Player Matchup

Gilgamesh
Gilgamesh
ArthurTerraYin3
Gilgamesh
Level 124
God Stats
35W - 28L
1,581 SR
Queue Stats
227W - 320L
1,404 Elo+
Solo
Ganesha
Ganesha
HyperLiion
Ganesha
Level 124
God Stats
2W - 3L
1,379 SR
Queue Stats
29W - 29L
1,455 Elo+
Party 2
Olorun
Olorun
tanquecac
Olorun
Level 146
God Stats
3W - 1L
1,728 SR
Queue Stats
152W - 141L
1,420 Elo+
Party 2
Team Averages
Level 131
1,562 SR
1,426 Elo+

VS

Team Averages
Level 68
1,481 SR
1,466 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
MrHeimdall
Hachiman
Level 13
God Stats
0W - 2L
1,365 SR
Queue Stats
1W - 4L
1,385 Elo+
Solo
Achilles
Achilles
cpufonedeouvido
Achilles
Level 88
God Stats
6W - 7L
1,579 SR
Queue Stats
241W - 239L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArthurTerraYin3
Gilgamesh
12
5 / 4 / 4
9,742
696
7,264
12,746
11,747
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
HyperLiion
Ganesha
13
0 / 1 / 9
8,826
630
6,019
12,111
12,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
tanquecac
Olorun
15
5 / 4 / 3
10,014
715
17,541
14,194
8,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 4 / 6
8,864
633
8,601
14,251
8,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
MrHeimdall
Hachiman
14
3 / 2 / 4
9,698
693
9,893
7,567
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
14
4 / 4 / 5
9,419
673
13,746
20,336
19,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
9
9
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
4
6
1.25
W
Gilgamesh
ArthurTerraYin3
Gilgamesh
5
4
4
1.75
W
Ganesha
HyperLiion
Ganesha
0
1
9
4.5
L
Hachiman
MrHeimdall
Hachiman
3
2
4
2.5
L
Achilles
4
4
5
1.63
W
Olorun
tanquecac
Olorun
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
32,240
39,051
Taken
42,154
32,748
Mitigated
30,985
7,259
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,601
786
4,837
7,162
14,251
8,974
268
7,208
7,043
28,811
0
W
Gilgamesh
ArthurTerraYin3
Gilgamesh
7,264
1,053
0
178
12,746
11,747
0
3,221
9,049
0
20,176
W
Ganesha
HyperLiion
Ganesha
6,019
1,107
0
287
12,111
12,745
42
3,227
8,461
26,214
0
L
Hachiman
MrHeimdall
Hachiman
9,893
5,835
0
550
7,567
2,253
652
5,934
1,633
0
29,664
L
Achilles
13,746
3,217
0
3,965
20,336
19,758
382
8,246
12,090
0
31,939
W
Olorun
tanquecac
Olorun
17,541
7,723
1,746
5,048
14,194
8,256
444
2,620
10,866
44,737
5,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
27,981
155
Minions Killed
147
9
Camps Cleared
4
659,271
Distance Traveled
758,348
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,864
633
46
3
2
227,933
5
W
Gilgamesh
9,742
696
34
2
3
180,524
1
W
Ganesha
8,826
630
14
1
0
252,145
5
L
Hachiman
9,698
693
66
5
0
236,949
1
L
Achilles
9,419
673
35
3
2
293,466
3
W
Olorun
10,014
715
107
8
6
226,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role