Player Matchup

Achilles
Achilles
JuanKar428
Achilles
Level 126
God Stats
5W - 1L
1,563 SR
Queue Stats
31W - 21L
1,600 Elo+
Party 1
Olorun
Olorun
MegaLocke
Olorun
Level 125
God Stats
1W - 0L
1,795 SR
Queue Stats
65W - 51L
1,593 Elo+
Party 1
Hera
Hera
RuanEugeneMarx
Hera
Level 108
God Stats
3W - 4L
1,251 SR
Queue Stats
104W - 115L
1,510 Elo+
Solo
Team Averages
Level 120
1,537 SR
1,568 Elo+

VS

Team Averages
Level 147
1,568 SR
1,537 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Shivasiwa
Terra
Level 129
God Stats
111W - 72L
1,607 SR
Queue Stats
235W - 199L
1,548 Elo+
Party 2
Medusa
Medusa
Ultrazo
Medusa
Level 154
God Stats
6W - 4L
1,598 SR
Queue Stats
269W - 228L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JuanKar428
Achilles
18
8 / 3 / 4
14,373
756
15,032
26,122
33,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
MegaLocke
Olorun
17
3 / 3 / 9
12,675
667
16,388
20,163
14,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 7 / 7
12,183
641
14,728
13,541
4,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 6 / 4
11,587
610
16,661
14,272
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Shivasiwa
Terra
15
3 / 3 / 8
12,521
659
12,992
23,763
31,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Ultrazo
Medusa
16
7 / 5 / 4
12,974
683
24,125
18,920
7,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
14
Kills
13
13
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
6
4
0.83
W
Achilles
JuanKar428
Achilles
8
3
4
3.33
W
Olorun
MegaLocke
Olorun
3
3
9
2.5
W
3
7
7
0.93
L
Terra
Shivasiwa
Terra
3
3
8
2.33
L
Medusa
Ultrazo
Medusa
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,148
Damage
53,778
59,826
Taken
56,955
52,578
Mitigated
44,778
19,887
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,661
404
0
1,440
14,272
5,158
177
8,129
6,143
53,834
0
W
Achilles
JuanKar428
Achilles
15,032
4,843
1,212
6,008
26,122
33,956
500
13,418
12,704
0
39,531
W
Olorun
MegaLocke
Olorun
16,388
7,199
2,488
8,514
20,163
14,541
1,606
10,572
9,591
58,437
4,259
W
14,728
2,803
0
1,665
13,541
4,081
855
6,121
7,420
42,304
0
L
Terra
Shivasiwa
Terra
12,992
1,269
1,089
9,463
23,763
31,756
0
12,786
10,977
33,556
0
L
Medusa
Ultrazo
Medusa
24,125
9,063
0
2,816
18,920
7,864
1,669
9,107
9,813
0
77,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
37,082
225
Minions Killed
222
9
Camps Cleared
7
1,048,083
Distance Traveled
1,081,236
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,587
610
77
4
3
338,577
2
W
Achilles
14,373
756
39
2
1
384,638
3
W
Olorun
12,675
667
109
6
3
339,045
1
W
Hera
12,183
641
77
4
5
324,400
6
L
Terra
12,521
659
41
2
2
401,758
13
L
Medusa
12,974
683
104
5
2
340,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role