Player Matchup

Hachiman
Hachiman
Deeerockt
Hachiman
Level 105
God Stats
3W - 4L
1,386 SR
Queue Stats
228W - 201L
1,504 Elo+
Party 1
Discordia
Discordia
Steven_Alex_Schm
Discordia
Level 123
God Stats
2W - 0L
1,711 SR
Queue Stats
195W - 180L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
bulldog_2204
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 188L
1,480 Elo+
Party 1
Team Averages
Level 117
1,532 SR
1,489 Elo+

VS

Team Averages
Level 110
1,423 SR
1,433 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
shadowfang888
Bellona
Level 21
God Stats
0W - 5L
1,198 SR
Queue Stats
17W - 56L
1,115 Elo+
Solo
Thoth
Thoth
zugitfzuhjkl
Thoth
Level 156
God Stats
2W - 2L
1,570 SR
Queue Stats
63W - 48L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deeerockt
Hachiman
16
4 / 2 / 1
11,536
679
11,628
12,051
5,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
14
0 / 3 / 4
9,787
576
2,959
7,591
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
bulldog_2204
Sylvanus
15
1 / 1 / 2
10,029
590
6,067
15,491
18,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 2 / 2
9,976
587
12,831
11,268
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
1
0 / 0 / 0
6,142
361
0
0
0
15
4 / 3 / 2
10,447
615
14,351
11,180
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
6
6
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
2
1.5
W
Hachiman
Deeerockt
Hachiman
4
2
1
2.25
W
Discordia
0
3
4
0.67
W
Sylvanus
bulldog_2204
Sylvanus
1
1
2
2
L
Bellona
0
0
0
0
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
27,182
35,133
Taken
22,448
26,725
Mitigated
8,264
6,483
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,831
275
0
3,642
11,268
4,097
0
4,959
6,309
45,720
0
W
Hachiman
Deeerockt
Hachiman
11,628
5,667
0
541
12,051
5,390
1,943
10,487
1,564
0
59,012
W
Discordia
2,959
0
0
760
7,591
2,628
408
6,665
926
19,098
0
W
Sylvanus
bulldog_2204
Sylvanus
6,067
1,841
1,489
3,693
15,491
18,707
349
10,692
4,799
24,128
6,453
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
14,351
36
0
1,938
11,180
4,167
0
3,284
7,896
45,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
26,565
217
Minions Killed
182
12
Camps Cleared
3
911,782
Distance Traveled
629,806
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,976
587
99
6
2
316,396
4
W
Hachiman
11,536
679
117
7
8
303,622
4
W
Discordia
9,787
576
44
3
2
300,285
2
W
Sylvanus
10,029
590
56
3
2
307,875
3
L
Bellona
6,142
361
0
0
0
0
0
L
Thoth
10,447
615
83
5
1
313,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role