,018
10,701
6,130
2,180
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Me4Chewbacca
Izanami
16
4 / 0 / 11
10,436
1,044
13,672
6,659
2,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 9
9,886
989
14,216
6,572
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
xXPuma1992Xx
Kuzenbo
17
2 / 2 / 13
10,946
1,095
8,501
12,872
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

251

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 6 / 5
8,796
880
2,316
13,176
15,697
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 3
10,065
1,007
13,059
7,138
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
TheOnlyShine
Heimdallr
15
1 / 4 / 4
9,211
921
5,247
9,483
3,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 4
9,344
934
11,958
8,443
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 4 / 4
9,486
949
8,274
19,139
14,158
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
18
Kills
7
7
Deaths
18
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
3
7
3.5
L
Ymir
0
6
5
0.42
W
He Bo
3
1
11
8.5
W
Izanami
Me4Chewbacca
Izanami
4
0
11
9.5
L
3
2
3
2.25
L
Heimdallr
TheOnlyShine
Heimdallr
1
4
4
0.75
W
2
1
9
6.5
L
1
2
4
1.5
L
2
4
4
1
W
Kuzenbo
xXPuma1992Xx
Kuzenbo
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,177
Damage
40,854
43,564
Taken
57,379
28,034
Mitigated
38,900
5,406
Healing
1,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,087
1,303
0
952
11,331
8,436
0
8,310
3,021
452
8,394
L
Ymir
2,316
580
0
0
13,176
15,697
0
7,176
5,600
7,035
0
W
He Bo
10,701
280
96
860
6,130
2,180
0
2,949
3,181
28,880
0
W
Izanami
Me4Chewbacca
Izanami
13,672
7,128
0
0
6,659
2,223
0
4,248
2,411
0
40,707
L
13,059
2,927
0
381
7,138
2,598
0
4,251
2,634
37,868
0
L
Heimdallr
TheOnlyShine
Heimdallr
5,247
1,598
0
0
9,483
3,562
0
6,255
2,836
0
23,256
W
14,216
109
375
1,150
6,572
1,942
0
5,977
595
38,742
0
L
11,958
0
0
360
8,443
2,885
0
5,343
2,998
43,096
0
L
8,274
1,407
0
985
19,139
14,158
0
9,663
8,813
873
14,857
W
Kuzenbo
xXPuma1992Xx
Kuzenbo
8,501
2,461
0
1,973
12,872
13,253
0
6,273
6,599
24,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,022
Gold Earned
46,902
221
Minions Killed
211
8
Camps Cleared
3
1,131,634
Distance Traveled
1,070,034
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,573
1,057
5
1
0
223,936
0
L
Ymir
8,796
880
10
1
0
180,094
1
W
He Bo
10,181
1,018
36
4
0
252,201
3
W
Izanami
10,436
1,044
86
9
2
195,636
0
L
Vulcan
10,065
1,007
54
5
1
213,375
1
L
Heimdallr
9,211
921
47
5
1
201,634
1
W
Janus
9,886
989
68
7
2
220,195
0
L
Thoth
9,344
934
87
9
1
245,573
1
L
Tyr
9,486
949
13
1
0
229,358
0
W
Kuzenbo
10,946
1,095
26
3
4
239,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role