Player Matchup

Zeus
Zeus
BlazinBoopyDoopy
Zeus
Level 126
God Stats
3W - 1L
1,540 SR
Queue Stats
129W - 176L
1,292 Elo+
Party 2
Geb
Geb
MonkeyD_Keko
Geb
Level 99
God Stats
6W - 9L
1,332 SR
Queue Stats
164W - 207L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
ReyCheT_T
Danzaburou
Level 141
God Stats
17W - 16L
1,384 SR
Queue Stats
548W - 781L
1,375 Elo+
Solo
Team Averages
Level 122
1,419 SR
1,312 Elo+

VS

Team Averages
Level 102
1,509 SR
1,418 Elo+
Zeus
Zeus
Deathreaper0992
Zeus
Level 102
God Stats
102W - 114L
1,466 SR
Queue Stats
268W - 368L
1,351 Elo+
Party 1
Sylvanus
Sylvanus
JayBonedaMighty
Sylvanus
Level 87
God Stats
5W - 13L
1,205 SR
Queue Stats
186W - 279L
1,345 Elo+
Party 1
Mercury
Mercury
jbrick61
Mercury
Level 118
God Stats
0W - 2L
1,855 SR
Queue Stats
81W - 91L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 9
12,781
639
20,872
12,445
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 5 / 13
12,064
603
6,506
14,238
13,118
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
ReyCheT_T
Danzaburou
18
10 / 3 / 4
14,399
720
23,068
16,063
6,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 5
11,658
583
11,648
14,384
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
16
2 / 1 / 8
12,696
635
8,892
25,939
33,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
jbrick61
Mercury
17
9 / 7 / 3
14,139
707
12,960
19,447
7,143
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
16
Kills
13
13
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
2
8
5
0.56
L
Sylvanus
2
1
8
6
W
1
5
13
1.5
W
Danzaburou
ReyCheT_T
Danzaburou
10
3
4
4
L
Mercury
jbrick61
Mercury
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,446
Damage
33,500
42,746
Taken
59,770
23,601
Mitigated
45,921
11,362
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,872
1,337
0
105
12,445
3,975
433
4,452
7,993
49,830
0
L
11,648
1,048
529
1,759
14,384
4,897
62
7,933
6,101
43,745
0
L
Sylvanus
8,892
3,426
2,383
8,584
25,939
33,881
220
9,904
15,397
25,327
0
W
6,506
650
18
3,830
14,238
13,118
396
9,874
4,364
24,597
0
W
Danzaburou
ReyCheT_T
Danzaburou
23,068
11,880
596
6,813
16,063
6,508
1,706
6,729
9,334
0
80,944
L
Mercury
jbrick61
Mercury
12,960
5,848
0
2,416
19,447
7,143
0
8,858
10,017
0
58,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,244
Gold Earned
38,493
236
Minions Killed
199
9
Camps Cleared
8
1,000,457
Distance Traveled
874,502
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,781
639
86
4
3
322,173
0
L
Zeus
11,658
583
71
4
4
234,528
0
L
Sylvanus
12,696
635
29
1
0
297,362
1
W
Geb
12,064
603
32
2
1
346,423
5
W
Danzaburou
14,399
720
118
6
5
331,861
4
L
Mercury
14,139
707
99
5
4
342,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role