Player Matchup

Ganesha
Ganesha
AkaashSSJBLU
Ganesha
Level 28
God Stats
9W - 10L
1,528 SR
Queue Stats
51W - 90L
1,355 Elo+
Solo
Olorun
Olorun
At3ssz
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,780 Elo+
Solo
Neith
Neith
EDWINURIELO43
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
956 Elo+
Solo
Arachne
Arachne
ambertrichome
Arachne
Level 16
God Stats
3W - 5L
1,562 SR
Queue Stats
98W - 100L
1,340 Elo+
Solo
Vamana
Vamana
mocha1231
Vamana
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo
Team Averages
Level 11
1,518 SR
1,331 Elo+

VS

Team Averages
Level 17
1,468 SR
1,417 Elo+
Sun Wukong
Sun Wukong
ErerOne
Sun Wukong
Level 26
God Stats
8W - 7L
1,568 SR
Queue Stats
64W - 78L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Incondibilly
Cthulhu
Level 24
God Stats
4W - 4L
1,509 SR
Queue Stats
71W - 74L
1,371 Elo+
Solo
Agni
Agni
Pupilll
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
StrangeCloudS5
Charybdis
Level 28
God Stats
2W - 0L
1,629 SR
Queue Stats
21W - 14L
1,585 Elo+
Solo
Cliodhna
Cliodhna
grandmasterwes
Cliodhna
Level 7
God Stats
1W - 2L
1,134 SR
Queue Stats
5W - 10L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AkaashSSJBLU
Ganesha
14
1 / 6 / 9
8,821
441
6,425
22,677
11,175
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
At3ssz
Olorun
13
6 / 10 / 7
8,972
449
11,908
22,624
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 14 / 2
9,345
467
3,601
15,268
3,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
14
8 / 7 / 7
9,288
464
11,686
18,062
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
mocha1231
Vamana
15
5 / 6 / 7
9,749
487
12,728
21,571
24,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErerOne
Sun Wukong
16
6 / 4 / 10
10,485
524
12,720
18,346
11,588
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Incondibilly
Cthulhu
15
5 / 2 / 23
11,541
577
16,654
21,599
32,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
Pupilll
Agni
13
3 / 14 / 7
9,093
455
12,081
14,830
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
StrangeCloudS5
Charybdis
20
26 / 2 / 5
13,986
699
36,093
16,016
7,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
13
1 / 5 / 2
8,735
437
3,139
12,839
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
88
24
Kills
41
43
Deaths
27
32
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AkaashSSJBLU
Ganesha
1
6
9
0.92
L
Olorun
At3ssz
Olorun
6
10
7
0.95
L
4
14
2
0.36
W
Sun Wukong
ErerOne
Sun Wukong
6
4
10
2.75
W
Cthulhu
Incondibilly
Cthulhu
5
2
23
8.25
W
Agni
Pupilll
Agni
3
14
7
0.46
W
Charybdis
StrangeCloudS5
Charybdis
26
2
5
14.25
L
Arachne
8
7
7
1.64
W
Cliodhna
1
5
2
0.4
L
Vamana
mocha1231
Vamana
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,348
Damage
80,687
100,202
Taken
83,630
53,216
Mitigated
61,473
20,756
Healing
23,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AkaashSSJBLU
Ganesha
6,425
60
0
4,618
22,677
11,175
396
5,294
17,285
45,628
0
L
Olorun
At3ssz
Olorun
11,908
5,334
366
7,688
22,624
7,552
777
11,118
11,112
46,350
0
L
3,601
1,644
0
1,037
15,268
3,583
550
1,804
13,464
0
20,937
W
Sun Wukong
ErerOne
Sun Wukong
12,720
3,100
0
3,808
18,346
11,588
1,931
997
17,349
0
49,552
W
Cthulhu
Incondibilly
Cthulhu
16,654
1,189
1,291
5,218
21,599
32,288
720
4,995
16,604
43,081
0
W
Agni
Pupilll
Agni
12,081
2,189
84
928
14,830
5,726
1,597
6,449
8,381
35,110
0
W
Charybdis
StrangeCloudS5
Charybdis
36,093
27,068
0
9,131
16,016
7,088
5,093
4,326
11,690
0
146,295
L
Arachne
11,686
7,470
0
2,971
18,062
6,834
221
5,716
12,156
0
39,866
W
Cliodhna
3,139
131
0
2,840
12,839
4,783
932
1,631
11,208
0
47,232
L
Vamana
mocha1231
Vamana
12,728
5,405
0
4,076
21,571
24,072
67
4,049
17,450
0
57,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,175
Gold Earned
53,840
351
Minions Killed
461
0
Camps Cleared
0
1,621,062
Distance Traveled
1,824,296
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,821
441
44
2
0
340,232
1
L
Olorun
8,972
449
82
4
0
265,637
2
L
Neith
9,345
467
65
3
0
298,465
1
W
Sun Wukong
10,485
524
79
4
0
385,933
0
W
Cthulhu
11,541
577
48
2
0
366,730
4
W
Agni
9,093
455
50
3
0
326,462
0
W
Charybdis
13,986
699
191
10
0
344,502
1
L
Arachne
9,288
464
67
3
0
369,331
1
W
Cliodhna
8,735
437
93
5
0
400,669
0
L
Vamana
9,749
487
93
5
0
347,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role