Player Matchup

Artemis
Artemis
Gold II
MilkyMooCows
Artemis
Gold II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 90L
1,635 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
MintBadger63464
Baron Samedi
Gold IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,563 MMR
Party 1
Bacchus
Bacchus
Platinum II
zze HoneyBadger
Bacchus
Platinum II
Level 156
God Stats
0W - 2L
1,245 SR
Queue Stats
124W - 99L
1,890 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,415 SR
1,696 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,509 SR
1,785 MMR
Scylla
Scylla
Platinum I
SourPqtchYT
Scylla
Platinum I
Level 86
God Stats
3W - 1L
1,285 SR
Queue Stats
62W - 69L
1,769 MMR
Solo
Mulan
Mulan
Gold V
xSkubaRuFFINx
Mulan
Gold V
Level 86
God Stats
3W - 3L
1,644 SR
Queue Stats
15W - 17L
1,440 MMR
Solo
Cerberus
Cerberus
Masters
xXxFROSTyX
Cerberus
Masters
Level 147
God Stats
1W - 6L
1,597 SR
Queue Stats
347W - 292L
2,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MilkyMooCows
Artemis
16
4 / 10 / 7
12,288
614
18,818
21,459
6,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MintBadger63464
Baron Samedi
17
7 / 6 / 7
13,466
673
27,301
18,191
8,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 9
13,309
665
17,993
28,425
48,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
CthulhuArtioTiamatGebMorgan Le Fay

VS

Bans
GilgameshAh Muzen CabPersephoneMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
15 / 4 / 4
15,716
786
23,420
17,932
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 4 / 13
13,831
692
16,360
31,664
28,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
xXxFROSTyX
Cerberus
16
1 / 7 / 13
12,374
619
12,690
25,747
24,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
15
Kills
21
21
Deaths
15
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
MilkyMooCows
Artemis
4
10
7
0.75
L
Baron Samedi
MintBadger63464
Baron Samedi
7
6
7
1.75
W
Scylla
15
4
4
4.25
W
5
4
13
2.88
W
Cerberus
xXxFROSTyX
Cerberus
1
7
13
1.07
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,112
Damage
52,470
68,075
Taken
75,343
63,442
Mitigated
59,169
14,310
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MilkyMooCows
Artemis
18,818
10,442
0
2,369
21,459
6,690
1,297
13,780
6,880
0
43,380
L
Baron Samedi
MintBadger63464
Baron Samedi
27,301
1,959
4,038
5,284
18,191
8,418
1,107
9,014
8,627
75,843
0
W
Scylla
23,420
829
0
4,904
17,932
6,477
2,015
14,036
3,896
84,554
0
W
16,360
1,361
0
13,332
31,664
28,105
522
16,540
15,124
0
28,324
W
Cerberus
xXxFROSTyX
Cerberus
12,690
210
0
5,636
25,747
24,587
382
15,612
10,135
51,574
0
L
17,993
1,875
0
2,619
28,425
48,334
0
12,446
14,617
33,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
41,921
197
Minions Killed
248
7
Camps Cleared
10
984,107
Distance Traveled
1,072,666
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,288
614
53
3
2
287,804
1
L
Baron Samedi
13,466
673
117
6
5
319,375
2
W
Scylla
15,716
786
140
7
4
351,282
1
W
Mulan
13,831
692
22
1
1
364,807
2
W
Cerberus
12,374
619
86
4
5
356,577
6
L
Bacchus
13,309
665
27
1
0
376,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role