Player Matchup

Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum II
Molojong
Horus
Platinum II
Level 141
God Stats
27W - 26L
1,569 SR
Queue Stats
567W - 568L
1,888 MMR
Solo
Yemoja
Yemoja
Platinum II
Qwepzipper
Yemoja
Platinum II
Level 151
God Stats
4W - 12L
1,457 SR
Queue Stats
533W - 529L
1,894 MMR
Party 1
Janus
Janus
Platinum V
RekiVT
Janus
Platinum V
Level 147
God Stats
5W - 13L
1,480 SR
Queue Stats
85W - 77L
1,679 MMR
Party 2
Chaac
Chaac
Gold I
ikerjtm
Chaac
Gold I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,905 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,501 SR
1,773 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,554 SR
1,743 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
BoyWhitZander
Chiron
Gold I
Level 83
God Stats
3W - 2L
1,281 SR
Queue Stats
104W - 101L
1,718 MMR
Solo
Geb
Geb
Platinum II
NickiMinæj
Geb
Platinum II
Level 136
God Stats
3W - 2L
1,611 SR
Queue Stats
143W - 142L
1,839 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
TheDarkNecron
Hun Batz
Platinum IV
Level 155
God Stats
3W - 1L
1,689 SR
Queue Stats
78W - 69L
1,874 MMR
Solo
Olorun
Olorun
Platinum III
smighty41
Olorun
Platinum III
Level 134
God Stats
2W - 0L
1,686 SR
Queue Stats
111W - 104L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
4 / 5 / 1
11,077
482
8,840
17,701
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Molojong
Horus
12
0 / 5 / 7
8,452
367
6,029
22,412
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Qwepzipper
Yemoja
16
1 / 2 / 3
9,906
431
10,927
20,422
18,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
RekiVT
Janus
17
2 / 4 / 4
10,768
468
10,310
14,477
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ikerjtm
Chaac
17
4 / 4 / 1
10,378
451
13,340
21,132
12,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NikeAthenaTiamatArtioMorgan Le Fay

VS

Bans
OdinApolloRaijinSolCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
1 / 0 / 6
14,083
612
19,267
20,863
20,662
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 4 / 2
14,982
651
14,936
15,060
5,623
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 13
11,395
495
7,108
19,121
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
TheDarkNecron
Hun Batz
19
2 / 2 / 13
12,806
557
13,662
12,926
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
smighty41
Olorun
19
8 / 3 / 7
13,141
571
16,483
16,242
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
11
Kills
20
20
Deaths
12
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
5
1
0.9
W
Gilgamesh
 
Gilgamesh
1
0
6
4
W
9
4
2
2.5
L
Horus
Molojong
Horus
0
5
7
0.7
W
0
3
13
2.17
L
Yemoja
Qwepzipper
Yemoja
1
2
3
1.25
L
Janus
RekiVT
Janus
2
4
4
1
W
Hun Batz
TheDarkNecron
Hun Batz
2
2
13
4.25
L
Chaac
ikerjtm
Chaac
4
4
1
1.13
W
Olorun
smighty41
Olorun
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,446
Damage
71,456
96,144
Taken
84,212
53,997
Mitigated
58,145
36,314
Healing
35,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,840
4,335
0
4,775
17,701
5,187
694
1,369
16,332
0
96,712
W
Gilgamesh
 
Gilgamesh
19,267
4,183
0
7,999
20,863
20,662
0
9,296
11,447
12,663
104,001
W
14,936
8,547
685
7,750
15,060
5,623
6,240
1,693
13,338
0
127,971
L
Horus
Molojong
Horus
6,029
3,196
2,256
7,543
22,412
14,048
0
7,496
14,916
0
25,714
W
7,108
808
0
3,647
19,121
18,100
255
4,711
14,162
23,940
0
L
Yemoja
Qwepzipper
Yemoja
10,927
2,786
1,590
8,839
20,422
18,037
105
4,926
15,496
64,092
0
L
Janus
RekiVT
Janus
10,310
447
332
1,913
14,477
4,563
285
3,180
11,297
76,188
0
W
Hun Batz
TheDarkNecron
Hun Batz
13,662
3,928
0
5,088
12,926
5,371
1,286
1,870
10,718
0
96,455
L
Chaac
ikerjtm
Chaac
13,340
2,384
0
9,066
21,132
12,162
0
7,205
13,927
2,343
88,222
W
Olorun
smighty41
Olorun
16,483
8,591
1,428
8,916
16,242
8,389
3,167
5,164
10,784
104,151
9,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,581
Gold Earned
66,407
614
Minions Killed
707
0
Camps Cleared
0
2,162,264
Distance Traveled
2,367,035
41
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,077
482
169
7
0
387,182
9
W
Gilgamesh
14,083
612
195
8
0
487,019
4
W
Chiron
14,982
651
188
8
0
440,617
9
L
Horus
8,452
367
26
1
0
438,809
12
W
Geb
11,395
495
26
1
0
478,413
5
L
Yemoja
9,906
431
122
5
0
403,109
10
L
Janus
10,768
468
150
7
0
446,632
7
W
Hun Batz
12,806
557
142
6
0
523,881
3
L
Chaac
10,378
451
147
6
0
486,532
3
W
Olorun
13,141
571
156
7
0
437,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role