Player Matchup

Thor
Thor
AgroDaSpy
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
BlueRangerLee
Cerberus
Level 148
God Stats
11W - 7L
1,607 SR
Queue Stats
877W - 945L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
InSPiRaTiOnZz x
Danzaburou
Level 71
God Stats
8W - 14L
1,468 SR
Queue Stats
590W - 655L
1,476 Elo+
Party 1
Horus
Horus
TheOnlyShine
Horus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
poorguy3322
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 87
1,515 SR
1,483 Elo+

VS

Team Averages
Level 80
1,524 SR
1,449 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HEINDETROISCAT
Ah Puch
Level 126
God Stats
16W - 8L
1,719 SR
Queue Stats
353W - 396L
1,447 Elo+
Party 2
Artio
Artio
Kush_Nerd
Artio
Level 108
God Stats
6W - 6L
1,481 SR
Queue Stats
404W - 401L
1,416 Elo+
Solo
Tiamat
Tiamat
LA_CROIX_DE_FER
Tiamat
Level 26
God Stats
3W - 2L
1,282 SR
Queue Stats
65W - 93L
1,450 Elo+
Solo
Vulcan
Vulcan
Legacy Vortex
Vulcan
Level 116
God Stats
5W - 2L
1,637 SR
Queue Stats
756W - 808L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 6 / 11
10,006
589
11,856
18,808
8,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cerberus
BlueRangerLee
Cerberus
18
5 / 3 / 11
11,500
676
13,461
29,175
34,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
InSPiRaTiOnZz x
Danzaburou
18
5 / 3 / 7
10,894
641
17,363
14,540
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 2 / 12
9,905
583
5,794
18,586
16,264
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
poorguy3322
Discordia
19
4 / 3 / 12
10,980
646
28,136
15,092
7,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
5 / 4 / 8
12,017
707
10,262
18,906
14,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 3 / 12
12,097
712
25,526
14,053
5,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Kush_Nerd
Artio
18
2 / 4 / 13
11,188
658
8,074
30,673
17,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 2 / 11
11,409
671
14,864
10,850
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 5 / 11
11,864
698
23,777
13,038
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
72
18
Kills
17
17
Deaths
18
53
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
4
8
2.25
L
Thor
3
6
11
1.42
L
Cerberus
BlueRangerLee
Cerberus
5
3
11
3.5
W
4
3
12
3.33
L
Danzaburou
InSPiRaTiOnZz x
Danzaburou
5
3
7
2.83
W
Artio
Kush_Nerd
Artio
2
4
13
2.13
W
2
2
11
3.75
W
4
5
11
1.9
L
1
2
12
3.5
L
Discordia
poorguy3322
Discordia
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,610
Damage
82,503
96,201
Taken
87,520
74,643
Mitigated
47,582
42,975
Healing
45,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,262
1,186
8,455
7,702
18,906
14,247
729
8,069
10,505
0
23,431
L
Thor
11,856
1,764
0
12
18,808
8,794
0
14,200
4,608
0
21,658
L
Cerberus
BlueRangerLee
Cerberus
13,461
712
4,996
12,048
29,175
34,047
110
20,650
8,525
32,290
0
W
25,526
1,770
1,401
3,746
14,053
5,073
1,932
7,030
6,579
50,248
0
L
Danzaburou
InSPiRaTiOnZz x
Danzaburou
17,363
2,842
1,789
4,079
14,540
8,264
0
11,430
3,110
0
37,557
W
Artio
Kush_Nerd
Artio
8,074
1,819
2,564
12,213
30,673
17,664
35
14,048
15,766
15,366
0
W
14,864
35
1,188
2,992
10,850
5,655
799
4,840
5,792
33,845
0
W
23,777
8,892
2,455
3,024
13,038
4,943
1,329
8,114
4,785
39,320
0
L
5,794
2,410
9,476
7,794
18,586
16,264
198
15,014
3,572
856
9,027
L
Discordia
poorguy3322
Discordia
28,136
1,902
1,446
1,335
15,092
7,274
693
10,947
4,145
57,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,285
Gold Earned
58,575
215
Minions Killed
164
0
Camps Cleared
0
1,474,177
Distance Traveled
1,497,753
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,017
707
19
1
0
257,452
0
L
Thor
10,006
589
14
1
0
260,785
0
L
Cerberus
11,500
676
60
4
0
302,527
0
W
Ah Puch
12,097
712
64
4
0
316,900
0
L
Danzaburou
10,894
641
54
3
0
260,642
0
W
Artio
11,188
658
11
1
0
295,992
2
W
Tiamat
11,409
671
33
2
0
340,725
0
W
Vulcan
11,864
698
37
2
0
286,684
3
L
Horus
9,905
583
13
1
0
364,312
1
L
Discordia
10,980
646
74
4
0
285,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role