Player Matchup

Discordia
Discordia
CyberX5
Discordia
Level 29
God Stats
7W - 12L
1,484 SR
Queue Stats
119W - 119L
1,560 Elo+
Solo
Neith
Neith
KingKenny777
Neith
Level 8
God Stats
0W - 2L
1,606 SR
Queue Stats
2W - 7L
1,454 Elo+
Solo
Yemoja
Yemoja
PastyPayton
Yemoja
Level 16
God Stats
4W - 7L
1,699 SR
Queue Stats
229W - 229L
1,752 Elo+
Solo
Thanatos
Thanatos
smokesdgoat
Thanatos
Level 15
God Stats
11W - 4L
1,781 SR
Queue Stats
49W - 51L
1,557 Elo+
Solo
Chaac
Chaac
sstarosa
Chaac
Level 14
God Stats
0W - 1L
1,525 SR
Queue Stats
4W - 5L
1,678 Elo+
Solo
Team Averages
Level 16
1,619 SR
1,600 Elo+

VS

Team Averages
Level 17
1,605 SR
1,586 Elo+
Nemesis
Nemesis
AquaSketch
Nemesis
Level 14
God Stats
3W - 2L
1,440 SR
Queue Stats
26W - 23L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
ClappedLMFAO
Tsukuyomi
Level 17
God Stats
35W - 28L
1,607 SR
Queue Stats
59W - 55L
1,638 Elo+
Solo
Agni
Agni
WavieCrockett
Agni
Level 29
God Stats
12W - 4L
1,865 SR
Queue Stats
494W - 281L
1,830 Elo+
Solo
Amaterasu
Amaterasu
iTolerance2
Amaterasu
Level 23
God Stats
17W - 5L
1,611 SR
Queue Stats
38W - 26L
1,544 Elo+
Solo
Rama
Rama
theeeDeViaNT
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CyberX5
Discordia
9
1 / 3 / 0
5,135
514
1,153
5,420
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 1
4,734
473
970
5,776
1,703
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
9
1 / 1 / 0
5,358
536
1,067
4,857
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
smokesdgoat
Thanatos
9
2 / 5 / 1
5,301
530
3,677
8,443
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
sstarosa
Chaac
7
1 / 6 / 0
4,549
455
2,766
8,161
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AquaSketch
Nemesis
10
3 / 3 / 3
5,960
596
4,122
6,400
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
ClappedLMFAO
Tsukuyomi
11
6 / 1 / 4
6,454
645
7,775
5,751
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 2
7,337
734
5,079
4,969
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
iTolerance2
Amaterasu
12
6 / 1 / 2
6,819
682
4,135
4,925
3,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 1 / 4
5,604
560
1,757
4,601
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
20
20
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AquaSketch
Nemesis
3
3
3
1.5
W
Tsukuyomi
ClappedLMFAO
Tsukuyomi
6
1
4
8
L
Discordia
CyberX5
Discordia
1
3
0
0.33
L
1
5
1
0.3
L
Yemoja
1
1
0
1
W
5
1
2
6
W
Amaterasu
iTolerance2
Amaterasu
6
1
2
7
L
Thanatos
smokesdgoat
Thanatos
2
5
1
0.5
L
Chaac
sstarosa
Chaac
1
6
0
0.17
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,633
Damage
22,868
32,657
Taken
26,646
13,863
Mitigated
10,767
8,639
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AquaSketch
Nemesis
4,122
2,336
0
1,673
6,400
2,616
145
19
6,267
0
33,974
W
Tsukuyomi
ClappedLMFAO
Tsukuyomi
7,775
1,684
0
2,026
5,751
2,091
61
571
5,180
0
32,239
L
Discordia
CyberX5
Discordia
1,153
51
0
605
5,420
1,649
0
1,841
3,475
25,471
0
L
970
351
0
325
5,776
1,703
336
1,294
4,416
0
18,609
L
Yemoja
1,067
64
220
861
4,857
2,664
0
0
4,857
17,848
0
W
5,079
817
73
1,569
4,969
1,522
0
1,086
3,841
43,439
0
W
Amaterasu
iTolerance2
Amaterasu
4,135
1,850
0
2,046
4,925
3,360
910
0
4,616
0
31,595
L
Thanatos
smokesdgoat
Thanatos
3,677
1,299
0
4,945
8,443
2,381
0
615
7,770
0
22,628
L
Chaac
sstarosa
Chaac
2,766
486
0
1,683
8,161
5,466
0
1,062
7,060
0
14,014
W
1,757
1,134
0
2,329
4,601
1,178
82
544
4,057
0
28,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,077
Gold Earned
32,174
197
Minions Killed
331
0
Camps Cleared
0
836,856
Distance Traveled
1,045,415
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,960
596
66
7
0
233,502
1
W
Tsukuyomi
6,454
645
50
5
0
206,994
5
L
Discordia
5,135
514
43
4
0
173,016
4
L
Neith
4,734
473
41
4
0
145,953
0
L
Yemoja
5,358
536
36
4
0
137,282
1
W
Agni
7,337
734
97
10
0
221,478
3
W
Amaterasu
6,819
682
59
6
0
219,324
0
L
Thanatos
5,301
530
52
5
0
201,062
2
L
Chaac
4,549
455
25
3
0
179,543
0
W
Rama
5,604
560
59
6
0
164,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role