Player Matchup

Cliodhna
Cliodhna
BanishedTurd
Cliodhna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 88L
1,538 Elo+
Solo
Cerberus
Cerberus
D-rizzzy
Cerberus
Level 108
God Stats
2W - 3L
1,480 SR
Queue Stats
152W - 163L
1,528 Elo+
Solo
Raijin
Raijin
Etownzu1096
Raijin
Level 95
God Stats
3W - 2L
1,249 SR
Queue Stats
142W - 136L
1,612 Elo+
Solo
Zhong Kui
Zhong Kui
TheCorpseCleaner
Zhong Kui
Level 160
God Stats
1W - 2L
1,675 SR
Queue Stats
109W - 92L
1,619 Elo+
Solo
Artemis
Artemis
dulux16
Artemis
Level 143
God Stats
7W - 7L
1,585 SR
Queue Stats
472W - 449L
1,570 Elo+
Solo
Team Averages
Level 115
1,498 SR
1,573 Elo+

VS

Team Averages
Level 119
1,527 SR
1,549 Elo+
Hercules
Hercules
Courier22
Hercules
Level 139
God Stats
20W - 10L
1,701 SR
Queue Stats
685W - 687L
1,623 Elo+
Solo
Nu Wa
Nu Wa
DJokeft
Nu Wa
Level 119
God Stats
1W - 1L
1,459 SR
Queue Stats
195W - 176L
1,532 Elo+
Solo
Serqet
Serqet
Daayygguunn
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,576 Elo+
Solo
Erlang Shen
Erlang Shen
Silentiumlux
Erlang Shen
Level 128
God Stats
3W - 5L
1,474 SR
Queue Stats
424W - 448L
1,574 Elo+
Solo
Geb
Geb
SnoopTurtlee
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 88L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BanishedTurd
Cliodhna
13
4 / 3 / 16
7,957
995
7,925
8,937
3,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
D-rizzzy
Cerberus
14
2 / 2 / 17
8,359
1,045
6,581
11,948
9,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
15
2 / 1 / 16
8,188
1,024
8,500
7,804
2,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
15
9 / 3 / 11
9,209
1,151
10,735
8,108
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
dulux16
Artemis
14
6 / 3 / 13
8,484
1,061
13,833
8,228
2,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Courier22
Hercules
13
2 / 3 / 5
7,142
893
5,640
12,791
9,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
DJokeft
Nu Wa
14
3 / 5 / 4
8,043
1,005
10,311
7,789
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
13
4 / 7 / 6
8,268
1,034
4,521
8,451
4,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
Silentiumlux
Erlang Shen
12
3 / 3 / 6
7,381
923
5,111
10,244
9,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 7
6,779
847
7,925
14,272
11,926
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
23
Kills
12
12
Deaths
23
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BanishedTurd
Cliodhna
4
3
16
4
L
Hercules
Courier22
Hercules
2
3
5
1.5
W
Cerberus
D-rizzzy
Cerberus
2
2
17
5.25
L
Nu Wa
DJokeft
Nu Wa
3
5
4
1
L
Serqet
4
7
6
1
W
Raijin
2
1
16
10
L
Erlang Shen
Silentiumlux
Erlang Shen
3
3
6
2
L
0
5
7
0.7
W
Zhong Kui
9
3
11
4.83
W
Artemis
dulux16
Artemis
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,574
Damage
33,508
45,025
Taken
53,547
23,420
Mitigated
37,395
21,700
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BanishedTurd
Cliodhna
7,925
1,189
2,510
854
8,937
3,244
576
2,935
5,661
0
18,503
L
Hercules
Courier22
Hercules
5,640
577
1,096
5,902
12,791
9,638
680
5,443
7,222
0
8,138
W
Cerberus
D-rizzzy
Cerberus
6,581
286
4,303
4,626
11,948
9,850
438
4,406
7,324
20,709
0
L
Nu Wa
DJokeft
Nu Wa
10,311
1,434
227
1,419
7,789
2,354
876
4,756
2,927
26,998
0
L
Serqet
4,521
636
34
534
8,451
4,195
0
3,867
4,498
0
4,761
W
Raijin
8,500
1,322
2,403
2,019
7,804
2,919
793
4,256
3,420
26,690
0
L
Erlang Shen
Silentiumlux
Erlang Shen
5,111
1,856
1,347
3,013
10,244
9,282
463
4,967
5,138
0
10,616
L
7,925
501
1,109
2,714
14,272
11,926
125
6,234
7,946
11,377
0
W
Zhong Kui
10,735
434
1,306
2,481
8,108
4,857
1,726
1,242
6,534
17,127
0
W
Artemis
dulux16
Artemis
13,833
6,335
505
693
8,228
2,550
1,466
4,883
2,893
0
24,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,197
Gold Earned
37,613
141
Minions Killed
64
0
Camps Cleared
0
814,334
Distance Traveled
733,431
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,957
995
17
2
0
154,682
1
L
Hercules
7,142
893
12
2
0
159,896
1
W
Cerberus
8,359
1,045
36
5
0
197,168
1
L
Nu Wa
8,043
1,005
30
4
0
132,674
0
L
Serqet
8,268
1,034
3
0
0
136,769
1
W
Raijin
8,188
1,024
31
4
0
180,417
2
L
Erlang Shen
7,381
923
12
2
0
154,338
2
L
Geb
6,779
847
7
1
0
149,754
0
W
Zhong Kui
9,209
1,151
22
3
0
147,692
2
W
Artemis
8,484
1,061
35
4
0
134,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role