Player Matchup

Tiamat
Tiamat
ColtClassic1911
Tiamat
Level 140
God Stats
1W - 4L
1,401 SR
Queue Stats
74W - 87L
1,536 Elo+
Party 2
Chaac
Chaac
Junkyworld
Chaac
Level 119
God Stats
24W - 15L
1,538 SR
Queue Stats
241W - 249L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
MaxAlPa
Gilgamesh
Level 122
God Stats
10W - 12L
1,567 SR
Queue Stats
619W - 577L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Monkalas4648
Cthulhu
Level 7
God Stats
0W - 1L
1,217 SR
Queue Stats
4W - 6L
1,744 Elo+
Party 2
Apollo
Apollo
Young Dren Mane
Apollo
Level 151
God Stats
29W - 27L
1,582 SR
Queue Stats
321W - 348L
1,557 Elo+
Party 2
Team Averages
Level 108
1,461 SR
1,557 Elo+

VS

Team Averages
Level 118
1,546 SR
1,499 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BlueBonnette
Nike
Level 138
God Stats
19W - 10L
1,578 SR
Queue Stats
256W - 238L
1,493 Elo+
Party 3
Athena
Athena
KellyBell147
Athena
Level 26
God Stats
14W - 10L
1,611 SR
Queue Stats
153W - 113L
1,521 Elo+
Party 1
Scylla
Scylla
X-INSECTICON-X
Scylla
Level 151
God Stats
18W - 17L
1,619 SR
Queue Stats
687W - 643L
1,541 Elo+
Party 3
Artio
Artio
luna_1913
Artio
Level 118
God Stats
6W - 6L
1,421 SR
Queue Stats
258W - 236L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 0
10,967
548
10,818
12,047
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
15
0 / 4 / 2
8,997
450
9,760
23,731
20,721
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
MaxAlPa
Gilgamesh
17
5 / 4 / 3
10,419
521
10,533
16,499
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Monkalas4648
Cthulhu
11
0 / 8 / 1
6,818
341
3,548
15,267
14,255
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 8 / 1
8,573
429
7,836
16,245
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
12 / 1 / 4
13,034
652
22,219
19,448
8,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 3 / 6
11,017
551
7,279
15,651
8,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
15
2 / 3 / 14
10,535
527
6,570
15,019
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 2
11,617
581
11,713
9,386
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
luna_1913
Artio
18
5 / 1 / 6
11,919
596
16,485
20,450
28,704
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
9
Kills
27
27
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
1
4
14
W
0
3
6
1
L
4
3
0
1.33
L
Chaac
0
4
2
0.25
W
Athena
2
3
14
3
L
Gilgamesh
MaxAlPa
Gilgamesh
5
4
3
1.63
L
Cthulhu
Monkalas4648
Cthulhu
0
8
1
0.06
W
8
2
2
4.5
L
0
8
1
0.06
W
Artio
luna_1913
Artio
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,495
Damage
64,266
83,789
Taken
79,954
56,854
Mitigated
66,610
23,606
Healing
38,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
22,219
17,312
0
12,922
19,448
8,365
3,810
3,287
16,161
0
118,804
W
7,279
1,458
0
7,048
15,651
8,706
2,574
1,163
14,488
0
90,132
L
10,818
329
60
3,440
12,047
8,444
50
5,741
6,306
76,539
0
L
Chaac
9,760
3,066
0
11,191
23,731
20,721
0
13,859
9,872
0
60,429
W
Athena
6,570
1,741
1,227
3,218
15,019
17,427
1,068
4,598
10,421
22,906
0
L
Gilgamesh
MaxAlPa
Gilgamesh
10,533
1,733
0
6,250
16,499
7,188
0
6,334
10,165
0
68,898
L
Cthulhu
Monkalas4648
Cthulhu
3,548
360
198
4
15,267
14,255
0
5,977
9,290
13,158
0
W
11,713
446
0
2,474
9,386
3,408
315
2,850
6,536
73,959
0
L
7,836
4,637
0
2,463
16,245
6,246
1,070
2,857
13,388
0
63,120
W
Artio
luna_1913
Artio
16,485
920
846
10,550
20,450
28,704
243
2,684
17,766
75,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,774
Gold Earned
58,122
556
Minions Killed
683
0
Camps Cleared
0
1,811,459
Distance Traveled
1,872,964
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,034
652
175
9
0
346,907
4
W
Nike
11,017
551
168
8
0
397,213
3
L
Tiamat
10,967
548
164
8
0
358,785
2
L
Chaac
8,997
450
121
6
0
359,411
0
W
Athena
10,535
527
35
2
0
395,065
0
L
Gilgamesh
10,419
521
121
6
0
385,700
0
L
Cthulhu
6,818
341
23
1
0
386,665
1
W
Scylla
11,617
581
148
7
0
354,580
1
L
Apollo
8,573
429
127
6
0
320,898
2
W
Artio
11,919
596
157
8
0
379,199
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role