Player Matchup

Set
Set
EXUSE_MY_LAG
Set
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 88L
1,343 Elo+
Solo
Rama
Rama
ITigerl
Rama
Level 89
God Stats
1W - 1L
1,710 SR
Queue Stats
31W - 26L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TigerDeviI
Kumbhakarna
Level 86
God Stats
7W - 4L
1,632 SR
Queue Stats
32W - 26L
1,460 Elo+
Party 2
Persephone
Persephone
TigerT4nk
Persephone
Level 82
God Stats
1W - 1L
1,695 SR
Queue Stats
52W - 39L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
sherbel06
Jormungandr
Level 106
God Stats
2W - 5L
1,392 SR
Queue Stats
292W - 302L
1,411 Elo+
Solo
Team Averages
Level 85
1,586 SR
1,428 Elo+

VS

Team Averages
Level 103
1,501 SR
1,455 Elo+
Skadi
Skadi
Bean__jamin
Skadi
Level 120
God Stats
2W - 1L
1,789 SR
Queue Stats
246W - 217L
1,507 Elo+
Party 1
Chaac
Chaac
JRichie13
Chaac
Level 103
God Stats
1W - 2L
1,394 SR
Queue Stats
12W - 15L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
NyxTiberius
Erlang Shen
Level 100
God Stats
3W - 4L
1,213 SR
Queue Stats
249W - 239L
1,488 Elo+
Solo
Sol
Sol
rudabega_88
Sol
Level 109
God Stats
4W - 4L
1,528 SR
Queue Stats
108W - 115L
1,437 Elo+
Party 1
Ymir
Ymir
theBR0WNiE
Ymir
Level 83
God Stats
47W - 33L
1,581 SR
Queue Stats
569W - 568L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
8,579
505
7,390
13,663
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
ITigerl
Rama
12
5 / 7 / 2
8,389
493
11,257
12,379
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TigerDeviI
Kumbhakarna
11
1 / 4 / 5
7,729
455
6,626
15,183
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
TigerT4nk
Persephone
14
1 / 4 / 3
9,096
535
7,472
10,813
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
sherbel06
Jormungandr
13
2 / 3 / 1
8,509
501
11,230
13,030
12,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 7
9,532
561
9,839
10,411
3,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
JRichie13
Chaac
16
6 / 1 / 5
10,317
607
14,926
20,895
21,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
NyxTiberius
Erlang Shen
18
5 / 3 / 8
10,756
633
7,484
15,667
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 2 / 4
9,023
531
7,960
13,104
4,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 8
8,149
479
5,777
12,329
11,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
14
Kills
23
22
Deaths
14
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
5
4
1
1.38
L
Rama
ITigerl
Rama
5
7
2
0.86
W
Chaac
JRichie13
Chaac
6
1
5
8.5
W
Erlang Shen
NyxTiberius
Erlang Shen
5
3
8
3
L
Kumbhakarna
TigerDeviI
Kumbhakarna
1
4
5
0.88
L
Persephone
TigerT4nk
Persephone
1
4
3
0.63
W
6
2
4
4
L
Jormungandr
sherbel06
Jormungandr
2
3
1
0.83
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
45,986
65,068
Taken
72,406
37,591
Mitigated
48,981
13,448
Healing
34,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,839
4,116
0
212
10,411
3,795
3,411
4,453
5,806
0
55,976
L
7,390
3,440
0
2,878
13,663
7,132
0
1,153
12,227
0
46,123
L
Rama
ITigerl
Rama
11,257
9,653
368
1,755
12,379
3,072
1,291
5,592
6,737
0
43,855
W
Chaac
JRichie13
Chaac
14,926
2,400
377
14,773
20,895
21,241
819
10,466
10,371
0
59,649
W
Erlang Shen
NyxTiberius
Erlang Shen
7,484
4,228
286
9,135
15,667
8,427
378
3,056
12,468
0
81,019
L
Kumbhakarna
TigerDeviI
Kumbhakarna
6,626
717
337
3,162
15,183
12,360
272
5,746
9,337
16,578
0
L
Persephone
TigerT4nk
Persephone
7,472
479
358
3,330
10,813
2,451
0
1,296
9,463
50,438
0
W
7,960
2,670
396
8,028
13,104
4,428
2,258
4,839
8,120
36,253
0
L
Jormungandr
sherbel06
Jormungandr
11,230
4,420
0
1,260
13,030
12,576
0
0
11,819
50,568
0
W
5,777
1,383
270
1,500
12,329
11,090
442
2,290
9,967
29,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
47,777
372
Minions Killed
474
0
Camps Cleared
0
1,530,576
Distance Traveled
1,659,339
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,532
561
98
6
0
303,737
2
L
Set
8,579
505
73
4
0
350,240
0
L
Rama
8,389
493
77
5
0
263,317
1
W
Chaac
10,317
607
115
7
0
355,341
1
W
Erlang Shen
10,756
633
164
10
0
389,934
0
L
Kumbhakarna
7,729
455
17
1
0
324,423
2
L
Persephone
9,096
535
100
6
0
358,280
3
W
Sol
9,023
531
64
4
0
292,954
3
L
Jormungandr
8,509
501
105
6
0
234,316
1
W
Ymir
8,149
479
33
2
0
317,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role