Player Matchup

Cliodhna
Cliodhna
IllTakeABanLmao
Cliodhna
Level 128
God Stats
4W - 1L
1,714 SR
Queue Stats
244W - 357L
1,335 Elo+
Party 1
Zeus
Zeus
cgbroccoli
Zeus
Level 32
God Stats
20W - 34L
1,348 SR
Queue Stats
136W - 173L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
xKillerVandalx
Kukulkan
Level 106
God Stats
8W - 7L
1,502 SR
Queue Stats
171W - 293L
1,345 Elo+
Party 1
Team Averages
Level 89
1,521 SR
1,327 Elo+

VS

Team Averages
Level 59
1,524 SR
1,284 Elo+
Loki
Loki
CAHM2901
Loki
Level 46
God Stats
0W - 1L
1,706 SR
Queue Stats
39W - 49L
1,300 Elo+
Solo
Ymir
Ymir
irishbigtoke
Ymir
Level 23
God Stats
4W - 5L
1,471 SR
Queue Stats
45W - 57L
1,285 Elo+
Solo
Nu Wa
Nu Wa
woolywun
Nu Wa
Level 109
God Stats
194W - 237L
1,395 SR
Queue Stats
591W - 902L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
2 / 0 / 7
8,993
692
8,987
10,545
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

13
4 / 3 / 4
9,148
704
4,514
7,456
2,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
15
3 / 2 / 5
9,233
710
6,142
5,602
2,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 6 / 3
8,031
618
7,464
11,775
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 3 / 0
8,647
665
6,724
12,706
12,639
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
woolywun
Nu Wa
6
0 / 0 / 1
6,948
534
1,987
199
58

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
5
5
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
1
6
3
0.42
W
Cliodhna
2
0
7
5.5
W
4
3
4
2
L
4
3
0
1.33
L
Nu Wa
woolywun
Nu Wa
0
0
1
0.5
W
Kukulkan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
16,175
23,603
Taken
24,680
14,192
Mitigated
16,403
5,828
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,464
1,824
0
1,144
11,775
3,706
0
5,642
5,668
0
26,757
W
Cliodhna
8,987
2,340
0
4,418
10,545
9,334
311
2,573
7,892
0
27,560
W
4,514
1,430
0
746
7,456
2,569
342
3,725
3,690
22,046
0
L
6,724
377
0
2,003
12,706
12,639
0
5,170
6,940
19,902
0
L
Nu Wa
woolywun
Nu Wa
1,987
445
0
0
199
58
0
0
161
5,254
0
W
Kukulkan
6,142
509
0
664
5,602
2,289
53
3,262
2,299
47,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
23,626
162
Minions Killed
82
11
Camps Cleared
1
802,900
Distance Traveled
622,865
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,031
618
38
3
1
237,337
4
W
Cliodhna
8,993
692
39
3
3
292,033
2
W
Zeus
9,148
704
36
3
5
236,565
1
L
Ymir
8,647
665
31
2
0
206,210
0
L
Nu Wa
6,948
534
13
1
0
179,318
2
W
Kukulkan
9,233
710
87
7
3
274,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role