Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CIumsyjr
Cernunnos
Level 71
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 10L
1,649 Elo+
Solo
Discordia
Discordia
Doghova
Discordia
Level 88
God Stats
27W - 25L
1,536 SR
Queue Stats
416W - 407L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
IC0-N1x
Baron Samedi
Level 147
God Stats
14W - 9L
1,690 SR
Queue Stats
1,198W - 1,247L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SAFFA-BRU
Ah Muzen Cab
Level 148
God Stats
12W - 1L
1,707 SR
Queue Stats
112W - 96L
1,537 Elo+
Solo
Team Averages
Level 121
1,586 SR
1,537 Elo+

VS

Team Averages
Level 94
1,544 SR
1,497 Elo+
Hel
Hel
Chasse_emerson
Hel
Level 88
God Stats
43W - 27L
1,573 SR
Queue Stats
677W - 724L
1,390 Elo+
Solo
Cthulhu
Cthulhu
ElReyDeORO
Cthulhu
Level 86
God Stats
28W - 21L
1,575 SR
Queue Stats
462W - 481L
1,403 Elo+
Solo
Hercules
Hercules
The_only_D4prez
Hercules
Level 138
God Stats
37W - 38L
1,620 SR
Queue Stats
216W - 182L
1,613 Elo+
Solo
Aphrodite
Aphrodite
Wildheart27
Aphrodite
Level 105
God Stats
86W - 70L
1,670 SR
Queue Stats
407W - 369L
1,594 Elo+
Solo
Pele
Pele
zanguetsuu_polol
Pele
Level 52
God Stats
0W - 2L
1,282 SR
Queue Stats
77W - 70L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
9 / 10 / 15
16,950
1,059
27,802
27,452
12,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
CIumsyjr
Cernunnos
20
14 / 11 / 18
18,201
1,138
69,739
40,807
15,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Doghova
Discordia
20
1 / 0 / 10
13,306
832
18,773
5,503
2,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
IC0-N1x
Baron Samedi
20
5 / 1 / 22
15,834
990
35,968
15,539
6,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
SAFFA-BRU
Ah Muzen Cab
20
6 / 8 / 17
15,616
976
32,393
24,040
9,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 15
15,967
998
24,432
32,041
11,407
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ElReyDeORO
Cthulhu
20
6 / 10 / 16
16,054
1,003
27,920
66,165
72,656
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
20
9 / 4 / 15
16,767
1,048
21,047
48,662
34,957
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Wildheart27
Aphrodite
20
5 / 5 / 12
15,007
938
21,678
28,704
15,342
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 4 / 14
14,140
884
14,180
21,157
16,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
102
35
Kills
30
30
Deaths
35
82
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
10
15
1.65
W
Cernunnos
CIumsyjr
Cernunnos
14
11
18
2.09
L
7
12
15
1.21
W
Discordia
Doghova
Discordia
1
0
10
6
L
Cthulhu
ElReyDeORO
Cthulhu
6
10
16
1.4
W
Baron Samedi
IC0-N1x
Baron Samedi
5
1
22
16
W
Ah Muzen Cab
SAFFA-BRU
Ah Muzen Cab
6
8
17
1.81
L
Hercules
9
4
15
4.13
L
Aphrodite
Wildheart27
Aphrodite
5
5
12
2.2
L
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,675
Damage
109,257
113,341
Taken
196,729
46,605
Mitigated
150,599
34,885
Healing
63,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
27,802
3,022
647
1,086
27,452
12,387
0
16,258
10,811
0
58,071
W
Cernunnos
CIumsyjr
Cernunnos
69,739
44,203
0
14,568
40,807
15,539
0
27,190
12,864
0
100,322
L
24,432
4,735
7,467
5,574
32,041
11,407
0
9,706
22,335
62,044
0
W
Discordia
Doghova
Discordia
18,773
518
0
0
5,503
2,156
0
3,235
2,066
36,288
0
L
Cthulhu
ElReyDeORO
Cthulhu
27,920
850
910
11,316
66,165
72,656
0
18,845
47,320
42,603
0
W
Baron Samedi
IC0-N1x
Baron Samedi
35,968
1,754
8,705
5,559
15,539
6,718
0
10,218
4,975
59,344
0
W
Ah Muzen Cab
SAFFA-BRU
Ah Muzen Cab
32,393
11,861
0
4,320
24,040
9,805
0
14,705
8,595
0
63,678
L
Hercules
21,047
5,039
0
9,026
48,662
34,957
0
12,762
35,900
0
34,912
L
Aphrodite
Wildheart27
Aphrodite
21,678
221
15,615
13,588
28,704
15,342
0
6,733
21,971
60,833
0
L
14,180
1,276
0
319
21,157
16,237
0
6,695
14,462
0
30,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,907
Gold Earned
77,935
287
Minions Killed
310
15
Camps Cleared
6
1,469,322
Distance Traveled
1,714,691
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,950
1,059
60
4
11
325,221
2
W
Cernunnos
18,201
1,138
60
4
3
265,987
0
L
Hel
15,967
998
99
6
1
307,852
0
W
Discordia
13,306
832
43
3
0
300,183
0
L
Cthulhu
16,054
1,003
58
4
0
315,138
0
W
Baron Samedi
15,834
990
58
4
0
298,292
1
W
Ah Muzen Cab
15,616
976
66
4
1
279,639
0
L
Hercules
16,767
1,048
31
2
2
385,798
0
L
Aphrodite
15,007
938
98
6
0
335,281
0
L
Pele
14,140
884
24
2
3
370,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role