Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
LiamAuble
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,777 Elo+
Party 1
Sobek
Sobek
Skillеt
Sobek
Level 160
God Stats
4W - 1L
1,796 SR
Queue Stats
142W - 99L
1,758 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoloOneTrick
Ah Muzen Cab
Level 35
God Stats
3W - 1L
1,550 SR
Queue Stats
106W - 26L
1,857 Elo+
Party 1
Merlin
Merlin
xPsych0tic
Merlin
Level 160
God Stats
1W - 2L
1,453 SR
Queue Stats
167W - 115L
1,629 Elo+
Party 1
Team Averages
Level 102
1,560 SR
1,704 Elo+

VS

Team Averages
Level 46
1,663 SR
1,509 Elo+
Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Jtcool555
Fafnir
Level 99
God Stats
7W - 10L
1,609 SR
Queue Stats
266W - 234L
1,596 Elo+
Party 2
King Arthur
King Arthur
LegendaryPR23
King Arthur
Level 42
God Stats
0W - 1L
1,896 SR
Queue Stats
171W - 137L
1,507 Elo+
Party 3
Anhur
Anhur
MYO3803
Anhur
Level 16
God Stats
10W - 4L
1,785 SR
Queue Stats
52W - 45L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
Spikyc
Ao Kuang
Level 44
God Stats
6W - 9L
1,523 SR
Queue Stats
108W - 121L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 1 / 2
7,771
777
5,893
4,870
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
LiamAuble
Vamana
12
5 / 0 / 2
6,911
691
4,382
6,408
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Skillеt
Sobek
10
2 / 1 / 11
6,136
614
4,659
10,139
7,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
SoloOneTrick
Ah Muzen Cab
12
6 / 2 / 3
7,481
748
7,903
6,428
2,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
xPsych0tic
Merlin
10
2 / 0 / 3
5,911
591
3,756
3,629
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
0 / 4 / 0
4,333
433
2,279
4,381
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Jtcool555
Fafnir
6
0 / 5 / 1
4,554
455
2,604
10,149
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
LegendaryPR23
King Arthur
7
2 / 5 / 0
4,905
491
3,684
8,698
3,541
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
MYO3803
Anhur
8
0 / 2 / 0
4,711
471
1,902
3,992
638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Spikyc
Ao Kuang
7
2 / 4 / 1
5,164
516
3,416
7,788
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
4
4
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
2
6
L
Hera
 
Hera
0
4
0
0
L
Fafnir
Jtcool555
Fafnir
0
5
1
0.1
L
King Arthur
LegendaryPR23
King Arthur
2
5
0
0.4
W
Vamana
LiamAuble
Vamana
5
0
2
6
L
Anhur
MYO3803
Anhur
0
2
0
0
W
Sobek
Skillеt
Sobek
2
1
11
7.5
W
Ah Muzen Cab
SoloOneTrick
Ah Muzen Cab
6
2
3
3.75
L
Ao Kuang
Spikyc
Ao Kuang
2
4
1
0.63
W
Merlin
xPsych0tic
Merlin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
13,885
31,474
Taken
35,008
14,840
Mitigated
12,373
12,170
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,893
2,627
0
1,169
4,870
1,497
384
902
3,968
0
53,503
L
Hera
 
Hera
2,279
452
0
610
4,381
1,147
0
1,889
2,346
19,674
0
L
Fafnir
Jtcool555
Fafnir
2,604
634
0
2,485
10,149
5,465
0
3,640
6,379
7,217
0
L
King Arthur
LegendaryPR23
King Arthur
3,684
617
0
500
8,698
3,541
0
769
7,865
0
18,499
W
Vamana
LiamAuble
Vamana
4,382
1,483
0
3,773
6,408
2,410
0
1,804
4,604
0
39,740
L
Anhur
MYO3803
Anhur
1,902
971
0
784
3,992
638
0
603
3,389
0
18,998
W
Sobek
Skillеt
Sobek
4,659
942
270
3,054
10,139
7,776
0
3,115
6,708
13,936
0
W
Ah Muzen Cab
SoloOneTrick
Ah Muzen Cab
7,903
3,106
0
3,024
6,428
2,036
2,266
1,376
5,052
0
48,775
L
Ao Kuang
Spikyc
Ao Kuang
3,416
631
0
1,212
7,788
1,582
0
1,082
6,614
12,452
0
W
Merlin
xPsych0tic
Merlin
3,756
229
0
880
3,629
1,121
1,025
786
2,843
29,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
23,667
406
Minions Killed
159
0
Camps Cleared
0
989,463
Distance Traveled
902,981
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,771
777
115
12
0
186,669
1
L
Hera
4,333
433
41
4
0
145,131
2
L
Fafnir
4,554
455
13
1
0
199,065
2
L
King Arthur
4,905
491
37
4
0
183,787
1
W
Vamana
6,911
691
90
9
0
215,247
4
L
Anhur
4,711
471
44
4
0
196,185
0
W
Sobek
6,136
614
21
2
0
198,211
0
W
Ah Muzen Cab
7,481
748
108
11
0
185,294
0
L
Ao Kuang
5,164
516
24
2
0
178,813
0
W
Merlin
5,911
591
72
7
0
204,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role