Player Matchup

Artemis
Artemis
BubbaGumpCrip
Artemis
Level 4
God Stats
1W - 1L
1,656 SR
Queue Stats
4W - 8L
1,428 Elo+
Solo
Bellona
Bellona
Fro9
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Artio
Artio
Hamaruko
Artio
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 62L
1,240 Elo+
Solo
Bakasura
Bakasura
SkittyKitty23
Bakasura
Level 6
God Stats
8W - 10L
1,440 SR
Queue Stats
18W - 18L
1,412 Elo+
Solo
Scylla
Scylla
Vorlianes
Scylla
Level 24
God Stats
9W - 12L
1,402 SR
Queue Stats
76W - 80L
1,380 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,335 Elo+

VS

Team Averages
Level 17
1,590 SR
1,441 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DAN_IS_TAN
Medusa
Level 9
God Stats
4W - 0L
1,709 SR
Queue Stats
25W - 14L
1,424 Elo+
Solo
Ganesha
Ganesha
drainbaby
Ganesha
Level 12
God Stats
6W - 0L
1,742 SR
Queue Stats
33W - 25L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
6
0 / 3 / 0
3,496
583
1,752
3,589
673
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Fro9
Bellona
2
0 / 1 / 0
2,847
475
390
1,519
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Hamaruko
Artio
4
0 / 2 / 0
3,205
534
435
3,650
1,826
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
SkittyKitty23
Bakasura
6
1 / 1 / 1
4,029
672
1,640
3,736
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Vorlianes
Scylla
6
1 / 3 / 0
3,777
630
1,238
3,505
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
3 / 0 / 0
4,787
798
3,193
2,175
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
8
0 / 1 / 0
4,327
721
803
3,671
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
 
Rama
6
3 / 0 / 0
4,104
684
1,027
1,917
327
Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
DAN_IS_TAN
Medusa
7
4 / 1 / 0
4,652
775
2,406
1,925
647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
drainbaby
Ganesha
6
0 / 0 / 4
3,870
645
1,098
2,737
1,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
10
10
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
0
3
W
Loki
 
Loki
0
1
0
0
W
Rama
 
Rama
3
0
0
3
L
Artemis
0
3
0
0
W
Medusa
DAN_IS_TAN
Medusa
4
1
0
4
L
Bellona
Fro9
Bellona
0
1
0
0
L
Artio
Hamaruko
Artio
0
2
0
0
L
Bakasura
SkittyKitty23
Bakasura
1
1
1
1.5
L
Scylla
Vorlianes
Scylla
1
3
0
0.33
W
Ganesha
drainbaby
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,455
Damage
8,527
15,999
Taken
12,425
5,806
Mitigated
3,802
4,235
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,193
498
0
615
2,175
443
0
786
1,178
21,851
0
W
Loki
 
Loki
803
331
0
1,967
3,671
875
0
346
3,244
0
18,327
W
Rama
 
Rama
1,027
810
0
872
1,917
327
822
0
1,917
0
12,256
L
Artemis
1,752
672
0
241
3,589
673
0
1,098
2,491
0
10,166
W
Medusa
DAN_IS_TAN
Medusa
2,406
1,329
0
605
1,925
647
644
435
1,460
0
15,642
L
Bellona
Fro9
Bellona
390
113
0
500
1,519
992
0
0
1,519
0
3,124
L
Artio
Hamaruko
Artio
435
216
134
1,447
3,650
1,826
0
0
3,650
6,604
0
L
Bakasura
SkittyKitty23
Bakasura
1,640
958
0
1,274
3,736
1,302
0
800
2,830
0
11,102
L
Scylla
Vorlianes
Scylla
1,238
247
0
639
3,505
1,013
93
2,123
1,218
8,942
0
W
Ganesha
drainbaby
Ganesha
1,098
239
30
75
2,737
1,510
204
0
2,737
10,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,354
Gold Earned
21,740
100
Minions Killed
174
0
Camps Cleared
0
486,775
Distance Traveled
611,756
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,787
798
53
9
0
134,252
1
W
Loki
4,327
721
55
9
0
131,038
0
W
Rama
4,104
684
44
7
0
100,299
0
L
Artemis
3,496
583
17
3
0
117,291
0
W
Medusa
4,652
775
21
4
0
124,325
0
L
Bellona
2,847
475
7
1
0
42,103
0
L
Artio
3,205
534
15
3
0
84,635
0
L
Bakasura
4,029
672
33
6
0
143,485
0
L
Scylla
3,777
630
28
5
0
99,261
0
W
Ganesha
3,870
645
1
0
0
121,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role