Player Matchup

Cupid
Cupid
ArBiTrARy
Cupid
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 91L
1,537 Elo+
Solo
Tyr
Tyr
BanishedTurd
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 88L
1,549 Elo+
Solo
Chiron
Chiron
dulux16
Chiron
Level 143
God Stats
2W - 5L
1,536 SR
Queue Stats
472W - 449L
1,581 Elo+
Solo
Merlin
Merlin
lucas mielle
Merlin
Level 146
God Stats
1W - 5L
1,205 SR
Queue Stats
520W - 515L
1,575 Elo+
Solo
Hera
Hera
masterflecha
Hera
Level 129
God Stats
5W - 5L
1,586 SR
Queue Stats
272W - 249L
1,562 Elo+
Solo
Team Averages
Level 129
1,465 SR
1,561 Elo+

VS

Team Averages
Level 118
1,585 SR
1,550 Elo+
Vulcan
Vulcan
BRyeMC
Vulcan
Level 158
God Stats
3W - 1L
1,574 SR
Queue Stats
121W - 116L
1,599 Elo+
Party 1
Zhong Kui
Zhong Kui
Daayygguunn
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 80L
1,565 Elo+
Solo
Hun Batz
Hun Batz
Nomobets1
Hun Batz
Level 119
God Stats
2W - 0L
1,681 SR
Queue Stats
125W - 124L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowArmy5090
Baron Samedi
Level 122
God Stats
3W - 0L
1,619 SR
Queue Stats
30W - 39L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
Silentiumlux
Xbalanque
Level 128
God Stats
5W - 3L
1,549 SR
Queue Stats
424W - 448L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ArBiTrARy
Cupid
20
4 / 4 / 13
12,947
681
19,069
17,551
6,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 8 / 15
12,195
642
18,635
36,617
40,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
dulux16
Chiron
20
8 / 8 / 11
13,204
695
12,897
20,923
7,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
3 / 5 / 15
12,209
643
15,069
18,216
7,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 8 / 10
13,508
711
20,446
19,750
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BRyeMC
Vulcan
20
6 / 4 / 12
14,996
789
31,248
13,336
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Daayygguunn
Zhong Kui
20
7 / 5 / 14
14,669
772
26,053
25,172
28,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Nomobets1
Hun Batz
20
13 / 6 / 7
14,604
769
24,222
22,195
11,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ShadowArmy5090
Baron Samedi
20
4 / 8 / 14
12,992
684
10,451
20,307
17,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Silentiumlux
Xbalanque
20
3 / 4 / 9
12,973
683
12,407
16,097
7,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
89
27
Kills
33
33
Deaths
27
64
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cupid
ArBiTrARy
Cupid
4
4
13
2.63
W
Vulcan
BRyeMC
Vulcan
6
4
12
3
L
5
8
15
1.56
W
Zhong Kui
Daayygguunn
Zhong Kui
7
5
14
2.8
W
Hun Batz
Nomobets1
Hun Batz
13
6
7
2.75
W
Baron Samedi
ShadowArmy5090
Baron Samedi
4
8
14
1.38
W
Xbalanque
Silentiumlux
Xbalanque
3
4
9
1.88
L
Chiron
dulux16
Chiron
8
8
11
1.69
L
Merlin
3
5
15
2.1
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,116
Damage
104,381
113,057
Taken
97,107
69,287
Mitigated
71,801
44,929
Healing
42,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ArBiTrARy
Cupid
19,069
9,850
6,194
5,999
17,551
6,606
596
8,071
9,480
0
48,868
W
Vulcan
BRyeMC
Vulcan
31,248
7,351
1,330
2,496
13,336
6,725
593
6,372
6,964
74,584
0
L
18,635
3,022
247
9,458
36,617
40,780
0
19,467
17,150
936
22,663
W
Zhong Kui
Daayygguunn
Zhong Kui
26,053
2,783
662
12,185
25,172
28,317
597
6,792
18,380
43,973
0
W
Hun Batz
Nomobets1
Hun Batz
24,222
3,562
3,597
5,805
22,195
11,948
1,173
7,690
14,505
0
38,480
W
Baron Samedi
ShadowArmy5090
Baron Samedi
10,451
151
4,046
5,809
20,307
17,230
402
9,357
10,950
22,561
0
W
Xbalanque
Silentiumlux
Xbalanque
12,407
6,609
2,077
4,524
16,097
7,581
2,862
5,898
10,199
0
37,896
L
Chiron
dulux16
Chiron
12,897
3,945
5,310
5,466
20,923
7,195
0
14,841
6,082
0
30,605
L
Merlin
15,069
182
2,961
3,583
18,216
7,020
653
10,729
7,487
42,201
0
L
20,446
3,583
2,408
3,303
19,750
7,686
513
14,644
5,106
48,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,063
Gold Earned
70,234
243
Minions Killed
230
0
Camps Cleared
0
1,537,088
Distance Traveled
1,691,450
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,947
681
68
4
0
316,923
1
W
Vulcan
14,996
789
85
4
0
366,225
3
L
Tyr
12,195
642
9
0
0
331,161
3
W
Zhong Kui
14,669
772
45
2
0
335,844
1
W
Hun Batz
14,604
769
22
1
0
354,652
0
W
Baron Samedi
12,992
684
25
1
0
323,599
0
W
Xbalanque
12,973
683
53
3
0
311,130
2
L
Chiron
13,204
695
34
2
0
313,021
4
L
Merlin
12,209
643
60
3
0
294,735
0
L
Hera
13,508
711
72
4
0
281,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role