Player Matchup

Xing Tian
Xing Tian
IsaacBarabrom
Xing Tian
Level 25
God Stats
1W - 0L
1,276 SR
Queue Stats
28W - 23L
1,377 Elo+
Party 2
Fenrir
Fenrir
SaintOstap
Fenrir
Level 24
God Stats
11W - 14L
1,428 SR
Queue Stats
22W - 25L
1,376 Elo+
Party 1
Anhur
Anhur
etttna
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,398 Elo+
Party 2
Scylla
Scylla
reshaet
Scylla
Level 27
God Stats
16W - 11L
1,539 SR
Queue Stats
49W - 45L
1,471 Elo+
Solo
Arachne
Arachne
zhukTaras
Arachne
Level 27
God Stats
17W - 16L
1,570 SR
Queue Stats
57W - 52L
1,381 Elo+
Party 1
Team Averages
Level 24
1,462 SR
1,401 Elo+

VS

Team Averages
Level 12
1,397 SR
1,351 Elo+
Charybdis
Charybdis
GracieBJJ
Charybdis
Level 28
God Stats
2W - 7L
1,455 SR
Queue Stats
95W - 117L
1,378 Elo+
Solo
Aphrodite
Aphrodite
RiasDark
Aphrodite
Level 7
God Stats
5W - 8L
1,494 SR
Queue Stats
22W - 36L
1,392 Elo+
Solo
Amaterasu
Amaterasu
Vulwufl
Amaterasu
Level 11
God Stats
0W - 2L
1,139 SR
Queue Stats
6W - 9L
1,260 Elo+
Solo
Anubis
Anubis
XZD-Mohanad
Anubis
Level 6
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 8L
1,366 Elo+
Party 3
Hades
Hades
deatthmatch123
Hades
Level 9
God Stats
1W - 1L
1,578 SR
Queue Stats
5W - 12L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IsaacBarabrom
Xing Tian
17
6 / 1 / 15
12,644
550
14,630
22,544
27,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
SaintOstap
Fenrir
18
6 / 6 / 7
11,996
522
10,729
15,045
6,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
etttna
Anhur
18
8 / 1 / 10
11,971
520
13,908
12,073
5,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
reshaet
Scylla
17
8 / 6 / 11
11,452
498
18,502
11,425
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
zhukTaras
Arachne
20
14 / 8 / 3
14,111
614
19,648
28,448
9,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GracieBJJ
Charybdis
15
1 / 5 / 2
9,526
414
8,340
14,072
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
RiasDark
Aphrodite
14
3 / 14 / 6
10,245
445
6,787
20,130
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Vulwufl
Amaterasu
16
10 / 10 / 3
11,321
492
18,277
25,579
17,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
18
6 / 8 / 3
12,265
533
13,127
21,034
8,792
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 6
10,142
441
6,575
17,033
7,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
42
Kills
22
22
Deaths
43
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GracieBJJ
Charybdis
1
5
2
0.4
W
Xing Tian
IsaacBarabrom
Xing Tian
6
1
15
13.5
L
Aphrodite
RiasDark
Aphrodite
3
14
6
0.43
W
Fenrir
SaintOstap
Fenrir
6
6
7
1.58
L
Amaterasu
Vulwufl
Amaterasu
10
10
3
1.15
L
Anubis
6
8
3
0.94
L
2
6
6
0.83
W
Anhur
etttna
Anhur
8
1
10
13
W
Scylla
reshaet
Scylla
8
6
11
2.25
W
Arachne
zhukTaras
Arachne
14
8
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,417
Damage
53,106
89,535
Taken
97,848
52,868
Mitigated
43,760
25,150
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GracieBJJ
Charybdis
8,340
3,423
0
4,169
14,072
3,986
0
4,871
9,077
0
50,695
W
Xing Tian
IsaacBarabrom
Xing Tian
14,630
1,343
0
4,833
22,544
27,993
1,898
5,674
16,870
43,601
0
L
Aphrodite
RiasDark
Aphrodite
6,787
1,225
2,876
3,809
20,130
6,439
456
7,203
12,919
23,562
0
W
Fenrir
SaintOstap
Fenrir
10,729
4,167
0
3,978
15,045
6,564
2,867
2,713
11,244
0
58,740
L
Amaterasu
Vulwufl
Amaterasu
18,277
9,099
0
1,154
25,579
17,016
1,588
9,849
15,730
502
48,678
L
Anubis
13,127
858
0
9,037
21,034
8,792
1,311
5,842
15,144
73,164
0
L
6,575
908
333
4,742
17,033
7,527
911
5,617
11,416
56,586
0
W
Anhur
etttna
Anhur
13,908
5,694
0
1,855
12,073
5,359
7,256
2,808
9,265
0
89,356
W
Scylla
reshaet
Scylla
18,502
2,223
0
621
11,425
3,447
1,858
6,325
5,100
52,933
0
W
Arachne
zhukTaras
Arachne
19,648
14,132
0
13,863
28,448
9,505
4,599
9,053
18,827
0
89,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,174
Gold Earned
53,499
484
Minions Killed
402
0
Camps Cleared
0
1,961,455
Distance Traveled
1,727,478
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,526
414
88
4
0
309,505
0
W
Xing Tian
12,644
550
43
2
0
439,069
3
L
Aphrodite
10,245
445
34
1
0
349,613
2
W
Fenrir
11,996
522
104
5
0
376,779
0
L
Amaterasu
11,321
492
75
3
0
369,893
4
L
Anubis
12,265
533
117
5
0
319,663
0
L
Hades
10,142
441
88
4
0
378,804
3
W
Anhur
11,971
520
130
6
0
379,304
7
W
Scylla
11,452
498
84
4
0
368,729
0
W
Arachne
14,111
614
123
5
0
397,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role