Player Matchup

Cthulhu
Cthulhu
Exxon Theory
Cthulhu
Level 123
God Stats
32W - 23L
1,591 SR
Queue Stats
589W - 559L
1,594 Elo+
Solo
Izanami
Izanami
MoLLyWhOp xX
Izanami
Level 23
God Stats
1W - 1L
1,532 SR
Queue Stats
23W - 22L
1,485 Elo+
Solo
Aphrodite
Aphrodite
covax
Aphrodite
Level 14
God Stats
4W - 8L
1,487 SR
Queue Stats
15W - 24L
1,403 Elo+
Solo
Team Averages
Level 53
1,537 SR
1,494 Elo+

VS

Team Averages
Level 62
1,526 SR
1,492 Elo+
Hercules
Hercules
GREYWOLF2727
Hercules
Level 49
God Stats
8W - 9L
1,468 SR
Queue Stats
306W - 307L
1,466 Elo+
Party 1
Chang'e
Chang'e
II7PISCES
Chang'e
Level 109
God Stats
9W - 8L
1,522 SR
Queue Stats
183W - 192L
1,563 Elo+
Party 1
Skadi
Skadi
xXNightwindXx19
Skadi
Level 29
God Stats
65W - 56L
1,589 SR
Queue Stats
103W - 107L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exxon Theory
Cthulhu
17
3 / 4 / 4
14,458
629
24,668
35,719
55,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
MoLLyWhOp xX
Izanami
16
4 / 8 / 3
13,698
596
19,444
19,431
7,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
covax
Aphrodite
15
2 / 8 / 5
12,756
555
10,623
23,349
19,262
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GREYWOLF2727
Hercules
18
4 / 2 / 13
13,937
606
12,200
27,167
32,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
II7PISCES
Chang'e
19
12 / 2 / 7
15,953
694
35,623
23,265
19,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 5 / 11
14,203
618
14,903
20,559
7,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
20
20
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Exxon Theory
Cthulhu
3
4
4
1.25
W
Hercules
GREYWOLF2727
Hercules
4
2
13
5.25
W
Chang'e
II7PISCES
Chang'e
12
2
7
7.75
L
Izanami
MoLLyWhOp xX
Izanami
4
8
3
0.69
L
Aphrodite
covax
Aphrodite
2
8
5
0.56
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,735
Damage
62,726
78,499
Taken
70,991
82,164
Mitigated
58,596
20,797
Healing
31,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Exxon Theory
Cthulhu
24,668
2,269
201
3,611
35,719
55,792
0
14,284
20,525
66,272
0
W
Hercules
GREYWOLF2727
Hercules
12,200
3,076
457
6,682
27,167
32,135
1,019
12,486
14,564
671
24,803
W
Chang'e
II7PISCES
Chang'e
35,623
2,593
6,773
13,110
23,265
19,012
660
12,735
10,336
101,467
0
L
Izanami
MoLLyWhOp xX
Izanami
19,444
10,395
304
2,236
19,431
7,110
2,620
8,606
10,552
0
81,537
L
Aphrodite
covax
Aphrodite
10,623
531
5,897
8,548
23,349
19,262
141
14,214
8,826
28,476
0
W
14,903
7,091
0
4,858
20,559
7,449
1,962
10,079
10,390
0
52,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
44,093
232
Minions Killed
229
6
Camps Cleared
10
1,143,952
Distance Traveled
1,278,245
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,458
629
78
3
1
413,207
3
W
Hercules
13,937
606
39
2
2
449,582
2
W
Chang'e
15,953
694
144
6
1
435,595
4
L
Izanami
13,698
596
117
5
4
363,268
2
L
Aphrodite
12,756
555
37
2
1
367,477
0
W
Skadi
14,203
618
46
2
7
393,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role