Player Matchup

King Arthur
King Arthur
Archieee
King Arthur
Level 37
God Stats
3W - 8L
1,350 SR
Queue Stats
165W - 172L
1,465 Elo+
Solo
Ra
Ra
CrAzYcRaY99
Ra
Level 18
God Stats
3W - 9L
1,500 SR
Queue Stats
199W - 237L
1,419 Elo+
Party 3
Hachiman
Hachiman
Jusherwood
Hachiman
Level 44
God Stats
19W - 15L
1,601 SR
Queue Stats
66W - 65L
1,459 Elo+
Party 1
Fenrir
Fenrir
Warpuppy21
Fenrir
Level 65
God Stats
3W - 5L
1,492 SR
Queue Stats
150W - 210L
1,400 Elo+
Party 3
Nox
Nox
miksaswag
Nox
Level 29
God Stats
5W - 5L
1,626 SR
Queue Stats
55W - 45L
1,501 Elo+
Party 1
Team Averages
Level 39
1,514 SR
1,449 Elo+

VS

Team Averages
Level 39
1,590 SR
1,522 Elo+
Baron Samedi
Baron Samedi
DonDanny
Baron Samedi
Level 47
God Stats
20W - 17L
1,442 SR
Queue Stats
117W - 129L
1,367 Elo+
Solo
Thor
Thor
DwarfInAFarrar
Thor
Level 28
God Stats
3W - 0L
1,860 SR
Queue Stats
99W - 63L
1,642 Elo+
Party 2
Izanami
Izanami
JinFrost7
Izanami
Level 34
God Stats
2W - 2L
1,440 SR
Queue Stats
136W - 149L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
fishfker69420
Tsukuyomi
Level 24
God Stats
5W - 3L
1,575 SR
Queue Stats
68W - 51L
1,600 Elo+
Party 2
Artio
Artio
seka1013H
Artio
Level 63
God Stats
15W - 19L
1,633 SR
Queue Stats
202W - 183L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Archieee
King Arthur
9
0 / 5 / 0
5,946
425
3,085
10,255
5,792
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 9 / 2
5,539
396
3,662
8,478
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Jusherwood
Hachiman
11
2 / 2 / 2
6,879
491
5,651
7,913
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Warpuppy21
Fenrir
10
1 / 6 / 2
6,338
453
6,186
12,885
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 4 / 2
6,464
462
6,458
7,461
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonDanny
Baron Samedi
14
8 / 2 / 6
9,002
643
8,686
9,260
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 4
8,258
590
5,604
11,757
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
JinFrost7
Izanami
12
2 / 3 / 5
7,555
540
7,161
8,548
2,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
fishfker69420
Tsukuyomi
15
8 / 0 / 4
8,966
640
7,308
6,334
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
seka1013H
Artio
14
3 / 0 / 2
8,239
589
5,406
8,413
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
26
26
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Archieee
King Arthur
0
5
0
0
L
0
9
2
0.11
W
Baron Samedi
DonDanny
Baron Samedi
8
2
6
5.5
W
5
1
4
7
W
Izanami
JinFrost7
Izanami
2
3
5
1.5
L
Hachiman
Jusherwood
Hachiman
2
2
2
1.5
L
Fenrir
Warpuppy21
Fenrir
1
6
2
0.33
W
Tsukuyomi
fishfker69420
Tsukuyomi
8
0
4
10
L
3
4
2
1
W
Artio
seka1013H
Artio
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,042
Damage
34,165
46,992
Taken
44,312
18,733
Mitigated
21,924
11,053
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Archieee
King Arthur
3,085
546
0
1,259
10,255
5,792
0
4,556
4,941
0
24,436
L
3,662
491
311
1,314
8,478
2,080
0
5,163
3,315
19,238
0
W
Baron Samedi
DonDanny
Baron Samedi
8,686
538
150
3,084
9,260
3,341
1,487
3,086
6,174
47,878
0
W
5,604
1,072
127
2,957
11,757
6,315
0
4,791
6,960
0
25,524
W
Izanami
JinFrost7
Izanami
7,161
3,889
533
3,404
8,548
2,265
805
1,734
6,785
0
45,064
L
Hachiman
Jusherwood
Hachiman
5,651
2,237
0
3,136
7,913
2,174
738
0
7,913
0
38,996
L
Fenrir
Warpuppy21
Fenrir
6,186
511
0
3,628
12,885
4,177
0
3,327
9,434
0
31,127
W
Tsukuyomi
fishfker69420
Tsukuyomi
7,308
1,695
0
3,588
6,334
2,047
0
474
5,860
0
51,642
L
6,458
1,320
0
1,405
7,461
4,510
546
164
7,297
16,493
0
W
Artio
seka1013H
Artio
5,406
683
140
4,313
8,413
7,956
1,358
0
8,413
35,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
42,020
231
Minions Killed
368
0
Camps Cleared
0
1,242,439
Distance Traveled
1,435,620
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,946
425
47
3
0
212,443
2
L
Ra
5,539
396
31
2
0
219,153
0
W
Baron Samedi
9,002
643
96
7
0
267,700
1
W
Thor
8,258
590
34
2
0
306,074
2
W
Izanami
7,555
540
74
5
0
263,720
1
L
Hachiman
6,879
491
84
6
0
261,961
2
L
Fenrir
6,338
453
51
4
0
292,960
3
W
Tsukuyomi
8,966
640
99
7
0
336,835
1
L
Nox
6,464
462
18
1
0
255,922
1
W
Artio
8,239
589
65
5
0
261,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role