Player Matchup

Hera
Hera
Platinum V
GalaxyAngels
Hera
Platinum V
Level 149
God Stats
4W - 2L
1,783 SR
Queue Stats
66W - 63L
1,802 MMR
Solo
Apollo
Apollo
Platinum V
IHateThrasher
Apollo
Platinum V
Level 143
God Stats
12W - 8L
1,817 SR
Queue Stats
93W - 91L
1,739 MMR
Solo
Ares
Ares
Gold III
LucasGM
Ares
Gold III
Level 159
God Stats
3W - 2L
1,553 SR
Queue Stats
338W - 337L
1,607 MMR
Solo
Achilles
Achilles
Platinum V
Líebe
Achilles
Platinum V
Level 160
God Stats
6W - 1L
1,645 SR
Queue Stats
289W - 289L
1,729 MMR
Solo
Mercury
Mercury
Gold III
Player198912
Mercury
Gold III
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 39L
1,596 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,659 SR
1,695 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,574 SR
1,694 MMR
Hades
Hades
Platinum IV
ExoticVisual
Hades
Platinum IV
Level 87
God Stats
3W - 4L
1,620 SR
Queue Stats
391W - 395L
1,714 MMR
Solo
Pele
Pele
Gold I
FreakWentSea
Pele
Gold I
Level 118
God Stats
27W - 22L
1,607 SR
Queue Stats
277W - 278L
1,807 MMR
Party 1
Cerberus
Cerberus
Platinum III
KaliumCharlie
Cerberus
Platinum III
Level 142
God Stats
5W - 7L
1,556 SR
Queue Stats
450W - 453L
1,579 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
WingmanGhost
Kuzenbo
Gold III
Level 147
God Stats
2W - 4L
1,801 SR
Queue Stats
99W - 81L
1,561 MMR
Party 1
Rama
Rama
Platinum III
carrymeplsv1
Rama
Platinum III
Level 149
God Stats
20W - 26L
1,284 SR
Queue Stats
764W - 758L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 9
12,972
519
24,321
15,397
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 11
15,902
636
25,350
22,649
11,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
LucasGM
Ares
17
1 / 5 / 16
12,569
503
12,043
27,235
37,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Líebe
Achilles
20
2 / 4 / 6
13,873
555
15,880
24,295
26,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Player198912
Mercury
20
17 / 5 / 7
15,769
631
30,324
21,158
10,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArtioOdinGebSolMorgan Le Fay

VS

Bans
LokiMulanMerlinFenrirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 9
12,240
490
12,506
27,912
18,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 10 / 4
12,776
511
14,693
27,350
11,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
KaliumCharlie
Cerberus
17
2 / 7 / 11
11,398
456
13,622
29,107
31,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
WingmanGhost
Kuzenbo
18
3 / 2 / 10
12,069
483
10,829
25,650
47,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 4 / 1
12,534
501
17,959
24,754
10,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
59
31
Kills
24
24
Deaths
31
49
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
8
9
1.19
L
10
10
4
1.2
W
4
7
9
1.21
W
7
3
11
4.17
L
Cerberus
KaliumCharlie
Cerberus
2
7
11
1.07
W
Ares
LucasGM
Ares
1
5
16
1.8
W
Achilles
Líebe
Achilles
2
4
6
1.25
W
Mercury
Player198912
Mercury
17
5
7
4.1
L
Kuzenbo
WingmanGhost
Kuzenbo
3
2
10
4
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,918
Damage
69,609
110,734
Taken
134,773
92,229
Mitigated
118,945
35,296
Healing
43,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,506
853
949
7,195
27,912
18,034
0
10,023
17,889
61,684
0
L
14,693
3,084
0
10,541
27,350
11,765
436
6,452
20,898
0
83,268
W
24,321
5,599
0
4,142
15,397
6,888
2,855
5,353
9,852
109,850
0
W
25,350
17,145
0
11,638
22,649
11,692
10,179
4,993
17,509
0
148,432
L
Cerberus
KaliumCharlie
Cerberus
13,622
313
0
8,404
29,107
31,217
0
7,154
21,953
67,042
0
W
Ares
LucasGM
Ares
12,043
790
0
3,982
27,235
37,346
197
8,662
18,296
30,378
0
W
Achilles
Líebe
Achilles
15,880
4,120
0
9,896
24,295
26,003
1,856
9,780
13,656
10,860
77,241
W
Mercury
Player198912
Mercury
30,324
22,734
0
5,638
21,158
10,300
3,275
8,643
12,367
0
106,458
L
Kuzenbo
WingmanGhost
Kuzenbo
10,829
3,872
0
2,421
25,650
47,341
0
8,630
17,020
33,642
0
L
17,959
15,450
0
13,540
24,754
10,588
1,170
6,595
18,159
0
121,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,085
Gold Earned
61,017
674
Minions Killed
610
0
Camps Cleared
0
2,481,501
Distance Traveled
2,209,148
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,240
490
114
5
0
397,615
13
L
Pele
12,776
511
124
5
0
479,213
5
W
Hera
12,972
519
151
6
0
444,091
4
W
Apollo
15,902
636
210
8
0
494,267
4
L
Cerberus
11,398
456
150
6
0
418,868
5
W
Ares
12,569
503
31
1
0
494,758
8
W
Achilles
13,873
555
148
6
0
490,171
4
W
Mercury
15,769
631
134
5
0
558,214
1
L
Kuzenbo
12,069
483
43
2
0
496,400
8
L
Rama
12,534
501
179
7
0
417,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role