Player Matchup

Kukulkan
Kukulkan
ColtClassic1911
Kukulkan
Level 140
God Stats
0W - 1L
1,245 SR
Queue Stats
74W - 87L
1,525 Elo+
Party 2
Nemesis
Nemesis
Junkyworld
Nemesis
Level 119
God Stats
11W - 13L
1,300 SR
Queue Stats
241W - 249L
1,446 Elo+
Party 2
Xing Tian
Xing Tian
Monkalas4648
Xing Tian
Level 7
God Stats
2W - 3L
1,736 SR
Queue Stats
4W - 6L
1,558 Elo+
Party 2
Artemis
Artemis
Os_Lourenzos
Artemis
Level 69
God Stats
244W - 241L
1,498 SR
Queue Stats
516W - 567L
1,402 Elo+
Solo
Olorun
Olorun
Young Dren Mane
Olorun
Level 152
God Stats
1W - 1L
2,034 SR
Queue Stats
321W - 348L
1,545 Elo+
Party 2
Team Averages
Level 97
1,563 SR
1,496 Elo+

VS

Team Averages
Level 116
1,513 SR
1,644 Elo+
Danzaburou
Danzaburou
Aish Ketchup
Danzaburou
Level 85
God Stats
17W - 12L
1,566 SR
Queue Stats
191W - 177L
1,388 Elo+
Solo
Hun Batz
Hun Batz
IiIspider666
Hun Batz
Level 46
God Stats
1W - 0L
1,257 SR
Queue Stats
29W - 12L
1,719 Elo+
Party 1
Bacchus
Bacchus
Kinotay
Bacchus
Level 160
God Stats
5W - 3L
1,699 SR
Queue Stats
362W - 174L
1,767 Elo+
Party 1
Ares
Ares
LowerNorth645
Ares
Level 128
God Stats
15W - 2L
1,708 SR
Queue Stats
438W - 307L
1,666 Elo+
Party 1
Cliodhna
Cliodhna
Sacagaweaism
Cliodhna
Level 160
God Stats
18W - 6L
1,336 SR
Queue Stats
254W - 157L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 4 / 1
7,240
517
5,037
8,325
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Junkyworld
Nemesis
8
0 / 7 / 3
5,861
419
2,510
10,927
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Monkalas4648
Xing Tian
9
0 / 6 / 1
5,733
410
1,391
10,561
6,201
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Os_Lourenzos
Artemis
10
1 / 8 / 1
6,065
433
4,839
8,525
2,275
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
1 / 4 / 0
5,312
379
1,555
4,651
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aish Ketchup
Danzaburou
15
7 / 0 / 4
9,304
665
6,289
5,859
2,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
IiIspider666
Hun Batz
15
4 / 1 / 5
8,782
627
4,443
7,683
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Kinotay
Bacchus
14
10 / 1 / 6
8,746
625
8,587
7,424
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 0 / 9
8,447
603
8,782
12,951
11,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Sacagaweaism
Cliodhna
12
4 / 3 / 8
7,465
533
5,008
8,103
2,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
29
29
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aish Ketchup
Danzaburou
7
0
4
9
L
Kukulkan
2
4
1
0.63
W
Hun Batz
IiIspider666
Hun Batz
4
1
5
6.5
L
Nemesis
Junkyworld
Nemesis
0
7
3
0.21
W
Bacchus
Kinotay
Bacchus
10
1
6
13
W
4
0
9
8.5
L
Xing Tian
Monkalas4648
Xing Tian
0
6
1
0.08
L
Artemis
Os_Lourenzos
Artemis
1
8
1
0.19
W
Cliodhna
Sacagaweaism
Cliodhna
4
3
8
2.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,332
Damage
33,109
42,989
Taken
42,020
15,938
Mitigated
24,399
5,696
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aish Ketchup
Danzaburou
6,289
2,594
0
2,173
5,859
2,140
3,215
293
5,566
0
65,567
L
Kukulkan
5,037
422
0
1,017
8,325
2,706
0
4,369
3,740
41,768
0
W
Hun Batz
IiIspider666
Hun Batz
4,443
921
0
3,213
7,683
2,897
0
1,149
6,534
0
53,611
L
Nemesis
Junkyworld
Nemesis
2,510
378
0
3,084
10,927
3,143
0
5,000
5,779
0
18,066
W
Bacchus
Kinotay
Bacchus
8,587
982
0
2,227
7,424
4,797
745
1,801
5,623
44,114
0
W
8,782
916
0
3,507
12,951
11,678
101
2,861
10,090
29,693
0
L
Xing Tian
Monkalas4648
Xing Tian
1,391
109
0
545
10,561
6,201
0
2,169
8,326
11,534
0
L
Artemis
Os_Lourenzos
Artemis
4,839
1,466
0
397
8,525
2,275
0
4,135
4,294
0
27,942
W
Cliodhna
Sacagaweaism
Cliodhna
5,008
106
0
1,997
8,103
2,887
886
1,806
6,297
0
26,144
L
1,555
610
0
653
4,651
1,613
170
1,080
3,481
13,790
2,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
42,744
235
Minions Killed
429
0
Camps Cleared
0
1,149,631
Distance Traveled
1,388,540
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,304
665
129
9
0
260,572
3
L
Kukulkan
7,240
517
89
6
0
256,680
1
W
Hun Batz
8,782
627
112
8
0
293,873
0
L
Nemesis
5,861
419
44
3
0
301,557
0
W
Bacchus
8,746
625
95
7
0
276,356
1
W
Ares
8,447
603
39
3
0
287,283
3
L
Xing Tian
5,733
410
25
2
0
245,966
0
L
Artemis
6,065
433
52
4
0
222,332
0
W
Cliodhna
7,465
533
54
4
0
270,456
0
L
Olorun
5,312
379
25
2
0
123,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role