Player Matchup

Ares
Ares
DaHomieCam
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Glory2death
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,177 Elo+
Solo
Cerberus
Cerberus
Reizer_17
Cerberus
Level 28
God Stats
0W - 1L
1,233 SR
Queue Stats
4W - 1L
1,924 Elo+
Party 1
Guan Yu
Guan Yu
Shirizx
Guan Yu
Level 4
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 8L
1,075 Elo+
Solo
Artemis
Artemis
sumilovely
Artemis
Level 13
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,370 SR
1,435 Elo+

VS

Team Averages
Level 20
1,388 SR
1,272 Elo+
Nox
Nox
Rafael8209
Nox
Level 29
God Stats
7W - 9L
1,356 SR
Queue Stats
86W - 106L
1,292 Elo+
Solo
Kukulkan
Kukulkan
RemissPandora38
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Rustlingtrack84
Merlin
Level 20
God Stats
3W - 3L
1,280 SR
Queue Stats
7W - 9L
1,259 Elo+
Party 2
King Arthur
King Arthur
jedi_anti_otaku
King Arthur
Level 27
God Stats
5W - 9L
1,306 SR
Queue Stats
10W - 16L
1,280 Elo+
Party 2
Thor
Thor
regiTLuk
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,026 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 1
5,438
286
247
2,100
989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
13
5 / 6 / 1
8,533
449
5,947
10,549
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Reizer_17
Cerberus
10
0 / 4 / 0
6,683
352
1,473
12,090
7,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Shirizx
Guan Yu
13
2 / 3 / 1
7,630
402
4,857
10,484
11,036
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
sumilovely
Artemis
10
0 / 3 / 1
6,667
351
1,981
5,570
1,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
9,374
493
3,308
7,712
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
4
0 / 2 / 0
6,032
317
0
1,411
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 2 / 3
9,823
517
10,013
7,475
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
jedi_anti_otaku
King Arthur
17
7 / 0 / 1
10,753
566
6,487
8,430
5,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
14
1 / 3 / 3
9,145
481
4,671
11,687
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
18
18
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Ravana
5
6
1
0.92
W
2
2
3
1.75
L
Cerberus
Reizer_17
Cerberus
0
4
0
0
W
Kukulkan
0
2
0
0
W
8
2
3
4.75
L
Guan Yu
Shirizx
Guan Yu
2
3
1
0.83
W
King Arthur
jedi_anti_otaku
King Arthur
7
0
1
7.5
W
Thor
1
3
3
0.83
L
Artemis
sumilovely
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,505
Damage
24,479
40,793
Taken
36,715
26,409
Mitigated
16,761
4,786
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
247
152
0
262
2,100
989
0
534
1,464
1,701
0
L
Ravana
5,947
1,805
0
977
10,549
4,841
0
3,240
7,205
0
41,722
W
3,308
433
0
300
7,712
2,633
4,750
432
7,280
53,410
0
L
Cerberus
Reizer_17
Cerberus
1,473
115
0
394
12,090
7,767
601
3,758
8,026
18,793
0
W
Kukulkan
0
0
0
0
1,411
270
0
0
1,411
3,488
0
W
10,013
317
145
1,404
7,475
2,575
2,224
820
6,655
50,160
0
L
Guan Yu
Shirizx
Guan Yu
4,857
950
0
2,740
10,484
11,036
31
2,494
7,838
0
29,613
W
King Arthur
jedi_anti_otaku
King Arthur
6,487
878
0
1,749
8,430
5,885
1,190
67
8,363
0
59,622
W
Thor
4,671
1,112
0
1,342
11,687
5,398
54
401
11,286
0
63,166
L
Artemis
sumilovely
Artemis
1,981
929
0
413
5,570
1,776
966
2,358
2,939
0
22,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
45,127
223
Minions Killed
421
0
Camps Cleared
0
1,359,795
Distance Traveled
1,527,483
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,438
286
5
0
0
57,941
1
L
Ravana
8,533
449
76
4
0
310,932
1
W
Nox
9,374
493
114
6
0
362,186
0
L
Cerberus
6,683
352
40
2
0
321,291
3
W
Kukulkan
6,032
317
13
1
0
68,804
0
W
Merlin
9,823
517
80
4
0
335,772
0
L
Guan Yu
7,630
402
53
3
0
362,280
2
W
King Arthur
10,753
566
113
6
0
404,156
1
W
Thor
9,145
481
101
5
0
356,565
0
L
Artemis
6,667
351
49
3
0
307,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role