Player Matchup

Danzaburou
Danzaburou
CoolFrog081
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 25L
1,500 Elo+
Solo
Bastet
Bastet
Dark-Hunter5600
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,258 Elo+
Solo
Agni
Agni
Jacksont14674
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NF Maverick9795
Chaac
Level 28
God Stats
24W - 26L
1,292 SR
Queue Stats
107W - 134L
1,287 Elo+
Solo
Cerberus
Cerberus
TriplexTroll
Cerberus
Level 11
God Stats
6W - 4L
1,266 SR
Queue Stats
20W - 27L
1,207 Elo+
Solo
Team Averages
Level 14
1,412 SR
1,350 Elo+

VS

Team Averages
Level 13
1,546 SR
1,333 Elo+
Gilgamesh
Gilgamesh
IRONBLACK388
Gilgamesh
Level 20
God Stats
1W - 1L
1,752 SR
Queue Stats
10W - 19L
1,208 Elo+
Solo
Agni
Agni
Luffys124
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,154 Elo+
Solo
Ne Zha
Ne Zha
TheRealKing5223
Ne Zha
Level 27
God Stats
2W - 6L
1,478 SR
Queue Stats
49W - 73L
1,303 Elo+
Solo
Bellona
Bellona
Wojtasprodno
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
XzUnDeAdSOuLzX
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoolFrog081
Danzaburou
20
10 / 0 / 4
16,042
764
19,677
15,178
8,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 3 / 0
8,619
410
613
5,527
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

5
1 / 2 / 1
7,522
358
501
1,208
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
21 / 2 / 5
14,118
672
25,221
21,519
13,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TriplexTroll
Cerberus
16
4 / 3 / 2
10,718
510
6,801
12,426
11,916
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IRONBLACK388
Gilgamesh
12
0 / 8 / 1
7,652
364
3,994
16,403
8,770
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Agni
13
1 / 6 / 0
8,310
396
7,375
14,461
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 1
8,624
411
4,793
16,392
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Wojtasprodno
Bellona
11
3 / 16 / 2
7,436
354
7,046
22,727
23,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 2
8,436
402
6,541
10,812
3,046
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
37
Kills
9
10
Deaths
40
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoolFrog081
Danzaburou
10
0
4
12
W
1
3
0
0.33
L
Gilgamesh
IRONBLACK388
Gilgamesh
0
8
1
0.06
W
1
2
1
0.75
L
Agni
1
6
0
0.17
W
21
2
5
11.75
L
2
5
1
0.5
W
Cerberus
TriplexTroll
Cerberus
4
3
2
1.67
L
Bellona
Wojtasprodno
Bellona
3
16
2
0.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,813
Damage
29,749
55,858
Taken
80,795
35,834
Mitigated
43,899
18,255
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoolFrog081
Danzaburou
19,677
6,801
0
5,113
15,178
8,092
11,852
2,308
12,634
0
184,498
W
613
309
0
770
5,527
1,781
117
0
5,527
0
25,910
L
Gilgamesh
IRONBLACK388
Gilgamesh
3,994
1,035
0
629
16,403
8,770
0
940
15,463
210
46,218
W
501
201
0
0
1,208
182
0
135
1,073
1,524
0
L
Agni
7,375
564
51
2,291
14,461
3,724
204
44
14,417
51,283
0
W
25,221
4,096
0
10,644
21,519
13,863
3,356
4,936
16,385
0
92,078
L
4,793
1,851
0
4,260
16,392
4,957
1,370
924
15,468
0
44,567
W
Cerberus
TriplexTroll
Cerberus
6,801
1,104
0
1,728
12,426
11,916
1,155
1,967
10,339
40,871
0
L
Bellona
Wojtasprodno
Bellona
7,046
2,102
0
402
22,727
23,402
212
2,622
20,057
11,505
16,717
L
6,541
3,774
0
2,221
10,812
3,046
560
2,724
8,088
0
40,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,019
Gold Earned
40,458
546
Minions Killed
371
0
Camps Cleared
0
1,554,120
Distance Traveled
1,702,377
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,042
764
304
14
0
423,704
2
W
Bastet
8,619
410
40
2
0
232,842
0
L
Gilgamesh
7,652
364
75
4
0
369,121
1
W
Agni
7,522
358
1
0
0
111,812
0
L
Agni
8,310
396
92
4
0
334,215
0
W
Chaac
14,118
672
136
6
0
398,943
0
L
Ne Zha
8,624
411
81
4
0
351,225
2
W
Cerberus
10,718
510
65
3
0
386,819
0
L
Bellona
7,436
354
46
2
0
320,982
0
L
Neith
8,436
402
77
4
0
326,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role