Player Matchup

Thanatos
Thanatos
Haronimus39
Thanatos
Level 22
God Stats
11W - 11L
1,438 SR
Queue Stats
27W - 35L
1,343 Elo+
Solo
Bellona
Bellona
OG_Alessandro
Bellona
Level 27
God Stats
32W - 29L
1,516 SR
Queue Stats
56W - 55L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pykies
Cu Chulainn
Level 17
God Stats
9W - 10L
1,753 SR
Queue Stats
255W - 260L
1,770 Elo+
Solo
Sol
Sol
ZaRTHek14
Sol
Level 27
God Stats
1W - 2L
1,247 SR
Queue Stats
15W - 20L
1,349 Elo+
Solo
Sylvanus
Sylvanus
dsleite360neneco
Sylvanus
Level 18
God Stats
2W - 1L
1,537 SR
Queue Stats
17W - 8L
1,580 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,489 Elo+

VS

Team Averages
Level 11
1,463 SR
1,290 Elo+
Loki
Loki
FrFusion
Loki
Level 7
God Stats
1W - 5L
1,746 SR
Queue Stats
8W - 11L
1,473 Elo+
Solo
Pele
Pele
Ghost6761
Pele
Level 13
God Stats
1W - 4L
1,307 SR
Queue Stats
8W - 13L
1,373 Elo+
Solo
Chang'e
Chang'e
chiaki-OFF
Chang'e
Level 29
God Stats
3W - 6L
1,389 SR
Queue Stats
66W - 84L
1,305 Elo+
Solo
Neith
Neith
okboomer913
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,069 Elo+
Solo
Yemoja
Yemoja
sp0ckvsQ
Yemoja
Level 4
God Stats
1W - 3L
1,375 SR
Queue Stats
2W - 10L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Haronimus39
Thanatos
11
10 / 5 / 7
7,622
586
8,920
11,961
4,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
15
2 / 0 / 4
8,581
660
1,308
7,052
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Pykies
Cu Chulainn
12
7 / 3 / 10
7,842
603
9,332
9,398
8,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

2
0 / 0 / 0
4,406
339
0
0
0
12
8 / 1 / 8
8,051
619
8,650
9,820
9,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
1 / 5 / 3
5,338
411
2,195
4,012
746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
10
4 / 7 / 1
6,569
505
9,289
11,911
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
chiaki-OFF
Chang'e
10
4 / 7 / 2
7,389
568
6,740
12,108
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 8 / 3
5,397
415
2,304
7,083
1,685
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
sp0ckvsQ
Yemoja
1
0 / 2 / 0
4,154
320
174
1,701
569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
27
Kills
9
9
Deaths
29
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
3
0.5
L
Pele
4
7
1
0.64
W
Thanatos
Haronimus39
Thanatos
10
5
7
2.7
W
Bellona
2
0
4
4
W
Cu Chulainn
Pykies
Cu Chulainn
7
3
10
4
W
0
0
0
0
L
Chang'e
chiaki-OFF
Chang'e
4
7
2
0.71
W
8
1
8
12
L
0
8
3
0.19
L
Yemoja
sp0ckvsQ
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,210
Damage
20,702
38,231
Taken
36,815
26,626
Mitigated
9,459
15,916
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,195
1,346
0
34
4,012
746
0
562
3,371
0
6,044
L
Pele
9,289
3,294
0
1,998
11,911
3,255
410
2,224
9,388
0
29,592
W
Thanatos
Haronimus39
Thanatos
8,920
2,196
0
7,387
11,961
4,071
885
2,013
9,948
0
20,349
W
Bellona
1,308
537
0
1,436
7,052
4,180
540
494
6,558
0
67,764
W
Cu Chulainn
Pykies
Cu Chulainn
9,332
1,588
0
1,990
9,398
8,825
919
1,687
7,711
0
31,846
W
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
chiaki-OFF
Chang'e
6,740
674
516
3,490
12,108
3,204
106
3,796
8,052
26,218
0
W
8,650
2,949
1,347
3,756
9,820
9,550
2,668
2,720
7,100
33,889
10,846
L
2,304
1,878
0
460
7,083
1,685
42
744
6,056
0
10,704
L
Yemoja
sp0ckvsQ
Yemoja
174
136
0
41
1,701
569
0
301
1,400
444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
28,847
305
Minions Killed
127
0
Camps Cleared
0
993,343
Distance Traveled
785,902
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,338
411
16
1
0
131,766
1
L
Pele
6,569
505
46
4
0
226,211
0
W
Thanatos
7,622
586
26
2
0
260,984
3
W
Bellona
8,581
660
149
11
0
285,356
0
W
Cu Chulainn
7,842
603
49
4
0
233,195
0
W
Sol
4,406
339
0
0
0
0
0
L
Chang'e
7,389
568
49
4
0
241,216
1
W
Sylvanus
8,051
619
81
6
0
213,808
0
L
Neith
5,397
415
16
1
0
164,630
0
L
Yemoja
4,154
320
0
0
0
22,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role