Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
 
Nike
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
Møody
Vulcan
Gold IV
Level 157
God Stats
15W - 11L
1,659 SR
Queue Stats
184W - 167L
1,532 MMR
Solo
Fenrir
Fenrir
Gold I
Sotilla99
Fenrir
Gold I
Level 128
God Stats
3W - 0L
1,688 SR
Queue Stats
34W - 35L
1,620 MMR
Solo
Horus
Horus
Bronze III
danihno
Horus
Bronze III
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 108L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,569 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,635 SR
1,560 MMR
Athena
Athena
Bronze III
MyWayOrIThrow
Athena
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 155L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
ScientificChaos
Baron Samedi
Platinum III
Level 126
God Stats
3W - 1L
1,936 SR
Queue Stats
192W - 192L
1,828 MMR
Party 1
Apollo
Apollo
Gold V
TheRealEia
Apollo
Gold V
Level 120
God Stats
11W - 10L
1,579 SR
Queue Stats
181W - 185L
1,399 MMR
Party 1
Nox
Nox
Gold II
joelgomez13
Nox
Gold II
Level 129
God Stats
4W - 6L
1,514 SR
Queue Stats
156W - 163L
1,554 MMR
Solo
Arachne
Arachne
Gold IV
maxmilky
Arachne
Gold IV
Level 67
God Stats
1W - 2L
1,647 SR
Queue Stats
236W - 243L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
3 / 2 / 11
14,104
564
23,873
21,059
15,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
 
Nike
19
4 / 1 / 18
13,967
559
12,729
26,559
32,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
Møody
Vulcan
20
12 / 0 / 10
15,887
635
29,408
12,046
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Sotilla99
Fenrir
20
7 / 3 / 13
13,731
549
13,475
20,712
12,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
danihno
Horus
19
2 / 4 / 10
13,036
521
13,055
25,143
20,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
PersephoneGebGilgameshArtioMorgan Le Fay

VS

Bans
TiamatAresAnhurOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
10,034
401
5,847
24,022
26,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ScientificChaos
Baron Samedi
18
2 / 3 / 4
11,853
474
15,950
23,259
29,827
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
TheRealEia
Apollo
18
0 / 4 / 2
11,199
448
8,088
19,563
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 2
11,578
463
14,553
19,929
7,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
maxmilky
Arachne
18
6 / 7 / 3
11,739
470
12,130
26,658
10,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
28
Kills
10
10
Deaths
28
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
11
4.25
W
Nike
 
Nike
4
1
18
13
L
1
7
4
0.43
W
Vulcan
Møody
Vulcan
12
0
10
17
L
Baron Samedi
ScientificChaos
Baron Samedi
2
3
4
1.33
W
Fenrir
Sotilla99
Fenrir
7
3
13
4.5
L
Apollo
TheRealEia
Apollo
0
4
2
0.25
W
Horus
danihno
Horus
2
4
10
1.75
L
1
7
2
0.29
L
Arachne
maxmilky
Arachne
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,540
Damage
56,568
105,519
Taken
113,431
85,968
Mitigated
81,109
53,842
Healing
30,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,873
7,636
0
13,087
21,059
15,948
6,173
3,739
17,276
153,893
18,079
W
Nike
 
Nike
12,729
3,111
1,349
11,365
26,559
32,001
350
7,731
18,602
0
42,054
L
5,847
1,252
0
2,825
24,022
26,339
0
13,104
10,722
13,544
0
W
Vulcan
Møody
Vulcan
29,408
6,535
178
4,053
12,046
5,655
1,251
6,701
5,169
152,692
0
L
Baron Samedi
ScientificChaos
Baron Samedi
15,950
1,373
1,887
7,588
23,259
29,827
0
8,083
14,236
81,708
0
W
Fenrir
Sotilla99
Fenrir
13,475
2,584
0
8,747
20,712
12,325
2,747
6,266
14,318
0
90,251
L
Apollo
TheRealEia
Apollo
8,088
5,070
0
6,589
19,563
6,437
0
9,288
10,221
0
105,444
W
Horus
danihno
Horus
13,055
3,946
3,242
11,821
25,143
20,039
1,363
13,348
11,537
0
58,849
L
14,553
982
0
3,554
19,929
7,547
0
9,578
10,247
100,921
0
L
Arachne
maxmilky
Arachne
12,130
7,221
0
8,299
26,658
10,959
0
11,418
14,995
0
81,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,725
Gold Earned
56,403
723
Minions Killed
647
0
Camps Cleared
0
2,642,270
Distance Traveled
2,356,900
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,104
564
225
9
0
472,688
6
W
Nike
13,967
559
42
2
0
563,873
11
L
Athena
10,034
401
17
1
0
503,862
4
W
Vulcan
15,887
635
213
9
0
546,693
5
L
Baron Samedi
11,853
474
130
5
0
398,740
0
W
Fenrir
13,731
549
134
5
0
574,791
6
L
Apollo
11,199
448
185
7
0
471,385
3
W
Horus
13,036
521
109
4
0
484,225
4
L
Nox
11,578
463
190
8
0
465,428
17
L
Arachne
11,739
470
125
5
0
517,485
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role