Player Matchup

Neith
Neith
CarlosEmmanuel4
Neith
Level 5
God Stats
2W - 3L
1,494 SR
Queue Stats
53W - 69L
1,544 Elo+
Solo
Merlin
Merlin
ChromeoGang
Merlin
Level 28
God Stats
20W - 23L
1,485 SR
Queue Stats
90W - 84L
1,515 Elo+
Solo
Mulan
Mulan
LiL Thugga7816
Mulan
Level 23
God Stats
3W - 6L
1,147 SR
Queue Stats
101W - 89L
1,621 Elo+
Solo
Ullr
Ullr
Simplex var1
Ullr
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 4L
1,657 Elo+
Solo
Ymir
Ymir
T66XandreiGap
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 161L
1,624 Elo+
Solo
Team Averages
Level 14
1,468 SR
1,592 Elo+

VS

Team Averages
Level 14
1,663 SR
1,637 Elo+
Camazotz
Camazotz
IV3N0WI
Camazotz
Level 3
God Stats
2W - 2L
1,738 SR
Queue Stats
34W - 35L
1,814 Elo+
Solo
Ra
Ra
RacingSnail263
Ra
Level 30
God Stats
17W - 19L
1,476 SR
Queue Stats
18W - 27L
1,470 Elo+
Solo
Ymir
Ymir
Re L Mayer2068
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,822 Elo+
Solo
Neith
Neith
honeyed-sunshine
Neith
Level 18
God Stats
3W - 1L
1,913 SR
Queue Stats
58W - 55L
1,466 Elo+
Solo
Mulan
Mulan
s4crif1ce353
Mulan
Level 17
God Stats
14W - 10L
1,688 SR
Queue Stats
20W - 17L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 1
4,097
410
2,464
5,835
1,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Merlin
9
2 / 2 / 1
5,749
575
3,784
4,254
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 1
5,667
567
3,895
4,105
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
5,524
552
3,248
5,989
1,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
3,966
397
569
4,945
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IV3N0WI
Camazotz
9
8 / 2 / 1
6,008
601
5,322
6,760
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
5,260
526
1,344
3,072
855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 4
5,431
543
2,796
6,509
3,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 4
5,817
582
3,251
5,362
1,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 0
6,206
621
4,611
7,373
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
14
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Merlin
2
2
1
1.25
W
Camazotz
IV3N0WI
Camazotz
8
2
1
4.25
L
4
0
1
4.5
W
0
1
2
1
W
1
0
4
3
L
0
2
2
0.5
L
0
3
0
0
W
2
1
4
4
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,960
Damage
17,324
25,128
Taken
29,076
7,906
Mitigated
13,176
8,266
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,464
1,527
0
582
5,835
1,182
294
706
5,129
0
17,273
L
Merlin
3,784
185
183
1,602
4,254
944
0
609
3,645
21,943
0
W
Camazotz
IV3N0WI
Camazotz
5,322
1,647
0
1,824
6,760
2,389
344
1,060
5,574
0
21,665
L
3,895
548
0
2,412
4,105
1,406
0
233
3,789
0
24,264
W
1,344
156
566
1,224
3,072
855
1,173
663
2,269
25,000
0
W
2,796
685
94
2,232
6,509
3,674
0
984
5,419
28,509
0
L
3,248
1,327
0
2,170
5,989
1,550
0
0
5,545
0
29,937
L
569
569
0
1,317
4,945
2,824
88
2,592
2,353
1,980
0
W
3,251
1,827
0
2,240
5,362
1,591
516
1,082
4,088
0
35,542
W
4,611
516
0
4,020
7,373
4,667
199
0
7,373
656
31,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,003
Gold Earned
28,722
204
Minions Killed
268
0
Camps Cleared
0
860,848
Distance Traveled
944,369
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,097
410
21
2
0
188,546
0
L
Merlin
5,749
575
52
5
0
171,906
3
W
Camazotz
6,008
601
31
3
0
213,992
4
L
Mulan
5,667
567
52
5
0
187,300
1
W
Ra
5,260
526
55
6
0
179,891
0
W
Ymir
5,431
543
55
6
0
185,952
3
L
Ullr
5,524
552
71
7
0
179,058
1
L
Ymir
3,966
397
8
1
0
134,038
2
W
Neith
5,817
582
58
6
0
177,690
0
W
Mulan
6,206
621
69
7
0
186,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role