Player Matchup

Merlin
Merlin
ShardZ15
Merlin
Level 85
God Stats
11W - 13L
1,447 SR
Queue Stats
86W - 85L
1,452 Elo+
Solo
Neith
Neith
SlidHawk
Neith
Level 120
God Stats
4W - 6L
1,262 SR
Queue Stats
79W - 106L
1,314 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpagbolMince
Ah Muzen Cab
Level 62
God Stats
158W - 128L
1,576 SR
Queue Stats
310W - 292L
1,504 Elo+
Solo
Anubis
Anubis
abel_yjesus
Anubis
Level 66
God Stats
58W - 58L
1,462 SR
Queue Stats
549W - 592L
1,440 Elo+
Solo
Cupid
Cupid
durpMCswag
Cupid
Level 89
God Stats
2W - 1L
1,700 SR
Queue Stats
91W - 75L
1,533 Elo+
Solo
Team Averages
Level 84
1,490 SR
1,448 Elo+

VS

Team Averages
Level 90
1,548 SR
1,533 Elo+
Cliodhna
Cliodhna
Nicoletta89
Cliodhna
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,442 Elo+
Solo
Artio
Artio
SmoKeY x BEzzA
Artio
Level 132
God Stats
12W - 8L
1,471 SR
Queue Stats
69W - 54L
1,551 Elo+
Solo
Ares
Ares
VorTeX NyzeR
Ares
Level 59
God Stats
3W - 0L
1,697 SR
Queue Stats
18W - 20L
1,456 Elo+
Solo
Tyr
Tyr
iPablitoo
Tyr
Level 87
God Stats
69W - 47L
1,573 SR
Queue Stats
405W - 367L
1,544 Elo+
Solo
Hel
Hel
microscøpic
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ShardZ15
Merlin
16
0 / 1 / 3
9,370
852
15,968
5,041
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
SlidHawk
Neith
16
1 / 1 / 2
9,650
877
10,522
4,790
1,859
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
SpagbolMince
Ah Muzen Cab
16
2 / 10 / 2
10,051
914
18,085
17,653
7,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
16
0 / 5 / 2
9,021
820
14,767
16,687
8,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
16
2 / 5 / 1
10,300
936
10,275
14,531
5,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

158

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Nicoletta89
Cliodhna
17
4 / 2 / 13
10,819
984
8,534
12,158
5,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 2 / 18
10,500
955
11,399
21,208
24,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
3 / 0 / 13
11,489
1,044
9,020
16,584
18,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 1 / 14
11,395
1,036
20,293
17,099
21,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 0 / 12
10,433
948
6,772
11,159
5,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
5
Kills
22
22
Deaths
5
10
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Nicoletta89
Cliodhna
4
2
13
5.25
L
Merlin
ShardZ15
Merlin
0
1
3
1.5
L
Neith
SlidHawk
Neith
1
1
2
2
W
4
2
18
6.5
L
Ah Muzen Cab
SpagbolMince
Ah Muzen Cab
2
10
2
0.3
W
3
0
13
9.5
L
Anubis
0
5
2
0.2
L
Cupid
2
5
1
0.5
W
6
1
14
13
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,617
Damage
56,018
58,702
Taken
78,208
25,221
Mitigated
75,541
9,398
Healing
32,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Nicoletta89
Cliodhna
8,534
222
0
0
12,158
5,380
0
5,532
6,436
0
32,732
L
Merlin
ShardZ15
Merlin
15,968
512
425
374
5,041
1,943
0
2,418
2,623
43,309
0
L
Neith
SlidHawk
Neith
10,522
4,809
0
433
4,790
1,859
0
2,131
2,659
0
25,688
W
11,399
1,649
2,330
2,996
21,208
24,942
0
7,259
13,593
25,388
0
L
Ah Muzen Cab
SpagbolMince
Ah Muzen Cab
18,085
8,626
0
1,879
17,653
7,604
0
5,868
11,785
0
28,301
W
9,020
309
0
3,207
16,584
18,452
0
6,982
9,294
30,766
0
L
Anubis
14,767
506
247
3,409
16,687
8,062
0
9,366
7,321
31,219
0
L
Cupid
10,275
6,431
525
2,106
14,531
5,753
0
8,728
5,803
0
34,033
W
20,293
702
0
5,415
17,099
21,231
0
5,175
11,602
1,674
27,725
W
6,772
0
12,016
6,686
11,159
5,536
0
4,517
6,548
18,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,392
Gold Earned
54,636
205
Minions Killed
222
10
Camps Cleared
4
962,582
Distance Traveled
1,114,309
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,819
984
91
8
2
226,771
0
L
Merlin
9,370
852
72
7
0
211,643
0
L
Neith
9,650
877
33
3
0
217,059
1
W
Artio
10,500
955
27
2
1
226,758
0
L
Ah Muzen Cab
10,051
914
29
3
1
173,227
0
W
Ares
11,489
1,044
39
4
0
214,836
0
L
Anubis
9,021
820
21
2
0
169,881
0
L
Cupid
10,300
936
50
5
9
190,772
1
W
Tyr
11,395
1,036
24
2
1
226,646
0
W
Hel
10,433
948
41
4
0
219,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role