Player Matchup

Charybdis
Charybdis
ThE_KUniNGaS_22
Charybdis
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 145L
1,404 Elo+
Solo
Hun Batz
Hun Batz
ismael_Dbasse
Hun Batz
Level 29
God Stats
3W - 1L
1,437 SR
Queue Stats
102W - 74L
1,518 Elo+
Solo
Freya
Freya
steboeyer
Freya
Level 101
God Stats
1W - 2L
1,276 SR
Queue Stats
80W - 105L
1,418 Elo+
Solo
Team Averages
Level 71
1,405 SR
1,447 Elo+

VS

Team Averages
Level 34
1,464 SR
1,414 Elo+
Zeus
Zeus
Black-Jezuz33
Zeus
Level 88
God Stats
75W - 48L
1,591 SR
Queue Stats
294W - 396L
1,395 Elo+
Solo
Achilles
Achilles
LaMoulagaa12
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tesko6395
Gilgamesh
Level 11
God Stats
0W - 1L
1,301 SR
Queue Stats
33W - 36L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ThE_KUniNGaS_22
Charybdis
16
8 / 5 / 4
12,520
783
18,134
14,481
4,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
ismael_Dbasse
Hun Batz
15
3 / 7 / 6
11,009
688
7,399
11,951
3,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
steboeyer
Freya
16
7 / 3 / 7
11,912
745
13,424
14,978
4,702
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 3
11,683
730
13,928
11,520
4,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
LaMoulagaa12
Achilles
13
2 / 10 / 7
9,767
610
10,222
23,566
18,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Tesko6395
Gilgamesh
15
3 / 3 / 12
10,746
672
11,433
22,590
19,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
18
Kills
15
15
Deaths
18
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
10
5
3
2.3
L
Achilles
LaMoulagaa12
Achilles
2
10
7
0.55
L
Gilgamesh
Tesko6395
Gilgamesh
3
3
12
3
W
Charybdis
ThE_KUniNGaS_22
Charybdis
8
5
4
2
W
Hun Batz
ismael_Dbasse
Hun Batz
3
7
6
0.86
W
Freya
steboeyer
Freya
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,957
Damage
35,583
41,410
Taken
57,676
13,451
Mitigated
42,680
8,972
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,928
586
145
2,291
11,520
4,162
658
2,314
9,206
48,595
0
L
Achilles
LaMoulagaa12
Achilles
10,222
2,266
146
1,949
23,566
18,560
116
6,337
17,229
0
22,075
L
Gilgamesh
Tesko6395
Gilgamesh
11,433
1,428
122
5,665
22,590
19,958
283
5,644
16,946
0
31,311
W
Charybdis
ThE_KUniNGaS_22
Charybdis
18,134
8,011
0
2,117
14,481
4,817
832
4,465
9,723
0
57,741
W
Hun Batz
ismael_Dbasse
Hun Batz
7,399
2,770
300
1,162
11,951
3,932
1,465
4,808
6,671
0
23,290
W
Freya
steboeyer
Freya
13,424
6,060
0
5,393
14,978
4,702
708
5,439
9,092
38,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
32,196
145
Minions Killed
168
5
Camps Cleared
9
812,723
Distance Traveled
804,361
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,683
730
82
5
7
228,030
3
L
Achilles
9,767
610
31
2
0
263,144
0
L
Gilgamesh
10,746
672
55
3
2
313,187
1
W
Charybdis
12,520
783
71
4
3
250,047
1
W
Hun Batz
11,009
688
26
2
0
292,832
2
W
Freya
11,912
745
48
3
2
269,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role